As the title says. I've been having this ongoing issue that sometimes goes away when I reinstall drivers, sometimes not. I just finished a fresh install of Win 10 to see if I could address the issue with no luck.
Symptoms:
Any full screen 3d application will run the GPU clock ~1650-1655MHz, but if I switch it to windowed/windowed borderless, I get full clock speeds (running 2000/1200-1070mv). I have done a lot of searching over the past few weeks to try to figure this out, but I've come up empty for actual results/fixes, though I have seen a few posts here and there describing symptoms that sound similar with no resolutions.
Any ideas or solutions from those that have possibly run into this issue and happened to find a clever fix? I suppose I could just run everything in a borderless window, but I'd actually like to sort the problem out instead of throwing a band-aid at it, and in the process have the knowledge available for future use.
Fresh install of Windows 10 1903
ASRock X570 Steel Legend on latest 1.70 BIOS
Ryzen 3600X
AMD Radeon VII w/ 19.8.2 drivers (Before this fresh install of Win 10, it exhibited this behavior with multiple previous iterations of drivers and would sometimes go away after a reinstall for a while)
Edit: With some more testing I've discovered that it even happens if the game is set to Borderless Window mode, but it does NOT happen if the game is set to regular Windowed mode; in regular Windowed mode it will clock up to the normal 1950-2000MHz that the overclock is set to and it works perfectly. It seems as though when the focused window switches to a full screen in any way it, for some odd reason, changes something that doesn't allow the GPU to clock up normally and there is a terrible and noticeable frame stutter regardless of in-game fps.
Symptoms:
Any full screen 3d application will run the GPU clock ~1650-1655MHz, but if I switch it to windowed/windowed borderless, I get full clock speeds (running 2000/1200-1070mv). I have done a lot of searching over the past few weeks to try to figure this out, but I've come up empty for actual results/fixes, though I have seen a few posts here and there describing symptoms that sound similar with no resolutions.
Any ideas or solutions from those that have possibly run into this issue and happened to find a clever fix? I suppose I could just run everything in a borderless window, but I'd actually like to sort the problem out instead of throwing a band-aid at it, and in the process have the knowledge available for future use.
Fresh install of Windows 10 1903
ASRock X570 Steel Legend on latest 1.70 BIOS
Ryzen 3600X
AMD Radeon VII w/ 19.8.2 drivers (Before this fresh install of Win 10, it exhibited this behavior with multiple previous iterations of drivers and would sometimes go away after a reinstall for a while)
Edit: With some more testing I've discovered that it even happens if the game is set to Borderless Window mode, but it does NOT happen if the game is set to regular Windowed mode; in regular Windowed mode it will clock up to the normal 1950-2000MHz that the overclock is set to and it works perfectly. It seems as though when the focused window switches to a full screen in any way it, for some odd reason, changes something that doesn't allow the GPU to clock up normally and there is a terrible and noticeable frame stutter regardless of in-game fps.
Last edited: