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What are you playing?

Yeah Project Cars is more of a simcade, but I find the graphics and the changing weather/day/night conditions give a great sense of immersion when everything is working right. I do find an issue with the AI physics being simplified- for example sometimes on cold tyres the AI has a massive advantage..

I have been playing some Automobilista, which is much more physicsy. There is no weather and the graphics are a bit basic though.
Because Automobilista is developed in Brazil it has a bunch of cool Brazilian tracks which don't feature in many other games.
Nice.

Ya, Project Cars to it's credit is the best VR racing game I've played - I certainly felt immersed. AI in any racing game is poor. They brake too early or too late, you can't put your trust in them going into the corners and they don't 'drive' like humans. It's some what hard to describe.
 
They brake too early or too late, you can't put your trust in them going into the corners and they don't 'drive' like humans. It's some what hard to describe.

Andrea de Cesaris simulation ;)
 
Defeated the third colossus in SotC. I've found him in no time, intuition I guess. He tried too hard to shake me off. The size of that world is simply mind-boggling. Realism and all the details are fantastic. Designers did a great job for sure!

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I got as far as I could in Unity. All that's left is the Nomad stuff (Companion app which refuses to sync) and co-op because the game is no longer active.

Playing Besiege right now because of update (two more maps released today) while I wait for GTAV to finish downloading (thanks @WhiteNoise and mysterious benefactor! :D)...

Some of these Besiege missions are tough. The one with the bad wind storm was especially brutal. Here's the contraption that ended up succeeding:
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each arm has only three functions: extend (grabber release is tied to this), force contract (because the piston natural contraction is not adjustable in strength), and lift (used rarely, to jump the rear)

Edit: I went full retard (33 cannons, 6 crossbows, 3 spikes, 9 drills, 20 saws):
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Hmm, well, all done in Besieged until they add more content. I got 20 more hours to kill until GTAV is done downloading...
 
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Well, that was shorter than expected. It took me only 5 and a half hours to beat Genji: Dawn of the Samurai. Interesting enough game. Final boss was difficult, but fun. Definitely what you would expect for a boss fight during the PS2 era.

Now, onward to Kyrat. I've been waiting to play this for years, ever since I finished FC3.



 
Finally got my hands on Mass Effect Andromeda. Somewhat reaching the halfway point of the main story. Eye candy is one of it's strong points thanks to Frostbite 3 engine. The ONLY problem so far are the terrible, buggy facial animations. Made me laugh instead of raging all the way xDDD Would recommend the game if it wasn't for the facial animation & walking animation that seemed out of place... Screenshots will be posted later.
 
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Dragon's Dogma: dark Arisen.
1080 freesync (caped at 72 fps) low shadows anti aliasing 8x, rest set to high.
Kinda fun. And if you stray from the path, you will die very easily.
No quick bar. Huge minus.
 
Screenshot as promised. Stopping by in Havarl, Viability at 100%. Taken with Nvidia Ansel.
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Shadow of the Colossus completed for the first time ever.

Amazing game! I've managed to find all colossi without a map and guiding light. That's my personal challenge. Pretty rewarding feeling.
I spend entire day wandering and exploring the world, climbing each and every mountain and finding every temple and tomb. I visited many places many times and got it all memorized so when Dormin gave hints I found them all in no time. But defeating colossi is another story ...

Some of them were extremely aggressive. Unfortunately not all boss battles were intuitive and I even waited for Dormin's hints. *sigh*
Colossus #15 was extremely annoying and the 16th was the worst. I never missed a single jump and never fell but when I was fighting the final boss I fell off billion times when I tried to jump from his left hand onto his right hand. I dunno why this happened, maybe because game's atmosphere was grim and it started to give some bleak feeling. Took zillion times to reach his head.

Many people felt sorry for killing colossi but it didn't make me feel bad at all. I only felt sorry for Wander because he wanted to save the girl.

Level design and physics are impressive and realistic. It's also amazing that climbing the bosses can be done differently, game gives you a choice to use your imagination and it's not scripted. I've managed to climb bosses #6, 15 and 16 not the way they're supposed to be climbed on lol.

AI is pretty impressive, even tiny lizards acted realistically and Agro's AI is amazing.

