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Starfield to Finally Get DLSS Support

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The fact that we've become very focused on upscaling tech and wanting it in every game, and also wanting every vendor's upscaler, not only shows that it's incredibly useful for the end user, but also maybe shows how game optimization is going completely down the drain, so those tools become even more useful. Thus leading to controversy when a game that runs terribly bad without upscaling doesn't feature all upscalers, sponsorship or not. Honestly, if a dev is lazy enough (I am blaming the company, not the individual people) to ensure that their game runs on base line hardware without upscaling, I don't know if they're willing to do more than the bare minimum in that regard.
Has it become too useful though?

DLSS in my opinion its benefit should be to allow people to run extreme frame rates, or to allow low end cards to upscale to resolutions not normally expected at that price point.

It now seems to be required to get bare bones performance even on high end hardware.
 
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Yeah it's not like Bethesda is catering to save their image as a studio after getting slammed for good reason , right , RIGHT ? Got to love fanboys calling ''drama'' objective observations !
OK. You "objective observation" about the lack of FSR2 in PC version of BG3 when it was already integrated in the PS5 version please.
 
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I have said this before and I will say it again for the Culture War issue that is DLSS non support. Before everyone jumps down AMD's throat for Sponsoring the title. Do you think that Sony and Microsoft had no input in what upscaler they wanted in that Game at launch? I beg everyone to take a step back on this non issue but I am also going to say that Nvidia has been more desultory than blocking DLSS on 1 Game. Do you think that compares to disabling Physx on Nvidia cards in AMD systems or when Tomb Raider and Withcher got Hair works? So many people think that Nvidia is so good. Yep good enough to sell you a GPU with 12GB for $1000 where I live was acceptable when Crypto mining was viable but this is not that time bu the narrative is strong and has many people in it's grasp. Anytime you use Garbage or worthless to describe software or hardware please use context and not just talking points. Starfield is part of the next Gen of Games made for the high end consoles so if you want upscaling at launch get an AMD card especially as they age or wait for the short time it will take for Bathesda to patch in DLSS.
Sony has dlss on all their games. In fact, sonys games are the only amd sponsored ones that have dlss. Out of 27 amd sponsored games only 5 have dlss, 4 of them are sony exclusives.

Out of the 25 nvidia sponsored games, 21 have fsr. There are nvidia sponsored games that have fsr but not dlss.

It paints a clear picture. Very very clear picture.
 

las

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I have said this before and I will say it again for the Culture War issue that is DLSS non support. Before everyone jumps down AMD's throat for Sponsoring the title. Do you think that Sony and Microsoft had no input in what upscaler they wanted in that Game at launch? I beg everyone to take a step back on this non issue but I am also going to say that Nvidia has been more desultory than blocking DLSS on 1 Game. Do you think that compares to disabling Physx on Nvidia cards in AMD systems or when Tomb Raider and Withcher got Hair works? So many people think that Nvidia is so good. Yep good enough to sell you a GPU with 12GB for $1000 where I live was acceptable when Crypto mining was viable but this is not that time bu the narrative is strong and has many people in it's grasp. Anytime you use Garbage or worthless to describe software or hardware please use context and not just talking points. Starfield is part of the next Gen of Games made for the high end consoles so if you want upscaling at launch get an AMD card especially as they age or wait for the short time it will take for Bathesda to patch in DLSS.
Why would I wait for patch when DLSS mod existed on day one and easily beats FSR. Techpowerup even tested this (Starfield) and shows why DLSS is superior; Less shimmering, artifacts and jaggies. FSR had tons of artifacts in motion on my 4090. DLSS mod removed all issues and delivers a clear and crisp image with no jaggies or shimmering.

Should we talk about when AMD gimped their GPUs with x8 instead of x16 for PCIe3? Or when they released a "high-res" uncompressed texture pack for Shadow of Mordor (AMD sponsored) that did nothing for the end-user in terms of improving visuals, but used twice the VRAM to force some Nvidia cards down in performance? They released Radeon VII and made it EOL 3 months later? 9-12 months of black screen issues, VRM overheating, crash to desktop or blue screen issues on 5700XT following launch? Yeah AMD did plenty of stupid stuff as well. All companies do. Thats why you always read reviews.

