BigBadWolf
New Member
- Joined
- Oct 21, 2006
- Messages
- 23 (0.00/day)
- Location
- NY
Processor | Intel e6300 Core 2 Duo clocked to 3.3ghz |
---|---|
Motherboard | Gigabyte S3 |
Cooling | Artic Freezer 7 Pro |
Memory | Crucial, 2 gigs @ 4-4-4-12 |
Video Card(s) | ATI 1900GT Crossfire overclocked |
Storage | IDE: Maxtor 200gig, SATA: Maxtor 300gig, WD 500gig |
Display(s) | Dell 20" UltraSharp |
Case | Apevia Aspire |
Audio Device(s) | Creative Labs Audigy 2 Gamer |
Power Supply | RaidMax RX630 Volcano |
Software | XP, Vista, Slackware |
I have my e6300 on a Gigabyte S3 clocked to 3.2ghz. I can run Orthos for hours with all three settings (large/small/mix) with no issues. I can run TAT for hours with no crashes. I can play Unreal for hours without my Nostromo (game controller) plugged in.
However, once I plug it in, Unreal will crash within 10 minutes. Frozen with the last sound repeating like an IRQ crash.
If I bring the overclock down to 3ghz, I am stable throughout Unreal with the Nos plugged in.
Now, logic would say maybe plugging in this USB device pushes my PSU to the edge but I have a 630watt PSU and am nowhere near putting a strain on it. I've calculated that even at full draw the MOST I could pull is 480watts.
Perhaps there is something I am missing as I am no overclocking expert but is there any chance a USB device would be affected by the FSB speed?
However, once I plug it in, Unreal will crash within 10 minutes. Frozen with the last sound repeating like an IRQ crash.
If I bring the overclock down to 3ghz, I am stable throughout Unreal with the Nos plugged in.
Now, logic would say maybe plugging in this USB device pushes my PSU to the edge but I have a 630watt PSU and am nowhere near putting a strain on it. I've calculated that even at full draw the MOST I could pull is 480watts.
Perhaps there is something I am missing as I am no overclocking expert but is there any chance a USB device would be affected by the FSB speed?