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NVIDIA Introduces ANSEL In-game Photography Tech

btarunr

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NVIDIA introduced a new in-game camera system that lets you freeze your games for in-game photography, called ANSEL. This software feature will be built into the driver. The feature takes advantage of your GPU to accelerate your in-game screen-shooting. You get an in-game camera, Photoshop filters, and a full 360° stereo 3D stills. When it's enabled, it works at the push of a printscreen button. ANSEL is game-specific, and games need to support it. More on this soon.



View at TechPowerUp Main Site
 
Those 360° stereo 3D stills sure looks interesting...
 
ANSEL is game-specific, and games need to support it. More on this soon.

Lemme guess, instead of a standard way/API for games to support this, it's NVIDIA proprietary?
 
yay cant wait for "#nofilter" to make into the gaming communitie
 
Interesting.
 
Ansel sounds too close to the company Ansell that makes condoms and rubber gloves ... :twitch:
 
Lemme guess, instead of a standard way/API for games to support this, it's NVIDIA proprietary?


This software feature will be built into the driver.

If the News post is correct, it has nothing to do with the game - it's a software feature that makes use of Nvidia drivers, developed for and by Nvidia. If you think it's awesome, the idea is you buy an Nvidia card to use it.


EDIT: Jesus. TPU c'mon with the bit part news post - from Hexus:

The Ansel super-screenshot feature requires support from developers, which Nvidia says is available for a number of high-profile games. It's a neat tool, granted, but we question the long-term value for most gamers.

Sorry Roph. Though if they don't charge for it and release the code it would still require Nvidia drivers to work? So not proprietary in that sense just closed to Nvidia owners (as it should be if they 'invented' it, as such).
 
13r7ky.jpg



I approve ...
 
I'm sure AMD will come up with something similar for their cards, including the Polaris. Me gusta. =D
 
Sorry for necroposting this couple weeks old thread, but I got to say this...

Anybody played and tried Mad Max's in-game sceneshot? It is basically the same tech Nvidia introducing here wouldn't you guys agree? Might actually what inspired them that it's feasible to be implemented universally for every game.
 
Anybody played and tried Mad Max's in-game sceneshot?

No I didn't. I was just using Steam screenshots. I didn't see the point of the in-game screenshot...I didn't know what it was for.
 
Check this Mad Max Scene Mode Review out:
 
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