• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Winamp is returning, beta testing now.

bug

Joined
May 22, 2015
Messages
13,210 (4.06/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
CD's or digital stores that sold high bitrate. Google Music(RIP) was excellent for this. I have half my digital library from Google Music. 100% DRM free MP3's. Loved it!
Google Music was great indeed (Google lost me when they turned on YouTube Music). But it wasn't an option when I started my collection, back in the '90s.
I might be missing some context. Still, don't care. I always have access to my library because I can take my collection with me regardless of an internet connection and I don't have to pay a monthly fee to have access to it. 64GB & 128GB MicroSD cards are useful indeed. And they're inexpensive.
And that's what I expect many people will do. I was just saying, there's convenience in streaming service and I think it's worth the small fee. I'm not saying everybody must subscribe, I was just explaining how Spotify is worth the cost for me.
 
Joined
Jul 5, 2013
Messages
25,559 (6.49/day)
But it wasn't an option when I started my collection, back in the '90s.
That's fair. Back then, I was ripping all my CD's for playing on.... wait for it.... yup, WinAmp. I was still doing 192kbps & 256kbps back then. HDD were pricey so I was making MP3 CD's.
And that's what I expect many people will do. I was just saying, there's convenience in streaming service and I think it's worth the small fee. I'm not saying everybody must subscribe, I was just explaining how Spotify is worth the cost for me.
Fair enough.
 
Joined
Jan 14, 2019
Messages
9,822 (5.11/day)
Location
Midlands, UK
System Name Nebulon-B Mk. 4
Processor AMD Ryzen 7 7800X3D
Motherboard MSi PRO B650M-A WiFi
Cooling be quiet! Dark Rock 4
Memory 2x 24 GB Corsair Vengeance EXPO DDR5-6000
Video Card(s) Sapphire Pulse Radeon RX 7800 XT
Storage 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2, 4 + 8 TB Seagate Barracuda 3.5"
Display(s) Dell S3422DWG, 7" Waveshare touchscreen
Case Kolink Citadel Mesh black
Power Supply Seasonic Prime GX-750
Mouse Logitech MX Master 2S
Keyboard Logitech G413 SE
Software Windows 10 Pro
Benchmark Scores Cinebench R23 single-core: 1,800, multi-core: 18,000. Superposition 1080p Extreme: 9,900.
Google Music was great indeed (Google lost me when they turned on YouTube Music). But it wasn't an option when I started my collection, back in the '90s.
That's fair. Back then, I was ripping all my CD's for playing on.... wait for it.... yup, WinAmp. I was still doing 192kbps & 256kbps back then. HDD were pricey so I was making MP3 CD's.
Those were the days! :rolleyes: Without the internet, exchanging MP3 CDs with my friends was my only source of music. Crappy 96-128 mbps, mostly. :ohwell: But nowadays, everything can be obtained in good quality, especially in car boot sales (=flea market) and second-hand music stores. Vinyl records and cassettes are still in production as well as audio CDs. A low quality, outdated music collection is not a reason to not listen to music offline anymore - it's a reason to try to get stuff in better quality (in my opinion). ;)
 

bug

Joined
May 22, 2015
Messages
13,210 (4.06/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
Those were the days! :rolleyes: Without the internet, exchanging MP3 CDs with my friends was my only source of music. Crappy 96-128 mbps, mostly. :ohwell: But nowadays, everything can be obtained in good quality, especially in car boot sales (=flea market) and second-hand music stores. Vinyl records and cassettes are still in production as well as audio CDs.
What about recording straight from radio? And swearing when the DJ started to talk before the song was over.
A low quality, outdated music collection is not a reason to not listen to music offline anymore - it's a reason to try to get stuff in better quality (in my opinion). ;)
Tbh, those tunes aren't even about quality anymore. They're about memories at this point.
 
