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NVIDIA Enables More Encoding Streams on GeForce Consumer GPUs

GFreeman

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NVIDIA has quietly removed some video encoding limitations on its consumer GeForce graphics processing units (GPUs), allowing encoding of up to five simultaneous streams. Previously, NVIDIA's consumer GeForce GPUs were limited to three simultaneous NVENC encodes. The same limitation did not apply to professional GPUs.

According to NVIDIA's own Video Encode and Decode GPU Support Matrix document, the number of concurrent NVENC encodes on consumer GPUs have been increased from three to five. This includes certain GeForce GPUs based on Maxwell 2nd Gen, Pascal, Turing, Ampere, and Ada Lovelace GPU architectures. While the number of concurrent NVDEC decodes were never limited, there is a limitation on how many streams you can encode by certain GPU, depending on the resolution of the stream and the codec.



Of course, this does not mean that NVIDIA consumer GeForce GPUs will magically get more NVENC (NVIDIA Encoder) and NVDEC (NVIDIA Decoder) hardware units, as, for example, the AD102 GPU has a total of three NVENC and three NVDEC units. NVIDIA enables all three on the RTX 6000 Ada Generation workstation graphics cards, while only two were enabled on GeForce RTX 4090 graphics cards.

As noted by Tomshardware, NVIDIA's stance on NVENC and NVDEC limitations has obviously changed now, lifting some of those encoding sessions limitations on consumer GPUs, while workstation-grade and data center-grade GPUs are still only limited by the actual hardware capabilities, codec, and video quality.

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Hi,
So that's why the cost more :cool:
 
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quietly removing artificial limitation sounds more like a whoopsydaisy that will be turned around again.
 
Isnt there a patch that could remove all the limitations anyway?
 
That is nice for people that have a Plex server and want to use hardware transcoding.
Yep. I have one myself although I run an A2000 in it as a dedicated transcoding card which does the job quite well. Love Plex.
 
So my laptop won't stutter the second screen when watching YT and a presentation? Thanks for fixing something that should have never happened in the first place, maybe while your at it make 3D applications not run on the shitty Intel graphics that starve the CPU for bandwidth when running in Windows by default, I know its also a retarded windows problem also but WTF..... You want to use multiple 3D applications like Google Earth Pro, a Cadastral, run a SQL query that is bandwidth intensive with a 1Hz polling rate and not have everything a stuttery mess on 3 screens and listen to music on YT? Tough shit unless you change configuration and even then its like a slideshow sometimes if you are also watching a presentation while the others remain idle in the background.
 
Removed how? Im assuming drivers. In which ones?
 
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