Most AMD users ramble about VRAM all the time, but 3070 8GB still beats 6700XT 12GB, even in 4K gaming, in 2023. TLOU1 was a rushed console port that was optimized for AMD as well, with patches, performance was good even on 8GB cards. Cherrypicking a few games with problems don't show entire picture. That is why I look at overall performance across many games, every single time. Some run better on Nvidia, some run better on AMD. However overall, Nvidia is doing better. Especially outside of popular games and in early access titles. Plus Nvidia have superior features and better RT perf + higher resell value (demand is higher and Nvidia don't lower prices as much as AMD over a generation).

You pay slightly less for AMD GPUs, however features are worse and you will get less when you sell it as well. Makes no difference in the end really. 100 dollars more or less don't change anything. AMD has to be more aggressive with pricing to eat marketshare and improve their features (FSR, VSR especially)


3070 8GB beats 6700XT 12GB ... and these cards launched at 499 and 479 dollars.

Meanwhile 3060 Ti was 399 dollars and 6700XT competes more with 3060 Ti than 3070 in terms for performance. 3060 Ti and 6700XT are pretty much even in 2023, even tho 3060 Ti cost 78 dollars less and have DLSS/DLAA/DLDSR/Reflex/ShadowPlay among other things.

So what did the extra 4GB VRAM do for 6700XT? Nothing really. GPU is the weak link.

DLSS and FSR will improve longevity for sure and DLSS easily beats FSR. DLAA offers superior anti aliasing but DLSS on its own also does very good anti aliasing. FSR does AA too but to a lesser degree hence the shimmering and jaggies -> https://www.techpowerup.com/review/starfield-dlss-community-patch/

FSR looks much worse in motion than DLSS in Starfield, even with a mod. You can't really see this in compressed still photos. Loss of detail is bigger with FSR as well. Some lines just disappear. Look at the windows in the building on the right side. With FSR they are gone. I saw exactly this, in many scenes. Detail was lost.

I use DLAA in Starfield. DLSS mod supports DLAA like pretty much any new games with DLSS support.
The performance boost from FSR and DLSS in this game is mediocre anyway. I prefer best visuals over a small fps boost and DLAA gives me that. No other AA solution even comes close and the TAA solution in Starfield is horrible. Blurry.

So you can use CAS/FSR/DLSS/DLAA in this game. If you have a GTX or AMD GPU you are stuck with CAS and FSR and I would honestly NOT use FSR even tho it's part of the default presets because it looks way worse than CAS or even AA OFF IMO.
 
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Sony has dlss on all their games. In fact, sonys games are the only amd sponsored ones that have dlss. Out of 27 amd sponsored games only 5 have dlss, 4 of them are sony exclusives.

Out of the 25 nvidia sponsored games, 21 have fsr. There are nvidia sponsored games that have fsr but not dlss.

It paints a clear picture. Very very clear picture.
Yep the PS5 supports DLSS.
 
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Has it become too useful though?

DLSS in my opinion its benefit should be to allow people to run extreme frame rates, or to allow low end cards to upscale to resolutions not normally expected at that price point.

It now seems to be required to get bare bones performance even on high end hardware.
I would argue it has tbh, when it goes from a nicety to something you always turn on for playable performance, then yeah, it's too useful. And it's not like the games coming out recently are anything to write home about graphics-wise, starfield has its physics but that's it, and every other game just looks bland and bad. Perhaps if it was a jaw dropping experience then I could, could, excuse it, but not only are we getting crippling optimization due to laziness, but games look the same as before.

So yeah, it has become too useful, as someone that likes to play at native res, I am sad
 
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Yep the PS5 supports DLSS.
That's some pro level dodge skills. I'm impressed

Sony ports the games to pc cause they want to sell copies, not to participate in amds blocking policies.
 
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Why would i wait for patch when DLSS mod existed on day one and easily beats FSR. Techpowerup even tested this and shows why DLSS is superior; Less shimmering, artifacts and jaggies. FSR had tons of artifacts in motion on my 4090. DLSS mod removed all issues and delivers a clear and crisp image with no jaggies or shimmering.

Should we talk about when AMD gimped their GPUs with x8 instead of x16 for PCIe3? Or when they released a "high-res" uncompressed texture patck for Shadow of Mordor that did nothing for the end-user in terms of improving visuals, but used twice the VRAM? Released Radeon VII and made it EOL 3 months later? Yeah AMD did plenty of stupid stuff as well. All companies do.
Oh I see and Nvidia has not gimped their cards? Have you seen the 4060TI? Is AMD the only one with a X8 card? What are you on a about Shadow of Mordor because that Game ran great with Crossfire but you can bring these issues with Games that are 6-7 years old. I never said stupid either. Desultory has nothing to do with stupid. FSR, DLSS and XESS are all things that I don't use. You see my $1000 GPU comes with 20GB of VRAM, 2984 mhz clock and 2500 MHZ VRAM clock with 57700 million transistors. What does that mean? I don't need to use upscalers to play my Games at 4K high refresh because my card has the horsepower to do that. Do you think I thought about anything other than killing Dinosaurs at over 100 FPS in Exoprimal? Like I wish this had DLSS?

It doesn't matter though as the fact remains that it will be more feasible for Sony and MS to use Software they helped develop other than Software that is locked away to a certain tier. The objective argument that FSR is Open and DLSS is locked will likely go the way of things for the last 10 years in this space anyway.

Most people in Germany do not watch the Super Bowl so when AMD launches a card the propaganda that comes with it is not as effective as it is not Nvidia. In Canada it is not as bad either because AMD bought ATI (a Canadian Company) and that is the one reason GPUs did not go the way of Windows. Now I live in a world where I have to debate with individuals how weak my card is and the one I love the most. X3d chips are only good with budget GPUs because AMD cannot do anything right.

That's some pro level dodge skills. I'm impressed

Sony ports the games to pc cause they want to sell copies, not to participate in amds blocking policies.
Yep I am going to load Horizon Forbidden West and then play some GT7 later on my Win 11 machine.
 
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All this drama and attacks at AMD from tech press and users and trolls, about blocking DLSS on Starfield.

And I read this comment at Videocardz comment section

"And still no FSR2 in Baldur's Gate 3...the game have been out for more than 1 months, in early access for months (with dlss2) and the PS5 version is out with FSR2 inside...
Is it because its a gameworks title ?"

Assuming this is true.

Where any articles, videos, drama about the lack of FSR2 on BG3? Remember. In Starfield EVERYONE gets an upscaling tech. NO ONE IS LEFT OUT.
In BG3 ONLY RTX users get an upscaling tech. EVERYONE ELSE lerns that their graphics card is inferior to an Nvidia RTX. What Nvidia's marketing department tries to sell from the PhysX locking period.

Tell me now that Nvidia is not manipulating the public and the tech press is not promoting it's marketing.

SHOW ME THE ARTICLES AND THE DRAMA ABOUT BG3.

....and enjoy your future monopoly.


PS Waiting for nvidia fans to tell me that I am whining.

IMG_0926.jpeg


No one talks about it because the devs already said that it's in the works
 
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Why would I wait for patch when DLSS mod existed on day one and easily beats FSR. Techpowerup even tested this (Starfield) and shows why DLSS is superior; Less shimmering, artifacts and jaggies. FSR had tons of artifacts in motion on my 4090. DLSS mod removed all issues and delivers a clear and crisp image with no jaggies or shimmering.

Should we talk about when AMD gimped their GPUs with x8 instead of x16 for PCIe3? Or when they released a "high-res" uncompressed texture pack for Shadow of Mordor (AMD sponsored) that did nothing for the end-user in terms of improving visuals, but used twice the VRAM to force some Nvidia cards down in performance? They released Radeon VII and made it EOL 3 months later? 9-12 months of black screen issues, VRM overheating, crash to desktop or blue screen issues on 5700XT following launch? Yeah AMD did plenty of stupid stuff as well. All companies do. Thats why you always read reviews.

Most AMD users ramble about VRAM all the time, but 3070 8GB still beats 6700XT 12GB, even in 4K gaming, in 2023. TLOU1 was a rushed console port that was optimized for AMD as well, with patches, performance was good even on 8GB cards. Cherrypicking a few games with problems don't show entire picture. That is why I look at overall performance across many games, every single time. Some run better on Nvidia, some run better on AMD. However overall, Nvidia is doing better. Especially outside of popular games and in early access titles. Plus Nvidia have superior features and better RT perf + higher resell value (demand is higher and Nvidia don't lower prices as much as AMD over a generation).

You pay slightly less for AMD GPUs, however features are worse and you will get less when you sell it as well. Makes no difference really.


...and these cards launched at 499 and 479 dollars.

Meanwhile 3060 Ti was 399 dollars and 6700XT competes more with 3060 Ti than 3070 in terms for performance. 3060 Ti and 6700XT are pretty much even in 2023, even tho 3060 Ti cost 78 dollars less and have DLSS/DLAA/DLDSR/Reflex/ShadowPlay among other things.

So what did the extra 4GB VRAM do for 6700XT? Nothing really. GPU is the weak link.

DLSS and FSR will improve longevity for sure and DLSS easily beats FSR. DLAA offers superior anti aliasing but DLSS on its own also does very good anti aliasing. FSR does AA too but to a lesser degree hence the shimmering and jaggies -> https://www.techpowerup.com/review/starfield-dlss-community-patch/

FSR looks much worse in motion than DLSS in Starfield, even with a mod. You can't really see this in compressed still photos. Loss of detail is bigger with FSR as well. Some lines just disappear. Look at the windows in the building on the right side. With FSR they are gone.

I use DLAA in Starfield. DLSS mod supports DLAA like pretty much any new games with DLSS support.
The performance boost from FSR and DLSS in this game is mediocre anyway. I prefer best visuals over a small fps boost and DLAA gives me that. No other AA solution even comes close and the TAA solution is Starfield is horrible. Blurry.

So you can use CAS/FSR/DLSS/DLAA in this game. If you have a GTX or AMD GPU you are stuck with CAS and FSR and I would honestly NOT use FSR even tho it's part of the default presets because it looks way worse than CAS or even AA OFF IMO.
You might be the only person I know complaining about the 6700XT.
 
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That article is 1 month old and still waiting right? It could take another month, maybe year to see FSR 2.0 in BG3? Well, 1 month or less delay of DLSS in Starfield was enough to have all those articles, videos, posts attacking bad anti competitive AMD. People are complaining having to play/finish Starfield without DLSS, arguing of having a bad experience, because gaming without DLSS seems to mean very bad experience today. So how about players of BG3 who will have to suffer native graphics(!) instead of upscaling graphics with FSR 2.0?

Obviously a huge part of the above paragraph is full in sarcasm, where arguments about the lack of DLSS in Starfield whare giving the impression that the game is unplayable without DLSS support. Just pointint here at that double standards that in the end only promote Nvidia's marketing department narative, in my opinion, while NOT helping the gaming community at all.
 
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Yep I am going to load Horizon Forbidden West and then play some GT7 later on my Win 11 machine.
Gold medal for best pirouete.
 
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Yep I never argued that the PS5 and Xbox1 are consoles.
You said you can find examples of nvidia games not having fsr which is really not the case. 21 out of 25 nvidia games do have fsr, and in fact, the majority of them have the fsr 2 version. Which is not the case for the amd sponsored games, with lots of them being stuck with fsr 1.

22 out of 25 amd sponsored games do NOT have dlss, only Sony games do.
 

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I would not be surprised if it's just done to hype the game, you know what Bethesda game release's are like so hype it up and they will sooner or later polish the turn they released.
 

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Oh I see and Nvidia has not gimped their cards? Have you seen the 4060TI? Is AMD the only one with a X8 card? What are you on a about Shadow of Mordor because that Game ran great with Crossfire but you can bring these issues with Games that are 6-7 years old. I never said stupid either. Desultory has nothing to do with stupid. FSR, DLSS and XESS are all things that I don't use. You see my $1000 GPU comes with 20GB of VRAM, 2984 mhz clock and 2500 MHZ VRAM clock with 57700 million transistors. What does that mean? I don't need to use upscalers to play my Games at 4K high refresh because my card has the horsepower to do that. Do you think I thought about anything other than killing Dinosaurs at over 100 FPS in Exoprimal? Like I wish this had DLSS?

It doesn't matter though as the fact remains that it will be more feasible for Sony and MS to use Software they helped develop other than Software that is locked away to a certain tier. The objective argument that FSR is Open and DLSS is locked will likely go the way of things for the last 10 years in this space anyway.

Most people in Germany do not watch the Super Bowl so when AMD launches a card the propaganda that comes with it is not as effective as it is not Nvidia. In Canada it is not as bad either because AMD bought ATI (a Canadian Company) and that is the one reason GPUs did not go the way of Windows. Now I live in a world where I have to debate with individuals how weak my card is and the one I love the most. X3d chips are only good with budget GPUs because AMD cannot do anything right.


Yep I am going to load Horizon Forbidden West and then play some GT7 later on my Win 11 machine.

Im talking about this -> https://www.pcgamer.com/spot-the-di...rdor-ultra-hd-textures-barely-change-a-thing/

AMD got devs to release this pack to starve VRAM on Nvidia, nothing else. AMD sponsored the game. This texture pack did not bring anything useful not even for AMD/Nvidia GPU owners with enough VRAM to run it. Made zero difference.

Frametimes with Crossfire were bad for years and then it got fixed and then multi GPU died soon after. Crossfire was considered a joke most of the time it existed with lower minimum fps that a single card and wonky frametimes. Best forgotten. Multi GPU is dead for gaming.

Yes you need upscaling because no AMD GPU can do 4K properly. 4090 destroys 7900XTX in 4K gaming overall, being 25% faster, 50-75% faster with RT if not 100% and has support for DLSS, DLAA etc. Features that only make 4K better looking meaning sharper visuals or improves performance. Your choice. Even DLSS can improve visuals and DLAA beats any other AA solution with ease.

Please stop acting like 7900XT is a fast card for native 4K gaming. Even 4090 has issues in many games fully maxed out and is much much faster. 4070 Ti performs 5 fps less than 7900XT across tons of games in 4K minimum fps -> https://www.techpowerup.com/review/amd-radeon-rx-7800-xt/35.html
4090 is close to 50% faster than 7900XT in 4K when looking at minimum fps.
Personally I would not go below 4080 or 7900XTX for 4K gaming, 4090 is in a league of its own tho.
4K gaming means you needs to upgrade every other year to keep up anyway, especially if you refuse to use upscaling. Or settle with lower settings. So good luck with your 7900XT.

You are one of those people that think "native 4K" is all and everything, but even DLSS improves visuals at 4K -> https://www.rockpapershotgun.com/outriders-dlss-performance - DLSS Quality makes 4K Native look bad here.

You see. Native 4K can be improved, easily. With both DLSS but especially with DLAA and AMD has nothing that even comes close. Built in AA in games are often mediocre, just like TAA in Starfield, which TPU states in their DLSS Starfield review. They also say DLSS easily beat FSR and I know this for sure, since I am playing it right now. Using DLSS mod with DLAA preset active offers superior visuals to what you call "native" by far and waaay better than FSR2 which mostly is a joke, since its blurry in comparison.

You can speak about raw specs all you want, don't really matter when you compare different architectures. Upscaling is here to stay and developers are embrasing it. Even replaces AA in some games. FSR2 is part of default preset in Starfield for example. Same with other new games, like Remnant 2. You can disable it, sure, and most GPUs will struggle at 4K, including your 7900XT.

It's funny how many AMD GPU users that think DLSS is all about improving performance. It's not only that (DLSS does great AA) and DLAA is part of DLSS presets which is best in class anti aliasing. Choosing DLAA instead will improve visuals 100% of the time but even DLSS using Quality preset will do this while improving performance by 50% or so on average.

Also, RTX users can use DLDSR to downsample 4K/UHD to lets say 1080p with way lower performance hit than native 4K + Can use DLSS/DLAA on top if they want. Meanwhile AMD only have FSR and VSR which both are not even close to these.

VSR is more like DSR and no RTX users should use DSR because DLDSR exist. DSR is for GTX users and is pretty much the same as VSR (Nvidia came up with DSR first, like pretty much all new GPU features in the last 5-10 years - AMD tries copy/paste and falls short pretty much every time).

FSR was a panic move by AMD because of DLSS. DLSS beats FSR easily overall, if you dont believe this, read TechSpots comparison across 26 different games.

DLSS1 was crap, just like FSR1.
DLSS2+ is magic and AMD have yet to deliver this magic as well.

FSR is the reason why most AMD users hate upscaling, because it is barely usable compared to DLSS which is way more than simple upscaling.

I used DLSS, DLAA, DLDSR and Reflex in tons of games with my 3080 Ti and I keep doing it with my 4090. As long as AMD can't match these features, I won't even consider their GPUs.
 
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I did watch a podcast by HW unboxed, I do like them but Tim was the man alleging AMD do bad.

I thought it humorous that he basically fessed up.

People's bias lead them to either crucify AMD like Nvidia's media team had co ordinated and planned, or don't own Nvidia parts, stock.

And Tim didn't register the irony of himself going straight to finger pointing at AMD.
 
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Sad ! I thought they released the features they announced yesterday xD
I feel tricked :(
 
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That might have been true had it been there Day 1. This is an obvious response after-the-fact. AMD's complete lack of response for a month of being reamed for having so many of their games exclude DLSS seems to suggest their post-launch response is just that.

Post-launch attempts to ease one of the low hanging fruit complaints by Bethesda.

This is easier than fixing your game to run right on non-AMD hardware. (Reference: Digital Foundry.) And watching that review score drop on Steam has been giving me real Diablo IV vibes and just how many companies newly owned by Microsoft are going to have games launch with massive hype and then slowly deflate as the hype proved unsustainable before Microsoft realizes it's not these companies.

It was them all along. They're terrible at running these former third party publishers and they don't even fully own Activision yet.
Nonsense, given the list of things it is more logical to assume that they focused on other things than adding DLSS, especially that DLSS doesn't run on xbox, plus if it was truly AMD blocking like those nVidia fan fanboys claim we won't have DLSS as it would be contractually impossible. Have they had a bit of integrity they could criticise the implementation of FSR, not promote nVidia, worse still those same so called tech techtubers never criticise the absence of FSR in other games.

Though I can understand the frustration of nVidia users, the cards they paid for aren't fully utilised.

As for DF they are just entertainers pretending to be experts, they don't even hide their fanboyism towards nVidia. If you look for proper analysis IGN of all places is the best place.
 
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Im talking about this -> https://www.pcgamer.com/spot-the-di...rdor-ultra-hd-textures-barely-change-a-thing/

AMD got devs to release this pack to starve VRAM on Nvidia, nothing else. AMD sponsored the game. This texture pack did not bring anything useful not even for AMD/Nvidia GPU owners with enough VRAM to run it. Made zero difference.

Frametimes with Crossfire were bad for years and then it got fixed and then multi GPU died soon after. Crossfire was considered a joke most of the time it existed with lower minimum fps that a single card and wonky frametimes. Best forgotten. Multi GPU is dead for gaming.

Yes you need upscaling because no AMD GPU can do 4K properly. 4090 destroys 7900XTX in 4K gaming overall, being 25% faster, 50-75% faster with RT if not 100% and has support for DLSS, DLAA etc. Features that only make 4K better looking meaning sharper visuals or improves performance. Your choice. Even DLSS can improve visuals and DLAA beats any other AA solution with ease.

Please stop acting like 7900XT is a fast card for native 4K gaming. Even 4090 has issues in many games fully maxed out and is much much faster. 4070 Ti performs 5 fps less than 7900XT across tons of games in 4K minimum fps -> https://www.techpowerup.com/review/amd-radeon-rx-7800-xt/35.html
4090 is close to 50% faster than 7900XT in 4K when looking at minimum fps.
Personally I would not go below 4080 or 7900XTX for 4K gaming, 4090 is in a league of its own tho.
4K gaming means you needs to upgrade every other year to keep up anyway, especially if you refuse to use upscaling. Or settle with lower settings. So good luck with your 7900XT.

You are one of those people that think "native 4K" is all and everything, but even DLSS improves visuals at 4K -> https://www.rockpapershotgun.com/outriders-dlss-performance - DLSS Quality makes 4K Native look bad here.

You see. Native 4K can be improved, easily. With both DLSS but especially with DLAA and AMD has nothing that even comes close. Built in AA in games are often mediocre, just like TAA in Starfield, which TPU states in their DLSS Starfield review. They also say DLSS easily beat FSR and I know this for sure, since I am playing it right now. Using DLSS mod with DLAA preset active offers superior visuals to what you call "native" by far and waaay better than FSR2 which mostly is a joke, since its blurry in comparison.

You can speak about raw specs all you want, don't really matter when you compare different architectures. Upscaling is here to stay and developers are embrasing it. Even replaces AA in some games. FSR2 is part of default preset in Starfield for example. Same with other new games, like Remnant 2. You can disable it, sure, and most GPUs will struggle at 4K, including your 7900XT.

It's funny how many AMD GPU users that think DLSS is all about improving performance. It's not only that (DLSS does great AA) and DLAA is part of DLSS presets which is best in class anti aliasing. Choosing DLAA instead will improve visuals 100% of the time but even DLSS using Quality preset will do this while improving performance by 50% or so on average.

Also, RTX users can use DLDSR to downsample 4K/UHD to lets say 1080p with way lower performance hit than native 4K + Can use DLSS/DLAA on top if they want. Meanwhile AMD only have FSR and VSR which both are not even close to these.

VSR is more like DSR and no RTX users should use DSR because DLDSR exist. DSR is for GTX users and is pretty much the same as VSR (Nvidia came up with DSR first, like pretty much all new GPU features in the last 5-10 years - AMD tries copy/paste and falls short pretty much every time).