Joined
Jan 14, 2019
Messages
9,822 (5.11/day)
Location
Midlands, UK
System Name Nebulon-B Mk. 4
Processor AMD Ryzen 7 7800X3D
Motherboard MSi PRO B650M-A WiFi
Cooling be quiet! Dark Rock 4
Memory 2x 24 GB Corsair Vengeance EXPO DDR5-6000
Video Card(s) Sapphire Pulse Radeon RX 7800 XT
Storage 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2, 4 + 8 TB Seagate Barracuda 3.5"
Display(s) Dell S3422DWG, 7" Waveshare touchscreen
Case Kolink Citadel Mesh black
Power Supply Seasonic Prime GX-750
Mouse Logitech MX Master 2S
Keyboard Logitech G413 SE
Software Windows 10 Pro
Benchmark Scores Cinebench R23 single-core: 1,800, multi-core: 18,000. Superposition 1080p Extreme: 9,900.
What about recording straight from radio? And swearing when the DJ started to talk before the song was over.
Oh yes, done that too! :D

Tbh, those tunes aren't even about quality anymore. They're about memories at this point.
To me, that's just one more reason to get those tunes in high quality offline. :) There was something magical about that time. Maybe the feeling of finally getting my hands on a PC game or music that I'd been hunting for months or years. Today, everything's just a click away, which is good, but also sad in a way. Sometimes it's the anticipation that gives stuff its value, which is something we don't feel anymore.
 
  • Like
Reactions: bug
Joined
May 8, 2021
Messages
1,978 (1.84/day)
Location
Lithuania
System Name Shizuka
Processor Intel Core i5 10400F
Motherboard Gigabyte B460M Aorus Pro
Cooling Scythe Choten
Memory 2x8GB G.Skill Aegis 2666 MHz
Video Card(s) PowerColor Red Dragon V2 RX 580 8GB ~100 watts in Wattman
Storage 512GB WD Blue + 256GB WD Green + 4TH Toshiba X300
Display(s) BenQ BL2420PT
Case Cooler Master Silencio S400
Audio Device(s) Topping D10 + AIWA NSX-V70
Power Supply Chieftec A90 550W (GDP-550C)
Mouse Steel Series Rival 100
Keyboard Hama SL 570
Software Windows 10 Enterprise
Nothing sounds better than a well-maintained vinyl record, or one ripped as lossless audio. :)
That's objectively not true. Lossless digital files will always be better than vinyl, unless you specifically enjoy analog format flaws.
 

bug

Joined
May 22, 2015
Messages
13,210 (4.06/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
That's objectively not true. Lossless digital files will always be better than vinyl, unless you specifically enjoy analog format flaws.
Very few things wrt audio are objective ;)
 
Joined
Dec 8, 2020
Messages
2,760 (2.25/day)
I don't know any lossless analogue direct that doesn't lose audio in the process, If it switch to analogue direct I get an instant -4db and signal degradation.
Its enough degradation (and THD) to make all lossless audio, lossy, in fact DTS Surround (transcoding PCM) is less lossy than analogue.
 
Joined
May 8, 2021
Messages
1,978 (1.84/day)
Location
Lithuania
System Name Shizuka
Processor Intel Core i5 10400F
Motherboard Gigabyte B460M Aorus Pro
Cooling Scythe Choten
Memory 2x8GB G.Skill Aegis 2666 MHz
Video Card(s) PowerColor Red Dragon V2 RX 580 8GB ~100 watts in Wattman
Storage 512GB WD Blue + 256GB WD Green + 4TH Toshiba X300
Display(s) BenQ BL2420PT
Case Cooler Master Silencio S400
Audio Device(s) Topping D10 + AIWA NSX-V70
Power Supply Chieftec A90 550W (GDP-550C)
Mouse Steel Series Rival 100
Keyboard Hama SL 570
Software Windows 10 Enterprise
Very few things wrt audio are objective ;)
Not at all, audio quality is very objective measure. If it's accurate to the sources, then it's good audio and if it's not, then it's poor audio. It's very measurable. It's just that people often don't care.
 
