- Mar 23, 2012
- 523 (0.25/day)
|Processor||Intel Core i7-5930k @ 4.6 GHz|
|Memory||32GB Corsair Vengeance LP DDR4-2666|
|Video Card(s)||2x Titan X @ 1450/8000|
|Storage||WD Black 4TB + Agility 3 240GB + Seagate 600 240GB|
|Display(s)||Sharp Aquos 4k LC-60UD27U|
|Case||Corsair Obsidian 450D|
|Audio Device(s)||Sound Blaster Z|
|Power Supply||Corsair AX1200|
Just because it took insane hardware setups to run Crysis doesn't mean it had better graphics. It simply means that the code is horribly optimized.
However, my point stands that Crysis compared to other 2007 games shows Crysis in a FAR more impressive light than BF3 compared to 2012 games. There are several games that are on the same tier graphically as BF3, even if BF3 might be a bit better (and guess what - the original Crysis is on that list).
Nothing was anywhere close to Crysis when it was released; not by a long shot. The reason we haven't had anything like that happen since is because of the console cycle - 99% of games are either developed with the consoles in mind first, or even though they are designed for PC they have to be able to be ported to console, limiting what can be done graphically on the PC.