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OFFICIAL The Evil Within (Discussion)

I understand people complaining about the two cinematic style black bands because they must have a 24 inch monitor or less.

WIth little monitors can be painful playing with black bands.

I have a 20 inch monitor and I dont agree with you.

Yes. When the game was announced and when I saw some media couple of years ago, I had no clue it would be like this. YES!. I absolutely hate borders/anything not proper 16:9. Hate stems from movies. This is the first game I am playing to do this. I am not worried at all. Though, I was happy when I read that the black parts are used for HUD and subtitles.

I do reserve my judgement until I play it.

Edit: Any 'fix' for no intro?. Delete them?. Replace them with the same name 0kB files, anything else?.
 
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Arrgh, this game so far is not anything near what I was hoping for.

1. Using tweaks for 16:9 and 60 FPS. FPS isn't a prob, but the AR tweak seems to cause scenes to show a 21:9 black area when level loads, and ever since getting to one spot I'm getting flickering checkerboard black squares on either side of the screen within that area.

2. Graphics aren't nearly as good as I'd read, even at max settings. Then again, I was skeptical on that since it's another Megatexture game.

3. Movement is clumsy when you need it to be smooth. Just trying to face one way or the other while prepping to sneak around a corner is hit and miss. The limited angle of view from under beds can leave you with no idea if the enemy you're trying to sneak past is looking your way. Merely trying to light a corpse on fire with a torch it drops to save matches is also very awkward, whether trying with or without aiming. Even breaking crates results in a clumsy stumble forward. It's like they purposely tried to make player movements look dysfunctional.

4. Too many scripted scenarios that negate player options. Wasn't surprised to see it in the intro level, but even after that...
I couldn't disengage from a gate crank to lure a couple guys into a trap like I wanted. The other "option" is to waste two matches on them prior to even using the crank.
...at that point I'd had enough annoyances for one session and exited game.

Funny, I was thinking this was going to be THE horror game of the year, but so far Alien Isolation just completely annihilates it. And like W1zzard, I'm trying to like this game.
 
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I'm enjoying it as a rather different game from norm. Like Frag, the gfx are nothing awesome but they're reasonable. The cut scenes become less frequent (I've just finished chpt 3). The movement is dick and the sprint time is laughable. But, in fairness, i've played far worse.

FTR, there is a strange 'non' bug where some people examine something and cant get out of that instance. I've forgotten what I mapped to 'C' but when i press 'C' it frees me from the 'examine' bug.

I do like the threat element from the poor effectiveness of weapons, or their load time. I imagine a rush of the bad dudes would cause some problems. One enemy at a time is easy but 3-4 rushing you is difficult to deal with. Add the appalling sprint feature (don't get out of breath whatever you do) and it's unforgiving.
 
Thought of starting it yesterday, but nope. Installed new GPU drivers, the game. Checked and all working like it should.

Will do it today. Made coffee and now time to burn some brain cells.

Read many user opinions about bad controls for K&M crowd. I will adjust for this game!. :p

I knew hordes would be a huge problem from some videos made available before release. HAH!. Reminds me about the time I had in RE4 with that Spanish dude and that damn house.
 
Loving the game thus far. No lament except...

YOU HAVE to AGREE that with the cinematic thing is crap or FOV is not right. No, FOV fine in the 'getting nauseous' way. It is not good as we dont get to see our surroundings much. My only complain till yet.
 
Loving the game thus far. No lament except...

YOU HAVE to AGREE that with the cinematic thing is crap or FOV is not right. No, FOV fine in the 'getting nauseous' way. It is not good as we dont get to see our surroundings much. My only complain till yet.

Yeah and what's strange is they want to force a 21:9 aspect ratio on you, only to leave you with a tight FOV. It's pretty contradictory. This may be a one play through game for me if they don't fix the AR.

I forgot to mention above that I find it odd that Alien Isolation gets labeled as having too scripted AI, when this game often gives you far less choices with it's scripted attacks, yet other times the AI are very dumb.

