im assuming You wanted more than just the full name , so
A
texture mapping unit (TMU) is a component in modern
graphics processing units (GPUs), historically it was a separate physical processor. A TMU is able to rotate, resize, and distort a
bitmap image (performing
texture sampling), to be placed onto an arbitrary plane of a given
3D model as a texture. This process is called
texture mapping. In modern graphics cards it is implemented as a discrete stage in a
graphics pipeline,
[1] whereas when first introduced it was implemented as a separate processor, e.g. as seen on the
Voodoo2 graphics card.
The
render output unit, often abbreviated as "
ROP", and sometimes called (perhaps more properly)
raster operations pipeline, is a hardware component in modern graphics processing units (GPUs) and one of the final steps in the rendering process of modern
3D accelerator boards. The
pixel pipelines take
pixel and
texel information and process it, via specific
matrix and
vector operations, into a final pixel or depth value. This process is called
rasterization. The ROPs perform the transactions between the relevant
buffers in the
local memory – this includes writing or reading values, as well as blending them together. Dedicated antialiasing hardware used to perform hardware-based antialiasing methods like
MSAA is contained in ROPs.
if you really only wanted to know what the acronym stood for , google would have been a Lot easier, it literally gives what i posted above as the 1st result.....but ill give you the benefit of the doubt, and assume you wanted the full definition.
all the answers in the world are between these arrows.....>>>
HERE <<<
remember to fill out your spec's when you get a minute, and welcome to TPU.