Little things I didn't like and things I wish were there:

View angles in the final battle made jumping unnecessarily hard but it's kinda understandable because boss was really big.

Colossus #6, 10, 12 and 15 battles are counterintuitive (especially colossus #10 battle could've been more exciting).

Some animations, sky and battles could've been improved but it's not critical just minor stuff, some variety here and there wouldn't have hurt either.

I didn't know that Ueda originally planned to put 48 colossi in game. That'd be awesome to have more than 16 indeed! Shame it didn't happen. Because devil and spider looked really cool in concept art.

Being able to swing sword while on horseback would've been awesome.

More battles where Agro's help's required would've been awesome.

More battles involving puzzles, just like battle #14, my favorite.



Verdict: mind-blowing and excellent game!
 
@Drone I love the fight against the bird colossus and the one that goes underwater. It feels super dramatic when you're grabbing them and charging your attack. The accompanying musics always hit it right on the spot.

I've spent about 12 (13?) hours on Far Cry 4. I really love the game. This and FC3 are among the few first person games where I'm very immersed into the world. The randomness design of the world is kinda annoying with animals attacking when you want to do a stealth approach but I always take that as a challenge to try again...and it just makes me laugh about in my head when I remember it later.
 
@EzioAs I agree that underwater electric colossus was cool. I kinda didn't want to fight avian colossi, they were peaceful. Bipedal ones were aggressive and I just wanted to get rid of them as fast as I can. If swimming controls and camera movement were more responsive I'm sure they could've added some underwater battles where you can stab them underwater or even swim inside of the colossi and stab them from the inside.
 
Finished ME: Andromeda in 157 hours. I actually do very much have no problem recommending it.

Not sure what I'm going to play next, Kona, or finish the Turing Test, or finish the very frustrating Obduction.
 
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@rtwjunkie Dayum you finish first... >w< For me I'm reaching halfway, getting 100% Viability for Havarl, Eos, Voeld & Elaaden for now. Kadara is still in progress. Making my moves on Vetra Nyx. hehe~
 
Rainbow Six Siege.
Very hard game for me. Multiplayer is so hard. Trying to get to lvl 5, so i can access local multiplayer. Easter lan party is coming up, and i wanna play it with my friends. Right now lvl 2... horrible. Players in the same team with you, can and will kill you. If they troll on you, before the other team attacks they can kill you while you w8. And there is NO way to report that player.
Doing more solo missions vs the bots. Maybe i will get more lvl this way.
 
Completed Ico! Pretty awesome platforming and adventure. Some puzzles are [almost] harder than Tomb Raider 4 puzzles. Physics and mechanics are awesome even modern-day video games have worse collision detection and clipping.

Level design/art, realism and story are brilliant. Ueda knows what he's doing. And that alternate ending is the best thing ever :D

Sometimes camera angles play a really bad joke on you and you miss a jump or grab and fall to your doom - as it always happens to every kind of platforming, doesn't it?

Some levels are extremely tough, especially the final one. And you can't save your game so if you die you'll have to do it over again. This kind of restriction is cruel lol but at least it helps your determination.

The Water tower level is ... arrrgh. You have to perform a couple of special moves you never did and never will in other levels that's why I got stuck in that level for a whole day lol. I never watch/read walkthroughs so it took a loooong time to figure it out. Those moments when you know what to do but don't know how.

Verdict: Ico's impressive just like Shadow of the Colossus.

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Finally completed the main story of Mass Effect Andromeda!! clocked in 200+ hours after reaching 100% Viability on all habitable planets, established outposts for them, Scott Ryder x Vetra Nyx route done & kicked The Archon right in the ass in Meridian. Time to complete the remaining side quests~ =D
 
Working a bit at Narcosis, Bulletstorm (yay for finally no more GFWL making it impossible to play), and Styx: Shards of Darkness.

Narcosis is an exercise in not using all your oxygen. How's that for survival? Good luck with that.
 
