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Unreal Tournament 3 PC System Requirements

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Developer Epic Games and publisher Midway have issued a set of minimum and recommended system specs for the PC version of Unreal Tournament 3.




Minimum System Requirements
  • Windows XP SP2 or Windows Vista
  • 2.0+ GHz Single Core Processor
  • 512MB of System RAM
  • NVIDIA 6200+ or ATI Radeon 9600+ Video Card
  • 8GB of Free Hard Drive Space

Recommended System Requirements
  • 2.4+ GHz Dual Core Processor
  • 1GB of System RAM
  • NVIDIA 7800GTX+ or ATI x1300+ Video Card
  • 8GB of Free Hard Drive Space

View at TechPowerUp Main Site
 
Isn't there a pretty large difference between a 7800gtx and an x1300? Why would ATI's minimum recommended card be so much slower?
 
With the exception of the 7800gtx, I would say the rest of the recommended system requirements are a bit off. Unless you want to play at low settings.
 
they either meant x1800 on the ATI side or 7300gt on the nvidia side.

either way my 8800GTS KO ACS3 should be fine :)

i think i'll be picking up a physx card just for this game too
 
the specs do seem right, the unreal engine always seems to run decently on "crap" hardware. I remember running 2k4 on my 2.4 celery with 256mb of ram with my ATI 7200 with 64mb of ram. ran fine w/ a 1024X768 res. on medium settings
 
they either meant x1800 on the ATI side or 7300gt on the nvidia side.

either way my 8800GTS KO ACS3 should be fine :)

i think i'll be picking up a physx card just for this game too

haha I was going to point that out too I thought that was pretty funny how they paired the 7800GTX with the X1300 haha

is it me or does that look like it could be the War of the Worlds video game? lol not sure if they made one or not but still looks like it could be it...
 
the specs do seem right, the unreal engine always seems to run decently on "crap" hardware. I remember running 2k4 on my 2.4 celery with 256mb of ram with my ATI 7200 with 64mb of ram. ran fine w/ a 1024X768 res. on medium settings

Yeah, Unreal 2004 ran at everything maxed on my Athlon 3000+ with a 9600. I think the Unreal engines are generally very well programmed.
 
Bioshock used Unreal3 engine, and it run surprisingly smooth on my pc, check my system
<--
 
Bioshock used Unreal3 engine, and it run surprisingly smooth on my pc, check my system
<--

Yeah, it's a lot of BS that MOH:Airborne and Bioshock (both based off UE3) won't let you use an x800, but here is Unreal Tournament 3 that will let you use it...
 
Yeah, it's a lot of BS that MOH:Airborne and Bioshock (both based off UE3) won't let you use an x800, but here is Unreal Tournament 3 that will let you use it...

o yea, that is quite interesting finding.

For both BS and MOH:A required a sm3.0 card. These specs are defiantly bullshit.
 
WOW. That is some heavy hitting hardware. I got the min specs, but the gpu is not on the recommended side.
 
Yeah, it's a lot of BS that MOH:Airborne and Bioshock (both based off UE3) won't let you use an x800, but here is Unreal Tournament 3 that will let you use it...

I'm sure that comes down to the actual game developer using the engine and weather they include an SM2.0 rendering path or not. I'm sure the engine itself supports SM2.0 as RoboBlitz was based off of it and worked just fine on SM2.0 cards.
 
TBH, I expected a lot lot more from something thats going to be a kick ass game.

Ive seen some of the HQ trailers & they look totally insane f**king murderous pixel raping haven :rockout::rockout::rockout: If the game looks crisp on such sh*t settings then it defo is B.S or the games designers/programmers have created a miracle game

ah well, more propaganda for the gaming world
 
TBH, I expected a lot lot more from something thats going to be a kick ass game.

Ive seen some of the HQ trailers & they look totally insane f**king murderous pixel raping haven :rockout::rockout::rockout: If the game looks crisp on such sh*t settings then it defo is B.S or the games designers/programmers have created a miracle game

ah well, more propaganda for the gaming world

well, a good engine is optimized and doesn't need high end system to have a good graphics
 
It's nice to know that a company can still design a quality game with out making the user break the bank on upgrading just to play.
 
cant wait for this title
 
well, a good engine is optimized and doesn't need high end system to have a good graphics

so are you are accusing game makers that create a game that needs a lot of high spec hardware to run of doing a half arsed job of their gaming engine?
 
so are you are accusing game makers that create a game that needs a lot of high spec hardware to run of doing a half arsed job of their gaming engine?

well... yeah! if they don't take time to work on their engine then it is their fault! Unreal3 engine is good because devs took time to work on it. Remember Vampires: Bloodlines? The game was on HL2 engine but had worse graphics than HL2 and required MUCH faster system!
 
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