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Scripters for STALKER mod

Ketxxx

Heedless Psychic
Joined
Mar 4, 2006
Messages
11,521 (1.64/day)
Location
Kingdom of gods
System Name Ravens Talon
Processor AMD R7 3700X @ 4.4GHz 1.3v
Motherboard MSI X570 Tomahawk
Cooling Modded 240mm Coolermaster Liquidmaster
Memory 2x16GB Klevv BoltX 3600MHz & custom timings
Video Card(s) Powercolor 6800XT Red Devil
Storage 250GB Asgard SSD, 1TB Integral SSD, 2TB Seagate Barracuda
Display(s) 27" BenQ Mobiuz
Case NZXT Phantom 530
Audio Device(s) Asus Xonar DX 7.1 PCI-E
Power Supply 1000w Supernova
Software Windows 10 x64
Benchmark Scores Fast. I don't need epeen.
Anyone interested? I'm far from being the best scripter in the world and having one or two people that are pretty good at it would help a lot, especially right now. I got blowouts working again but I messed up somewhere and after the blowout at agroprom theres continuous radiation accumilation to the player on the whole map and some kind of physical damage that prevants the player from continuously sprinting, pausing for a moment every second or so due to this odd physical damage.
 
I will :) I learn quickly, should have the code picked up in a couple of hours.
 
Good stuff :D anyone else interested in doing some scripting? Just before and during blowouts it would be nice to teach the NPCs to run for cover, NPCs wont take radiation damage, NPCs running for cover would just be a nice realism touch.
 
Don't the NPC's sometimes respawn anyway? In the vikkage camp they do, I've seen it loads of times when military come and kill all but 3 of us, we take em down, I go to the bridge then come back, and they are all alive again. I even shot Wolf and he respawned.
 
You havent patched stalker yet, respawn times were significantly changed in patches ;) plus if an important NPC dies before its script is over.. bam, crash.
 
I can't script, I can skin, I can't model (Well) I can work with sound. If you think I can help let me know Ket. :)
 
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