- Joined
- Mar 18, 2008
- Messages
- 5,717 (0.97/day)
System Name | Virtual Reality / Bioinformatics |
---|---|
Processor | Undead CPU |
Motherboard | Undead TUF X99 |
Cooling | Noctua NH-D15 |
Memory | GSkill 128GB DDR4-3000 |
Video Card(s) | EVGA RTX 3090 FTW3 Ultra |
Storage | Samsung 960 Pro 1TB + 860 EVO 2TB + WD Black 5TB |
Display(s) | 32'' 4K Dell |
Case | Fractal Design R5 |
Audio Device(s) | BOSE 2.0 |
Power Supply | Seasonic 850watt |
Mouse | Logitech Master MX |
Keyboard | Corsair K70 Cherry MX Blue |
VR HMD | HTC Vive + Oculus Quest 2 |
Software | Windows 10 P |
This is a game that came out in 2011. And yet 6 yrs later the developers are still adding new features to their aged games. I am really impressed with Croteams.
DX12 so far feels smoother experience than both their Vulkan API and DX11 API in Serious Sam 3 and Serious Sam VR. Well at least for my AMD GPU.
Would be really fun to see the SP utilization comparison between different APIs across multiple GPUs.
DX12 so far feels smoother experience than both their Vulkan API and DX11 API in Serious Sam 3 and Serious Sam VR. Well at least for my AMD GPU.
Would be really fun to see the SP utilization comparison between different APIs across multiple GPUs.