I prefer a game that doesn't use limited choices and hordes for most of the horror.
 
Well, I'm getting really f*cking frustrated with it now.

The Detective you play is the most incompetent marksmen in the world. Plus the limited ammo makes it redundantly awkward.

It'll be on my, if i can't any further, it's getting deleted list.
 
Them keys!. I am pissed off because I missed all the keys in chapter 3 and overwrote the save I had after I killed the boss and upgraded my self :(. At the start of chapter 2 (I guess), there was a small statue placed (oddly) on woods/wall. I saw it, and ignored it. GUESS WHAT!, you had to shoot it and it had a key!. DAMN YOU!. No explanation about the keys in the start so I searched for it in goog.

Who knew that we will get to know about them in chapter 3. :shadedshu:


Well, I'm getting really f*cking frustrated with it now.

The Detective you play is the most incompetent marksmen in the world. Plus the limited ammo makes it redundantly awkward.

It'll be on my, if i can't any further, it's getting deleted list.

On chapter 4, playing on survival, dont find it hard at all.

Lets see how accurate your point is as I progress further.

All I know is that the developers have DESTROYED this game because of their engine choice. Retire this engine!. FFS!. :cool:

Edit:
  1. Bethesda lied. HUD isn't on black bars.
  2. Subtitles fanciness covers more "gameplay screen space", instead of being shown way below on the useless black area.
 
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The Detective you play is the most incompetent marksmen in the world.
The main thing that bugs me with aiming is it zooms the pistol too damn much, making it pretty useless at close range. That much zoom is idiotic because the pistol sucks at any kind of distance anyway.

My biggest frustration is the bad performance though. I get terrible hitching with the default 30 FPS cap, and after playing a while, it sets in even with the 60 FPS tweak. I just want to put this game away after 20 min of playing it.

Alien Isolation is kicking this game's ass and taking no prisoners.
 
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And I just uninstalled it. Why?

Scripted scenes make all your tactics irrelevant. You tippy toed past those mines? No of course you didn't, in that scripted scene you stupidly back track over them. And the enemies getting harder with less resources? Well, it's just stupid. It's not a horror game any more than BF4 is. It's got lots of gore and imagery but this IS NOT horror.

There are no frights - just frustrations.

I was even using God mode to get me by some bits and that just sucks.

Considering i went from playing 75 hours of Kingdoms of Amalur to this.... talk about a let down. This is just another shallow image fest with awful AI, awful mechanics and a really bad case of consolitis. I enjoyed it for it's exploration but it fails hard at delivering any frights whatsoever. Oh look, a big gory thing with a big weapon, quick, run about in panic and try and fashion some sort of shitty bolt to do no damage.

And finally as one reviewer put it so well, if i can smash through wooden cargo crates with impunity (and lock boxes and large vases, think amphora) how the hell can i fail to punch a zombie's head off?

I give up on Japanese survival horror. It's all hype and no substance.
 
Yeah. It is 'survival' horror. Survive or leave. I see what you chose.
 
blessed are we a thread from the all powerfull w1zzard
HAIL TO OUR OVERLOARD
 
Man if I thought Isolation was bad should I even give this game a try?
 
Way better and, of course, different than that boring game!.
Proof that few ever agree on what good survival horror is. Which is why I don't typically talk at length going into extreme detail on such subjects.
 
Proof that few ever agree on what good survival horror is. Which is why I don't typically talk at length going into extreme detail on such subjects.

I think we agree.

IMO, The Evil Within is a shooter. Nothing more. You think of ways to kill the enemy and apart from the prologue, you never have to hide and even sneaking becomes useless. No, a weapon crafting game where you can't hold onto an axe for more than one kill.....

A Survival Shooter. And I got bored of it's lazy ass game style.

In fact, I honestly find it more 'suspenseful' in BF4 in Davod when the enemy is underground in A and you need to go down and flush em out. That's tense.
 
