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TPU Minecraft Server

Is the server down cant seem to get on ? Keep saying cant reach server.
 
Is the server down cant seem to get on ? Keep saying cant reach server.

It should be back now, Java decided to crash...
 
Here's what we got planned:
castle_1_12_2012.png


The violet line is the shortest, red is medium height, blue are tall, and of course the keep is the tallest. Anyone can build inside the violet area. I just ask that you don't build near the proposed lines so we have room to place all the towers/walls.


Edit: Getting error 502 (Bad Gateway) when trying to join.


Edit: Yay! Tectonicus updated! As I thought, the spawn is on a very large continent. You can also see the desert village I discovered right next to the crazy canyons.

U.S.S. Prime looks awesome on there. :D
 
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looks fun, may have to start playing again
 
So it seems I have to finish my Kings' Highway that links the Rural Province (the region with the village near which Magi and Virus built there towers and I built my farm) so that I can bring my cattle to the market you guys are planning for your castle town. If you need cobble just ask the Rural Province residents for the material being mined out of the underground area below Magi's tower.
My farm might be expended with a Cedar farm so I may be able to provide more wood in the future too.

Edit: the best warp to the Rural Province is "town". It will bring you to the village in the area.
 
Here is a map with construction proposals of mine. Yes I know that a road is pretty silly when we will be warping most of the time, but once finished it can be a handy thing to have some "guided" construction (basically like the villages in our settlements). And in case someone wants sheep in a rare colour (he nor someone else has not the dyes for) to breed himself, the road can be handy too because I can transport livestock via the road (instead of only the resources they generate). But most likely it will function as merely a huge building project and lead for further construction (as lapis etc. can be found/traded relatively easy with the huge spread of our activities).

Edit: I put some seeds and Cedar saplings in the second chest of the top row, at the top floor of the U.S.S. Prime.
Edit 2: I had an accident with two Creepers near USS Prime but it seems that I properly fixed it.

MC 1-0 MP_map 1_Southern Area.png
 
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Notice my house right over the W in Wilderness. I've circles where I plan to flatten and put a large pasture fenced in and filled with animals for breeding. That will be my major project for the foreseeable future.

Plans.png
 
Okay, Once your pasture is ready to be populated, let me know so that I can bring you some cattle if you want. I am currently mixing dyes for the sheep, so that I will have multiple colour varieties available. Based on experiments I did in an SP world it became clear that you may wish to keep your animals sorted based on (kind of) resources dropped.

BTW, the King's Road will be completed in stages, and not necessarily staged per section. At least Section 1 will a slowly growing construction because certain real life and ingame things will have a higher priority.

Edit: Let's forget about the name "The Wildernes", and instead refer to it as "Newtekie's farm" (shortly farm 2) as being part of the area Rural Province (shortly RP).
 
Here is a map with construction proposals of mine. Yes I know that a road is pretty silly when we will be warping most of the time, but once finished it can be a handy thing to have some "guided" construction (basically like the villages in our settlements). And in case someone wants sheep in a rare colour (he nor someone else has not the dyes for) to breed himself, the road can be handy too because I can transport livestock via the road (instead of only the resources they generate). But most likely it will function as merely a huge building project and lead for further construction (as lapis etc. can be found/traded relatively easy with the huge spread of our activities).

Edit: I put some seeds and Cedar saplings in the second chest of the top row, at the top floor of the U.S.S. Prime.
Edit 2: I had an accident with two Creepers near USS Prime but it seems that I properly fixed it.

http://img.techpowerup.org/111220/MC 1-0 MP_map 1_Southern Area.png
One tiny little problem with that route...it will hit the castle on the wrong side. There will only be one gate from blue to red and red to violet. Violet can have as many gates as are necessary.

When I get some time, I'll hope in a boat and do more exploring...


If you are intending to do a cattle drive, you'd need shelter somewhere along the way. It's too far to make on foot in a day.
 
Somewhere at the to be explored area on that map I posted, Section 2 will be starting and it will definitely be heading a different direction than Section 1. The best route is not necessarily the shortest, you must keep in mind.
 
I explored a bunch. By looks of it, there is no land path between the spawn and the castle.
 
Main castle gate is done:
castle_gate.jpg

Bridge builds itself and there's a water trap that can be turned on/off to push people away from the portcullis.
 
What exactly do you mean with "bridge builds itself"?
I noticed today that I was going the wrong way with my road. With the help of the Tectonicus map I oriented myself properly now, making a crossroads to bend the way in the right direction (I will not demolish the road that was going the wrong way, because it may become a side-route one day). I placed a sign with an arrow and the word "castle" in capitals to show the right direction.
 
You flip a switch and the pistons, water, and lava do all the work.
 
27 pistons to get that bugger working ?. Nice job btw.
 
It has 36 pistons for the bridge. 18 are sticky 14 underground (9 on each side) and it has another 18 that are not sticky (9 on each side) that pushes the cobblestone out.
 
It has 36 pistons for the bridge. 18 are sticky 14 underground (9 on each side) and it has another 18 that are not sticky (9 on each side) that pushes the cobblestone out.

Nice i bet that was fun to build, and a big change from digging lol. I was on about just the gate..
 
Proposed street to the Kings' Road. Near the outer wall, I will leave the terrain as it is until the wall and towers over there are constructed.

MC 1-0 MP_map 2_Castle road plan.png
 
This would be ideal (approximate):
road.png


We can move the towers/walls to make it work.
 
Well, I warped to the warp "Castle Vil" and died by falling out of the world. Later, after having taken some cobble out of the storage, a creeper passed by and you can guess about the rest. I did a half-ass recover, but did not put the ~ symbol on the sign because I am not sure what that does (so it just says [U.S.S. Prime] and [public storage]).
 
The ~ is to make it show up on Tectonicus but I think it's broken (newtekie1 contacted the devs about it).

If you ever get that again endless falling/damage thing again, just disconnect immediately and reconnect. You should end up safely on one of the lower floors. I really can't move that warp outside again until it is better lit and stuff stops spawning.

The Prime exploding is kind of an inevitability unfortunately. :(
 
Some Good News. Some Bad News.

The Good News: I've updated the Tectonicus script to now render a Day and Night map. You can toggle between the two using the switch at the top right corner of the map.

The Bad News: Rendering the night map has doubled the tectonicus map size. This means there is only 16GB left on the hard drive in the server. So I'll be needing a new hard drive for the server soon.
 
Ooooooo...aaaaaaaahhhhhhhh...purdy! It makes it easy to see where all the building is going on.

How large is the HDD? Is the sign problem fixed?
 
Ooooooo...aaaaaaaahhhhhhhh...purdy! It makes it easy to see where all the building is going on.

How large is the HDD? Is the sign problem fixed?

Hard drive is only 80GB, it is just what I had laying around when I built the server.:laugh:

No, the sign problem still isn't fixed. The problem is the developer is having problems reproducing the problem.
 
Oh, that's always a serious problem. You'd probably have to send him the world to fix it. :(

16 GiB will last a while longer assuming most of that isn't consumed by the virtual memory.
 
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