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Star Wars Jedi: Fallen Order Benchmark Test & Performance Analysis

W1zzard

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Finally a new Star Wars game! EA took inspiration from titles like Dark Souls, Sekiro, Uncharted, and Tomb Raider, and the rich Star Wars lore takes it to the next level. Under the hood, Fallen Order uses Unreal Engine 4, delivering good graphics with solid framerates on both AMD and NVIDIA hardware.

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whoa the results are pretty good,should get 90 with 2070 super at 1440p epic if 2080Ti does 120.And the user reviews are actually very,very positive.Might get this tomorrow.
 
No V2....

Boo...
 
I just have a hard time with anything EA does that includes Star Wars or LoTR (when they had that license). It just all feels like generic game play and half-assed efforts.
 
Certainly not the prettiest game I've ever seen, but it's EA and it's Star Wars.

Money printing initiated.
 
I've heard EA trusts this title so much, they don't offer the usual 10 hours money back option for it. Or, it may be because the campaign is supposedly 12 hours long.
 
Just get the Origin Premier subscription for $14.99 (cancel anytime) and you'll get the full Deluxe edition.

No microtransactions or lootboxes seen in the menus.

It plays like Dark Souls 3 when Fallen Order is on the highest difficulty. It is a Respawn game, so there will be a lot of wall climbing and bouncing around, but then again thats why their games are fun.

EDIT: Corrected my difficulty statement.
 
They preferred UE4 instead of Frostbite, guess they wanted better friendly engine.
 
They preferred UE4 instead of Frostbite, guess they wanted better friendly engine.

Frostbite's engine would have been preferred. As 'nice' as things are, the graphics to me are well behind what we're used to. Almost has that 'cartoon' feel to it, imo. But, I like textures and grime. This seems a little flat and overly colourful in places. I'll enjoy going through it, but unlike KOTOR, it's got no soul.
 
Frostbite's engine would have been preferred. As 'nice' as things are, the graphics to me are well behind what we're used to. Almost has that 'cartoon' feel to it, imo. But, I like textures and grime. This seems a little flat and overly colourful in places. I'll enjoy going through it, but unlike KOTOR, it's got no soul.
I believe Jedi Knight would have been a better analogy ;)
Between TIE Fighter and KotOR, I believe Star Wars has given us about all it could give. Now both Disney and various game developers are just flogging a dead horse.
 
nice! thank you for bringing this article in so quick.
much appreciated for your hardwork :) have a nice weekend
 
I just saw it's not produced by dic but the makers of titanfall and tf2,it's gonna be good.
 
I just saw it's not produced by dic but the makers of titanfall and tf2,it's gonna be good.

You mean not made by Dice right ? or you really mean dic :)
 
Certainly not the prettiest game I've ever seen, but it's EA and it's Star Wars.

Money printing initiated.

EA and Star Wars together = avoid at all costs. This seems like another vacuous and hollow experience underneath the good production values.
 
Lol, ports just keep getting worse.
 
EA and Star Wars together = avoid at all costs. This seems like another vacuous and hollow experience underneath the good production values.
Except don’t think of it as EA. Respawn made it, which is a major plus. Also, apparently EA didn’t meddle too much in the production, so they couldn’t screw it up too bad.
 
This game reviews well but I miss the Lucasarts Jedi Knight series.

The original Jedi Knight (Dark Forces II) was groundbreaking.
Jedi Knight II and III (Outcast and Academy) were huge fun and offered a large variety of combat options (force powers, various weapons, and of course lightsabers).

This seems to be just a melee brawler and whilst I can appreciate bursts of it, I'm not sure I want 20 hours of it with nothing else. The two video reviews I've watched also make me think that it's just Tomb-Raider (2013) platform puzzles and Dark Souls combat. I liked Tomb Raider's reboot in spite of the platform puzzles and Dark Souls was one of the only examples of that genre to get the genre right - mainly because of the reward/difficulty curve. This, to me, looks like a dumbed-down version of that and thus missing the point of Dark Souls' combat, somewhat.

Anyway, it's EA so I am happy to give this a pass unless all of my friends start raving about it.
 