FSR was a panic move by AMD because of DLSS. DLSS beats FSR easily overall, if you dont believe this, read TechSpots comparison across 26 different games.

DLSS1 was crap, just like FSR1.
DLSS2+ is magic and AMD have yet to deliver this magic as well.

FSR is the reason why most AMD users hate upscaling, because it is barely usable compared to DLSS which is way more than simple upscaling.

I used DLSS, DLAA, DLDSR and Reflex in tons of games with my 3080 Ti and I keep doing it with my 4090. As long as AMD can't match these features, I won't even consider their GPUs.
Thank for your passion. Did you have Polaris Crossfire? Did you have a 7950 Crossfire system? You see when I used Crossfire I also referenced the WIKI that lists all Crossfire Games. A far as stuttering and tearing most people were using 60 HZ monitors unless you had one of those Korean 1440P monitors (QNIX) which I had. TW supported Crossfire throughout until 3 Kingdoms and it was great for that Game. So are more than a few Games in my library but I don't have to think about that anymore. BTW Raw specs are important.

Maybe you should read the 7000 owners club thread to get some context. My card is more powerful than anything in the consoles and AMD spent 3 months making sure that my card is part of the Universal driver package. You can talk about as many acronyms as you want but HPYR-RX improves Gaming by turning on features that have been in AMD software for years. Most AMD users hate FSR? I guess that is all
those people enjoying their Steam Decks. I guess all the console owners will also hate Gaming as well. Now let's get triggered with some truth.

When the 6500XT launched it was maligned for having 4 GB of VRAM, 64 bit bus and 4 lanes. So I bought one. It cost me $229 (169 US). Not many reviews said it was 20% the cost of a 6800XT. Then I get the card and notice the good.

1. It can OC like no other 3 GHZ is possible on the GPU
2. The Memory also OCs to 2500 MHZ
3. It fully supports my 4k TV with HDMI 2.1 meaning that even at 1080P I still get 45-120 hz Freesync support. No other card in this range can do that.
4. It i faster than a RX570
5. It uses a 6 Pin connector

So I went on Amazon and Newegg and saw nothing but 4 star reviews. Then I opened the card and was shocked to see a GPU smaller than the Memory chips.

Now I have 6 of those connected to an i/O(in my opinion) and yes I bought a 4K 144 Hz monitor when I heard about the specs of the 7900 series cards (1 year) and used it at 1440P with my 6800Xt in the Games I play.

I never said anything about hating DLSS. My position has always been that I do not need upscaling. What you don't see in any of those and keep in mind that opinions can be much different when someone actually pays money for what they are testing is that Driver and Game updates usually improve Day 1 performance. What I can say with confidence is that my 8 months of use has more weight than a Day 1 review.

Just to add one more thing. The Division 2. When TPU put that in their review I noticed that they were getting different FPS than I was. I was getting 144 FPS consistently. So I posted a screen shot and asked. The response was the same thing I got in a PC World stream when I put in a chat I have a 7900XT and do not experience the Games that they were talking about. On TPU they could not answer. On PC World I was told that if you brute force it you don't need to worry about that.

Now let's get to the real. Why is it called a PC? Do we all have the same MBs, storage, Drivers, CPUs, RAM? This is my issue. Why bag on AMD? People bag on AMD because of propaganda. In reality there is nothing wrong with FSR or DLSS but with AMD I have always had a card that gave me everything I wanted in Gaming. The 7950 was great, Vega was great (Especially for Water Cooling) Polaris was good and RDNA1 was good but RDNA2 & 3 are both spectacular at Gaming. BTW in the reviews of the 7800XT look at where the 3090 sits in Games. When I first got into Gaming I experienced Nvidia's hubris and have not looked back or been disappointed since. Yep that is also why I love my 7900X3D.
 
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Wait. Why is this only DLSS 2? Nvidia users are still better off modding in 3.5 :banghead:
 
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As for DF they are just entertainers pretending to be experts, they don't even hide their fanboyism towards nVidia. If you look for proper analysis IGN of all places is the best place.

Well Digital Foundry is fairly frequently sponsored by Nvidia so inherently you have to assume they are not an unbiased source of information in regards to GPUs. Given that they still do reviews on GPU products despite this tells me they are not very ethical, you cannot review products when you are being payed by competitor's of those products.
 
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