- Joined
- Oct 12, 2008
- Messages
- 1,197 (0.20/day)
- Location
- Asia, PH
Processor | Q6600 @ 3.6GHz | P4 @ 2.1GHz |
---|---|
Motherboard | Asus Commando ROG (Vdroop mod) | Asus P4V8X-MX |
Cooling | MegaShadow w/ 2x Scythe Slipstream MX-2 Paste + Kama Bay + 4x120mm case fan | stock Intel |
Memory | Kingston 4x1GB DDR2 @ 800MHz w/ OCZ XTC cooler | 1GB DDR @ 400MHz |
Video Card(s) | Palit GTX 260 1792mb 448bit @ 713/1458/1116x2 | GeForce 4 MX 440 AGP8X 64mb 64bit |
Storage | 640GB WD AACS 250GB Excelstor 160GB Seagate | 40GB WD |
Display(s) | Samsung T220, Samsung 32" 1080P | LG L1752S |
Case | Gigabyte 3D Aurora 570 | Trendsonic mid tower |
Audio Device(s) | Asus Supreme FX (Creative Inspire 5.1 speaker), Samsung HT-Z220 | Onboard audio (2.1 Speaker) |
Power Supply | Gigabyte Odin Pro 800W | 550W generic |
Software | Vista Ultimate 64 SP2 | XP Pro 32 SP3 |
Benchmark Scores | 3Dmark06 - 17,348 Vantage - P13,510 Super PI 1M - 12.765s @ 4.1GHz GenericCPUbench - 6,864 ms 38, |
Download
http://www.needforspeed.com/web/nfs/downloads
Patch 1.02 includes five new cars (Toyota Supra Mk IV, 1967 Shelby GT500, 1967 Chevrolet Corvette Stingray, 1969 Dodge Charger R/T and the 1971 Dodge Challenger R/T). There is a new game mode called Team Racing which pits Team Red vs Team Blue in an intense battle for track domination. The maximum number of racers in an online game is increased from 8 to 12.
tested the new patch so far im lovin' it! the handling so far is excellent. The Horsepower bug is still there, if you have already owned a car in career mode and tuned it, the stock cars in quick race will be having the same HP as in career mode. can't still skip race intro vid. overall the patch is a must download if you have encountered problems, well most of us do!
http://www.needforspeed.com/web/nfs/downloads
Patch 1.02 includes five new cars (Toyota Supra Mk IV, 1967 Shelby GT500, 1967 Chevrolet Corvette Stingray, 1969 Dodge Charger R/T and the 1971 Dodge Challenger R/T). There is a new game mode called Team Racing which pits Team Red vs Team Blue in an intense battle for track domination. The maximum number of racers in an online game is increased from 8 to 12.
Here are the details for the new patch.
NEW CONTENT/FUNCTIONALITY
- Increased the maximum number of online players from 8 to 12
BUG FIXES - CROSS-PLATFORM
- General game stability and performance improvements
- Improved car handling
- Fix for issue where some cars would bounce on their suspension during high load situations
- Fix for grass sometimes being displayed out of position
- Fix for intermittent incorrect driver duel results
- Fix for inverted balance slider operation
- Fix for online wins and losses occasionally being calculated incorrectly for drift races
- Fixed issue where loaned career car would inherit the player's career car tuning settings
- Fixed various usability issues with the advanced tuning screens
- Fixed lap timing for first lap of rolling start events
- Fixed car tuning settings sometimes not taking effect
- Fix to prevent rewinding past the start of instant replays
- Fixed car livery occasionally appearing all white during driver duel events
- Fixed incorrect screens being shown when player is disqualified
- Fix for occasional invisible opponents appearing during online drift events
- Fix for intermittent hang when skipping quickly through post-race screens
- Fix for intermittent hang when pressing X repeatedly in My Cars screen
- Fix for missing race groove on point-to-point tracks
- Prevented car livery resetting to default after an online race
- Fix for advanced tuning not staying unlocked on reload
- Fixed invitational event cars getting their setups corrupted and becoming undrivable (e.g. Veryon and Carrera GT)
- Fix for Lamborghini's having a low top speed when upgraded
- Fix for Corvette Z06 and Dodge Viper not able to move at the start of some events
- Fix for some upgraded AI cars bottoming out causing some instability over bumps
- Fix upgrade menu bug
- Fix for a force feedback strength settings save bug
- Fix multi-player settings for AI opponents and drift mode
- Fix for vinyls being incorrectly applied on rear wing
- Fix for a hang in lobby when accessing friend's list from car select
- Fix for profile load bug which skips save select menu when holding down Enter key
- Fix for jumping body parts when car resets
PC SPECIFIC
- Improved ATi graphics card support
- Improved dynamic vertex buffer usage (performance optimization on all PCs)
- Fixed crashes on certain PC configurations when changing shadow settings
- Fixed intermittent crash during first lap of races on certain PC configurations
- Disabled forced dampening for custom wheel presets on PC
- Optimized multi-GPU PC operation
- Fix for intermittent missing surface sounds on certain PC configurations
- Fix for intermittent black skies
- Fix for LAN menu hang for client when host quickly returns to main menu
tested the new patch so far im lovin' it! the handling so far is excellent. The Horsepower bug is still there, if you have already owned a car in career mode and tuned it, the stock cars in quick race will be having the same HP as in career mode. can't still skip race intro vid. overall the patch is a must download if you have encountered problems, well most of us do!
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