FatForester
New Member
- Joined
- Mar 14, 2007
- Messages
- 970 (0.16/day)
Processor | Intel e2180 2.0ghz @ 2.8ghz w/ stock volts |
---|---|
Motherboard | ASUS P5K-e Wifi-AP |
Cooling | Zalman 9500 w/ AS5 |
Memory | G.Skill Black PI's DDR2 @ 896MHz 4-4-4-12 1.9v |
Video Card(s) | EVGA 8800GT w/ Zalman VF-900 |
Storage | 2x Crucial C300 64GB, Samsung F3 2TB & 1TB, F1 1TB & 750GB |
Display(s) | ASUS VW246H 24" 16:9 |
Case | Ultra / Chieftec Black Tower |
Audio Device(s) | X-fi XtremeMusic -> Z-5300e's |
Power Supply | PCP&C 610 Silencer |
Software | Windows 7 x64 |
A friend of mine sent this to me earlier, and I know there's quite a few people here who play TF2 that will enjoy this. I figured this belonged in the games section, but a mod can move it to general nonsense if that's where it belongs.
I won't copy and paste them over since the guy made most of them up, so here's the link:
http://forums.steampowered.com/forums/showthread.php?t=711713
... But for the heck of it here's a few of them:
Backburner is underpowered. +50 hp would balance it out.
Once I was killed by a Spy using revolver. Remove the weapon.
Tired of stickies and spamming. Remove Demoman class.
Make bottle damage more when broken. Why? Logic
Spies should be able to use enemy teleporters. The cost is death.
I won't copy and paste them over since the guy made most of them up, so here's the link:
http://forums.steampowered.com/forums/showthread.php?t=711713
... But for the heck of it here's a few of them:
Backburner is underpowered. +50 hp would balance it out.
Once I was killed by a Spy using revolver. Remove the weapon.
Tired of stickies and spamming. Remove Demoman class.
Make bottle damage more when broken. Why? Logic
Spies should be able to use enemy teleporters. The cost is death.