The way I look at it, even if one accounts for the huge disparity in gameplay preferences, TEW just feels broken and consolized compared to Alien Isolation.

Horrible graphics, clumsy movement, wonky camera, dated animations, dumb as bricks AI, 30 FPS cap, forced 21:9 AR, overly scripted segments, etc. etc. It just feels nowhere near the quality of a game from this decade.

To put it another way, my least favorite moments in Alien Isolation, which was toward the end of the long filler segments, were still FAR better experiences than most of what I've encountered in TEW so far.

Again, this isn't just gameplay preferences for me. I absolutely LOVED his RE4 content. I really, really wanted to like TEW, and even with it's gameplay flaws, if they'd just polished the things I mentioned above, it would have been a LOT more enjoyable.

I have a hard time giving up on Japanese survival horror as one mentioned though. I still keep hoping one of them will bring back the kind of creativity RE4 had. When you consider how many failed attempts there's been to top or even equal it though, it doesn't exactly inspire confidence.
 
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The way I look at it, even if one accounts for the huge disparity in gameplay preferences, TEW just feels broken and consolized compared to Alien Isolation.

Horrible graphics, clumsy movement, wonky camera, dated animations, dumb as bricks AI, 30 FPS cap, forced 21:9 AR, overly scripted segments, etc. etc. It just feels nowhere near the quality of a game from this decade.

To put it another way, my least favorite moments in Alien Isolation, which was toward the end of the long filler segments, were still FAR better experiences than most of what I've encountered in TEW so far.

Again, this isn't just gameplay preferences for me. I absolutely LOVED his RE4 content. I really, really wanted to like TEW, and even with it's gameplay flaws, if they'd just polished the things I mentioned above, it would have been a LOT more enjoyable.

I have a hard time giving up on Japanese survival horror as one mentioned though. I still keep hoping one of them will bring back the kind of creativity RE4 had. When you consider how many failed attempts there's been to top or even equal it though, it doesn't exactly inspire confidence.

Aside from a few indie games, in terms of big publishers there hasn't been a good horror games since pre RE4 and Early Silent Hill games which is sad.

I think we all look for the same thing in a good horror game, to be scared, or fearful of certain circumstances. To feel the panic or pressure, to question going in the next room. If it fails at that then all you can hope for is a good game, if it fails at that well then GG...

Isolation had me for a little bit but eventually it became the norm and it got dull. I may give this game a try just to see for myself.
 
Lots of panic and pressure. Don't you worry!.

Now... some find it good and some may find it bad. :p
 
I think we all look for the same thing in a good horror game, to be scared, or fearful of certain circumstances.

Well, obviously a big part of those disparities I spoke of are preferences toward survival vs action horror. Thus far I've not seen enough ammo scarcity to call TEW pure survival horror. At best it's a blend of survival and action types.

Suffice it to say though when a game has as much action as this one does, and there are issues with clumsy movement and camera, it makes them all the more glaring problems.
 
Why the hell cant we upgrade/increase or base health. This is BS!. Forget any kind of armor etc, we cant even increase our base health?. :S

I thought, as we progressed further, it can be upgraded, but no, nothing!.

Game play doesn't seem well optimized or has been artificially made stupid so to make us spend more time (should I blame the crowd who is always screaming about story mode short this and that). I tried the life gauge upgrade (save game, tried it, tested it, results, loaded back the save) and all it does is heal you. WHAT THE HELL?.
 
This game is not bad. looks great and everything. Im just not the Resident evil fan so i can play this game longer than the other one. Also a did a vid with GTX 570 everything maxed out with different FOV.
 
IMO, Cheat Engine is not an acceptable way of tweaking FOV. This is the kind of thing caused by crap development.
 
Game is getting tastier and tastier as it progresses further. The sun flower area is absolutely lovely!.

I hate Laura, BTW. Creepy, four handed animal. Leave me alone. You dont have four hands now. ;)
 
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