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Post your AIDA64 OpenGL Compliancy

T4C Fantasy

CPU & GPU DB Maintainer
Staff member
Joined
May 7, 2012
Messages
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Location
Rhode Island
System Name Whaaaat Kiiiiiiid!
Processor Intel Core i9-14900K @ Default
Motherboard Gigabyte Z690 AORUS Elite AX DDR4
Cooling Corsair H150i AIO Cooler
Memory Corsair Dominator Platinum 128GB DDR4-3200
Video Card(s) EVGA GeForce RTX 3080 FTW3 ULTRA @ Default
Storage Samsung 970 PRO 512GB + Crucial MX500 2TB x3 + Crucial MX500 4TB + Samsung 980 PRO 1TB
Display(s) 27" LG 27MU67-B 4K, + 27" Acer Predator XB271HU 1440P
Case Thermaltake Core X9 Snow
Audio Device(s) Logitech G PRO X 2 Lightspeed
Power Supply SeaSonic Platinum 1050W Snow Silent
Mouse Logitech G903 Lightspeed
Keyboard Logitech G915 X Lightspeed
Software Windows 11 Pro
Benchmark Scores FFXV: 19329
I will be updating the GPUDB with updated information for OpenGL and DirectX and we need your help, this thread is mostly for older pixel/vertex based gpus, these red boxes are the vital information I require, please use the latest drivers possible because the drivers is what will determine how much more compliancy the gpu has versus how much they had on release.

NV1/NV4x (RIVA128 to GeForce 7000 Series)
R100/R500 Series or older (Radeon 7000 Series to Radeon X1xxx Series)

geforce_2_gts_aida64.pnggeforce_2_gts_aida64_opengl.png
 
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Hey man, here's my contribution to the cause :)

It's an Intel Extreme Graphics 2 i855GM/GME on an HP Compaq nx9030. I hope it helps. This laptop is running Windows 2000, so it's not capable of running any recent GPU-Z version at all (i've tried well into the v0 releases but they all say it's an invalid Win32 image), but AIDA64 should be able to provide everything.

General CPUID:

cpuid.png


GPU information page:

dx level.png


OpenGL page:

OPENGL.png



I have also included a dxdiag and AIDA64 OpenGL page report for detailed supported instructions on pastebin:

HP Compaq nx9020 dxdiag - Pastebin.com
Intel i855GM/GME Extreme Graphics 2 OpenGL report - Pastebin.com

If you need anything else don't hesitate to ask me here or on Discord. You do an amazing job with the DB, I've always appreciated it! I can't wait to see what all the fine folks will dig up to show everyone.
 
NV (93.71 driver Windows XP) :

FX 5600 Ultra :

5600U.png



5600UA.png

6600 GT :
6600GT.png

6600GTA.png

----------------------------------------------------------------------------------------------------
ATI cards were tested on Catalyst 9.1 (XP/Win7)

X850 XT :


X850XT.png

X850XTA.png


X1800 XT :
X1800 XT.png


X1800 XTA.png


X1900 XT(X) :

X1900XTX.png

X1900XTXA.png
 
updated some chips so far :)
 
ATI X1950 GT
RV570

Just confirmation that it is same as R580
AIDA64 GPU.PNG
AIDA64 X1950 GT OpenGL spec.PNG



ATI FireGL V7700 with FirePro drivers
FireGL V7700 AIDA64 GPU.PNG
FireGL V7700 AIDA64 OpenGL.PNG



ATI Stream RV670 GPGPU parameters

FireGL V7700 Stream GPGPU compute.PNG



Also something to add

vhn.png


FireGL V8650 (The biggest R600)

FireGL V8650 AIDA64 GPU.PNG
FireGL V8650 AIDA64 OpenGL.PNG
FireGL V8650 AIDA64 Stream.PNG

arc.png
 

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I was wondering if Wizzard could maybe take a look at where GPU-z picks up DX11 support since the DDI doesn't expose it.

DXDIAG DDI.PNG
 

Attachments

For whatever it's worth I did a simple test and indeed creating a D3D11 device context with Feature level 10 is possible.
D3D 11 FL10 context.PNG
D3D11 context with more complex Shader Model 4.0 vs/ps works fine.
D3D 11 FL10 context shader 4.0.PNG

But this is just windows API which cleanly allows this.
 
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What about creating a D3D_FEATURE_LEVEL_11_0 context?
 
What about creating a D3D_FEATURE_LEVEL_11_0 context?
Falls through as soon as anything more than a blank context is drawn.
 
Here's my FX5200 on Windows XP SP2:
 

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gpgpu5m.png

gpgpu6.png

GPU-z forgot what's GDDR3 memory.
This is X1650 XT PCI-e (I'm not using full slot, that's why it's only at x4).
 
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