• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Pixel Fillrate problem about Turing/Pascal Architecture

Status
Not open for further replies.

eraser666

New Member
Joined
Feb 7, 2019
Messages
15 (0.05/day)
In my opinion, it is inaccurate to use ROP only to calculate the theoretical filling rate of pixels.

First, how about this formula?
I think, turing/pascal's pixel fillrate=minimum(ROP, GPC*16, TPC*4)*frequency/1000

For example: they have the same pixel fillrate in test.
2070:3GPC/18TPC/64ROP 2060:3GPC/15TPC/48ROP 1660Ti:3GPC/12TPC/48ROP
1080:4GPC/20TPC/64ROP 1070Ti:4GPC/19TPC/64ROP

they have different pixel fillrate in test.
1080:4GPC/20TPC/64ROP 1070:3GPC/15TPC/64ROP
1060:2GPC/10TPC/48ROP 1050Ti:2GPC/6TPC/32ROP

105062.png

QQ图片20190220143540.png
 
Last edited:
Joined
Dec 14, 2009
Messages
7,408 (2.03/day)
Location
Glasgow - home of formal profanity
System Name Newer Ho'Ryzen
Processor Ryzen 3700X
Motherboard Asus Crosshair VI Hero
Cooling TR Le Grand Macho
Memory 16Gb G.Skill 3200 RGB
Video Card(s) RTX 2080ti MSI Duke @2Ghz ish
Storage Samsumg 960 Pro m2. 512Gb
Display(s) LG 32" 165Hz 1440p GSYNC
Case Lian Li PC-V33WX
Audio Device(s) On Board
Power Supply Seasonic Prime TItanium 850
Software W10
Benchmark Scores Look, it's a Ryzen on air........ What's the point?
Last edited by a moderator:
Status
Not open for further replies.
Top