• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

sound crackling in doom

hat

Enthusiast
Joined
Nov 20, 2006
Messages
21,754 (3.23/day)
Location
Ohio
System Name Starlifter :: Dragonfly
Processor i7 2600k 4.4GHz :: i5 10400
Motherboard ASUS P8P67 Pro :: ASUS Prime H570-Plus
Cooling Cryorig M9 :: Stock
Memory 4x4GB DDR3 2133 :: 2x8GB DDR4 2400
Video Card(s) PNY GTX1070 :: Integrated UHD 630
Storage Crucial MX500 1TB, 2x1TB Seagate RAID 0 :: Mushkin Enhanced 60GB SSD, 3x4TB Seagate HDD RAID5
Display(s) Onn 165hz 1080p :: Acer 1080p
Case Antec SOHO 1030B :: Old White Full Tower
Audio Device(s) Creative X-Fi Titanium Fatal1ty Pro - Bose Companion 2 Series III :: None
Power Supply FSP Hydro GE 550w :: EVGA Supernova 550
Software Windows 10 Pro - Plex Server on Dragonfly
Benchmark Scores >9000
I get sound crackling while playing the origional doom on my pc... It's most noticible when using the custom .wad file labeled psxsounds, which replaces the generic PC Doom sounds with the cool ones from the Playstation version. Is this just poor development or what? I'm running a Sound Blaster Audigy 2 ZS with Creative Inspire 5300's (5.1 set).
 
I get sound crackling while playing the origional doom on my pc... It's most noticible when using the custom .wad file labeled psxsounds, which replaces the generic PC Doom sounds with the cool ones from the Playstation version. Is this just poor development or what? I'm running a Sound Blaster Audigy 2 ZS with Creative Inspire 5300's (5.1 set).

are you trying to run EAX effects at all? Have OpenAL installed?


Doom3 will make use of 100% of a Sound Blaster's hardware capabilities, and will heavily tax the card as well.

If you can, go into your BIOS and bump your PCI Latency up (if you have that setting).



-edit-

damn it - I just realised you were talking about the original.

make sure your playback sampling rate is set at 48khz, and reduce your hardware acceleration
 
sampling rate at 48khz in the creative audio console? it crackles at both 48 and 96. it's set to 48000hz in the game itself.

reduce hardware acceleration? where? how?
 
sampling rate at 48khz in the creative audio console? it crackles at both 48 and 96. it's set to 48000hz in the game itself.

reduce hardware acceleration? where? how?



got to Start>control panel>sounds & audio devices>

on the window that pops up, under the bottom box "speaker settings" click on the advanced button, in the new window, click on the 'performance' tab

or, go to start>run>dxdiag and adjust it through the directx settings
 
My sound has always crackled in doom, I thought it was just poor audio.
 
reducing acceleration did nothing
 
The way you made it sound in the rate my specs thread you have your ram under alot of stress, try backing off some of your clocks and see if that helps, If it doesn't try taking out your audigy and use your onboard.
 
backed ram down to 371mhz (before ddr) nope
I had a sound crackling problem in bf1942 too but I manged to fix it with an in-game setting, but I tried messing with the settings in doom and nothing.

and technically I don't have "onboard" sound, it's some audio card that plugs in some kind of stupid conector near the I/O. I tried using the "onboard" bunk in 1942 and it didn't cure my problem, I doubt it will here either
 
well - considering you're trying to run a very antique game, this might get rather ugly . . .

first up, have you tried running it in compatibility mode?

r-click on the link to the .exe, got the the compatibility tab, and set to run in WIN95 mode, you may also need to turn off display themes.

check the BIOS recommendation I mentioned above as well

AX2 is a dual-core AMD CPU, right? You may need to set the game to run on only one, once you start the game, alt+tab out, ctrl+alt+dlt to bring up task manager, look at the list of running processes and r-click on the doom process, got to set affinity and make sure only CPU 0 is checked.
 
I can't change PCI latency either
compatibility mode did squat
 
I'm trying to research this one for ya, man - IIRC, Doom voice files were 8bit 11khz recording, meaning that to run on an Audigy, all the sounds would need to be upsampled to the cards native 16b/48khz minimum . . . the crackling you're more than likely hearing is audio clipping from the extended audio processing time going on - I might be entirelly wrong on this, though :confused:
 
What about crackling in BF1942? I greatly REDUCED the problem by ticking the "use hardware acceleration" but it never fully went away
 
What about crackling in BF1942? I greatly REDUCED the problem by ticking the "use hardware acceleration" but it never fully went away

BF1942, IIRC, falls into the same category that Doom3 did - it was a title that was overly audio heavy in the number of audio voices it was wanting to run and tended to overload the audio card (the X-Fis have even had issues with BF1942 and audio clipping).


by any chance, have you tried running the WinDOOM port? http://www.doomworld.com/doom4win/
 
You should try running it in DOSBox, unless you already are...
If that doesn't work, then try using your motherboards onboard sound?
If all else fails, find a PC running 98 SE and run Doom on that! ;)
 
He doesn't have onboard, we already tried that :banghead:
 
DOS box would prove unsuccesful as well, unless you can go into full DOS mode . . .


I recommend giving the WinDOOM port a shot - as soon as I ran across that, it dawned on my we had to do the same with Quake, Hexen II, and a few other games
 
Back
Top