Why are websites only testing with the most demanding graphics settings? Not all of us can afford to upgrade video cards every year, and would like to see tests at Medium and High settings.
 
Why are websites only testing with the most demanding graphics settings? Not all of us can afford to upgrade video cards every year, and would like to see tests at Medium and High settings.
Limited time and many cards tested under exact same scenes. If your card does 50fps at top graphic settings, for example, then its pretty easy to get a pretty good idea what your card will run at say, medium settings.
 
This game reviews well but I miss the Lucasarts Jedi Knight series.

The original Jedi Knight (Dark Forces II) was groundbreaking.
Jedi Knight II and III (Outcast and Academy) were huge fun and offered a large variety of combat options (force powers, various weapons, and of course lightsabers).

This seems to be just a melee brawler and whilst I can appreciate bursts of it, I'm not sure I want 20 hours of it with nothing else. The two video reviews I've watched also make me think that it's just Tomb-Raider (2013) platform puzzles and Dark Souls combat. I liked Tomb Raider's reboot in spite of the platform puzzles and Dark Souls was one of the only examples of that genre to get the genre right - mainly because of the reward/difficulty curve. This, to me, looks like a dumbed-down version of that and thus missing the point of Dark Souls' combat, somewhat.

Anyway, it's EA so I am happy to give this a pass unless all of my friends start raving about it.

I didn't play the Tomb Raider reboot until about a year back (yeah, yeah, I'm slow at getting around to some of my games.....just finally started Max Payne 3). I wasn't impressed at all by it.

Lara was built into a John Wick/Terminator/Rambo protagonist.
Uses her bow like Rambo.
Uncanny ability to mow down people with guns like John Wick and you can even learn to counter/maneuver in hand-to-hand combat like John Wick
Survive falls from extreme heights and get up to keep going - just like the terminators do.
I could, in a majority of the intense shootouts stand behind partial cover and take my time to snipe people with my powered up bow shots without having to worry about using cover...just stand there and shoot, there really wasn't much more to over half the shootouts then that.

With Lara being this unstoppable force when it came to falling from heights that would kill a person, to taking out waves of guys with her bow or gun and learning to counter melee attacks with ease....the 4 (I think it was 4) different times where she gets captured and punched in the face and knocked out, it's laughable. I literally laughed every time this happened to her throughout the story.

The story was predictable.
The combat was way over the top and didn't feel anything like the old Tomb Raider days.
The puzzles were lacking, almost non-existent. The tombs you did go into (if you bothered because they were hidden/optional), took about 2-3 minutes to do the little puzzle and another 1-2 minutes to run in, get your treasure chest opened and run back out.
It felt like a girl protagonist version of Uncharted.

If the new Jedi: Fallen Order plays anything like Uncharted or Tomb Raider, I'd probably find it dull. The first Uncharted was decent enough that I tired the second and after about 4 hours I got bored of the same thing and stopped playing. I guess I'll have to read up on some reviews to get a better take on how the game plays before I consider buying it or not.
 
The trouble with Star Wars based games is that since after KOTOR the Developer thinks that can serve up an almost mediocre game and the Star Wars Brand will still allow it to be successful. However most reviews so far are looking pretty positive so this game looks to be a possible exception.
 
Yep. The way I enjoyed Tomb Raider was more like playing the old Thief games, there were achievements for clearing all of the non-boss encounteres without detection which I found fun. If you went in as a brawler/action figure it was all very generic and repetitive - and like you say, the puzzles were pointlessly easy little extras that didn't add much. The footage I've seen of Fallen Order looks like the bits of Tomb Raider that I didn't enjoy much - with boss fights stolen straight out of Dark Souls, but without Dark Souls punishing level of satisfaction from having to finally execute flawlessly to progress.

A hollow rip-off game of poorly-cloned mediocrity from EA? I don't think anyone's really surprised at this point.

As I said, I will wait for my actual peers to play it an recommend it. Too many streamers and reviewers have been bought out these days, a result of the AAA gaming industry being even bigger and more corrupt than the movie industry.
 
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