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System Name | Perf/price king /w focus on low noise and TDP |
---|---|
Processor | Intel Xeon E3-1230 v2 |
Motherboard | Gigabyte GA-B75M-D3H |
Cooling | Thermalright HR-02 Macho Rev.A (BW) |
Memory | 16GB Corsair Vengeance LP Black |
Video Card(s) | Gigabyte GTX 670 OC |
Storage | 525GB Crucial MX300 & 256GB Samsung 830 Series |
Display(s) | Home: LG 29UB65-P & Work: LG 34UB88-B |
Case | Fractal Design Arc Mini |
Audio Device(s) | Asus Xonar Essence STX /w Sennheiser HD 598 |
Power Supply | be quiet! Straight Power CM E9 80+ Gold 480W |
Mouse | Roccat Kone XTD optical |
Keyboard | SteelSeries Apex M500 |
Software | Win10 |
You're going to want around 3000 lumens minimum for a projector showing any important media like films or games.
Lumens are not that indicative of real world image brightness. First of all, the manufacturer's lumen specs only indicate white light output performance. It doesn't take account of color light output performance. Second, calibrated projetors put out less light than non-calibrated pjs. Good projectors need far less manual calibration, therefor retaining more of their original light output.
Footlamberts/screen-inch is where its at. Measuring in footlamberts also allows you to compare brightness to televisions.
Edit:
Black levels have improved big time in the last years. But you will ony be able to see true black in light controlled rooms. Ambient light rejection screens improve black levels in non-light controlled rooms big time (comparable to good TVs) - but you won't be able to achieve the deep black levels you get in fully light controlled rooms.
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