qubit
Overclocked quantum bit
- Joined
- Dec 6, 2007
- Messages
- 17,865 (2.81/day)
- Location
- Quantum Well UK
System Name | Quantumville™ |
---|---|
Processor | Intel Core i7-2700K @ 4GHz |
Motherboard | Asus P8Z68-V PRO/GEN3 |
Cooling | Noctua NH-D14 |
Memory | 16GB (2 x 8GB Corsair Vengeance Black DDR3 PC3-12800 C9 1600MHz) |
Video Card(s) | MSI RTX 2080 SUPER Gaming X Trio |
Storage | Samsung 850 Pro 256GB | WD Black 4TB | WD Blue 6TB |
Display(s) | ASUS ROG Strix XG27UQR (4K, 144Hz, G-SYNC compatible) | Asus MG28UQ (4K, 60Hz, FreeSync compatible) |
Case | Cooler Master HAF 922 |
Audio Device(s) | Creative Sound Blaster X-Fi Fatal1ty PCIe |
Power Supply | Corsair AX1600i |
Mouse | Microsoft Intellimouse Pro - Black Shadow |
Keyboard | Yes |
Software | Windows 10 Pro 64-bit |
CVG has reviewed the new OnLive gaming-over-the internet service and finds that it's not so bad. Reading between the lines though, it's laggy and the picture quality isn't too great - and that's with a great broadband connection, which isn't something that everybody has. Therefore, this is not something that PC enthusiasts like us would like, or even a discerning console gamer.
And then, the lag:
They played what?!
j/k
So, will this service threaten the enthusiast market who like to play high spec games in high quality, like we do? I doubt it.
OnLive has landed - welcome to the future. Companies like Google and Apple are telling us everything digital is going to the cloud. Now games are, too, with OnLive the first big push to bring this new technology to the masses. And guess what? It works.
In a nutshell, OnLive is a gaming service that allows you to play the PC versions of many big new games, from Deus Ex: Human Revolution to Saints Row: The Third. Whether you're on a netbook, an iPad or on your own TV, choose a game and you'll be playing it in seconds. Witchcraft? Nope. In fact, it's the same sort of magic that drives YouTube.
The game isn't running on your computer - it's running on an up-to-the-minute PC far away in a data centre that streams the video and sound down to you over the web, while your control inputs are fed the other way. It's amazing to see top flight games running on a puny laptop that struggles with Bejeweled. The full selection of games on offer is already near on 150, covering many new releases, plus a wide selection of older and indie games. But some big publishers aren't present - there's no EA, Capcom or Valve.
And then, the lag:
JET LAGGING
Yes, new technology like this comes all sorts of caveats, and OnLive is no exception. The big question before OnLive launched was about lag - surely it takes time to send signals from your joypad down a wire to that data centre who knows where, and then to get the picture sent all the way back again? The sort of delay that makes playing a lot of action games really hard?
Well yes, you will feel a delay. But, assuming your broadband connection's pretty good and you're not too far from your ISP's exchange, it matters far less than you might ever have thought. On a 6mb connection with a ping of 32ms (that's an average connection according to broadband testing website Speedtest. net), we tried Duke Nukem Forever. Using mouse and keyboard controls, we initially found ourselves overcompensating our aim. But in a couple of minutes, we hardly noticed any more. And with OnLive's menus, the lag is almost undetectable.
They played what?!

So, will this service threaten the enthusiast market who like to play high spec games in high quality, like we do? I doubt it.