Replaying Crysis 1 right now. It's still an amazing game graphics wise even 7 years later.
hihi , yeahh its really a great game , sometimes i miss online fights in mesa , was a great time .
try max level without dying to play most difficulty ( sorry for my english - swiss guy ) , wish u cool time and enjoy it .
bye-bye ; abbutec
 
hihi , yeahh its really a great game , sometimes i miss online fights in mesa , was a great time .
try max level without dying to play most difficulty ( sorry for my english - swiss guy ) , wish u cool time and enjoy it .
bye-bye ; abbutec

I tried Crysis on the hardest difficulty once and got my ass handed to me. Maybe I suck or was just trying to gun my way through the game too much instead of using cloak.
 
Right now enjoying the ported Bayonetta :D (a bit of Overwatch , CS:Go and Killing Floor 2)
 
Working a bit at Narcosis, Bulletstorm (yay for finally no more GFWL making it impossible to play), and Styx: Shards of Darkness.

Narcosis is an exercise in not using all your oxygen. How's that for survival? Good luck with that.

I too have started Narcosis, courtesy of this awesome TPU member quoted above ;) :respect:

The game so far is terrific, for the maybe 90 minutes or so that I played. The oxygen thing really does play a big role in the game to be sure, as you need it. This is contrasted greatly with SOMA (another under the ocean game, an awesome game I love) where you don't ever worry about that, for eventually obvious reasons.

Narcosis is creepy and does a good job drawing you into it. I can see where they borrowed perhaps from other games, namely SOMA and Alien Isolation even, but it doesn't come off as a tacky ripoff.

I'm very much looking forward to playing more. Thanks again @rtwjunkie :D

I tried Crysis on the hardest difficulty once and got my ass handed to me. Maybe I suck or was just trying to gun my way through the game too much instead of using cloak.

I was trying to find your post that he quoted, but then realized it was quite a while ago, nearly 3 years lol.

Crysis on hardest (Delta maybe), yeah I think it's better to go slow and not gun it too much. I made it to the final level and to the final end battle but encountered a very strange issue with the game crashing no matter what, no matter how low I set the graphics. After a bunch of efforts, I found that lowering the difficulty allowed me to play through and finish the game, very weird. Long time ago now, maybe it's fine these days.

But Crysis is a fabulous game that I still love and always have installed.
 
Started and finished Vikings Wolfs of Midgard yesterday. A total of around 12 hours with me and my friend. If you wanna have fun with a friend a few laughs here and there , it's a good game. We like hack&slash ,we like rpg but not the hard type(Divinity Original Sin - OMG!), it's easy,and at the same time it has lots of problems. The good time playing with a friend ,makes the huge problems that the game has, go away (almost).
There is no loot sharing. There is no way the one joining the party can help with story. Just NO support,rather than just killing bad guys with you. The game difficulty scales ,so playing with a friend is more difficult than playing alone. NO way to remap keys! You may try ,but after every single loading screen the controls default back (super stressing).
The game is very easy on the system specs, and it has lots of eye candy, the visuals are nice. Classes are balanced,and if you don't lose your patience ,you could probably almost very die .... but it's a hack & slash running around like crazy attracting huge trails of mobs after you is what makes it fun.
It does have fast drop -in ,drop-out system. The other player can connect in even if it's a middle of a cinematic cutscene and continue right from there.
I made many many printscreens, for some reason i am left with just 2...from the ending of the game.

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O yeah, don't know if there ever gonna fix it. But, if you ever play this game, use a rune called "Rage Reuse 1,2x " or something... It's the R bar.. kinda like a berseker mode. More runes will stack up and you have zerker mode activated all the time!!! We found out this at the ending of the game. I had them on my armor, shield and helmet. All this with attack speed 16% (you add 1 single point every time you lvl-up) + Life Steel = Nothing can kill you ever!
The rest of the game was kinda hard, and around lvl 9...23...we really struggled. Instead of running around, staying together just to survive. We focused on attack on the gear,instead of def. All that attack will kill anything pretty fast, but you are also left vulnerable. AT the begging a tank with attacks speed and damage was kinda "op" ...until it wasn't.
 
I tried Crysis on the hardest difficulty once and got my ass handed to me. Maybe I suck or was just trying to gun my way through the game too much instead of using cloak.
Yeah Crysis needs a lot of stealthing on the highest difficulty, I played through Crysis 3 like that. Never Terminator or Rambo mode, always stealthing as much as possible. :cool:
 
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