Joined
Feb 3, 2017
Messages
3,481 (1.32/day)
Processor R5 5600X
Motherboard ASUS ROG STRIX B550-I GAMING
Cooling Alpenföhn Black Ridge
Memory 2*16GB DDR4-2666 VLP @3800
Video Card(s) EVGA Geforce RTX 3080 XC3
Storage 1TB Samsung 970 Pro, 2TB Intel 660p
Display(s) ASUS PG279Q, Eizo EV2736W
Case Dan Cases A4-SFX
Power Supply Corsair SF600
Mouse Corsair Ironclaw Wireless RGB
Keyboard Corsair K60
VR HMD HTC Vive
That's obvious. They have no real strategy, so why the hype? All their website says is that they are looking for ideas and that they will hire people. They have no idea what they will do and their only asset is Winamp name which some nerds still remember and general public doesn't.
They have strategy. AudioValley seems to be the one behind it this time around: https://www.audiovalley.com/
I bet this becomes the deal of whole platform, store, streaming and anything else you could throw at it.

We can only hope this revival will bring along a decent enough player of Winamp fame - plugins, configurable (minimal!) installation, light on resources etc. Not counting on this part though.

Either way I don't expect anything good out of this and I don't understand why Winamp even became somewhat popular at their peak. It looks like one of the hundred music players that did exactly the same thing.
You are too young or had no interest in digital audio until much later.
Winamp was THE music player back then for playing MP3. There were no hundred players. You could count the competition on one hand for quite a while. This was the days of early Pentiums and playing MP3 was not exactly an easy task to do, even less so in the background. Winamp added a good (and pretty enough at the time) UI to it, with support for skins and plugins. If you want to gauge the impact of Winamp consider the fact that a lot of players support Winamp plugins to this day.

Edit:
Also, nullsoft created Shoutcast and added it to Winamp which also had a significant role in making it the de facto standard player.
 
Last edited:

bug

Joined
May 22, 2015
Messages
13,210 (4.06/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
Not at all, audio quality is very objective measure. If it's accurate to the sources, then it's good audio and if it's not, then it's poor audio. It's very measurable. It's just that people often don't care.
Except that the source is the artist's voice/instrument and you can't directly measure that. Even if you could, it would be an analogue measurement (errors and whatnot). For all practical intents, the source is not available in the audio world.
And then, regardless of how good your material is, you still listen to it over an analogue speaker or headphone that imprints its own signature to the output signal.

For video, it's easy, you pull up a CIE diagram and compare to that. But there's no CIE diagram equivalent for sound. It's all relative.
 
Joined
Dec 8, 2020
Messages
2,760 (2.25/day)
I would worry about the input quality more, once you have the hardware that is. FLAC is more todays standard than MP3.
You could have the latest and best equipment, but bad audio input = bad audio output.

Restoration enhancers can only do so much.

----

Edit: DTS, Dolby and FLAC can be directly streamed to the audio device, or decoded like MP3 to PCM.
 
Last edited:
Joined
Sep 18, 2014
Messages
414 (0.12/day)
Location
620004
System Name Blackbelt 2
Processor AMD FX 8350
Motherboard ASUS M5A99FX PRO R 2.0
Cooling Cooler Master Hyper TX3 evo
Memory 8GB Corsair Value Select DDR3
Video Card(s) ASUS R7260X DC2OC 2GB
Storage INTEL 530 series SSD 120 GB, Seagate Barracuda 1 TB 7200 RPM
Display(s) DELL ST 2240L
Case Cooler Master Elite 311
Power Supply CORSAIR VS Series 550W
Software Windows 7 Ultimate 64 Bit
Benchmark Scores 3DMark 11 6532
Eagerly waiting for winamp...winamp was my go to audio player....jetaudio was for video playback....from 2002 to 2008....Then switched to AIMP for audio and MPC-Black Edition with madvr for video...I
wonder if new winamp will support ASIO and WasAPI?...
 
Joined
May 8, 2021
Messages
1,978 (1.84/day)
Location
Lithuania
System Name Shizuka
Processor Intel Core i5 10400F
Motherboard Gigabyte B460M Aorus Pro
Cooling Scythe Choten
Memory 2x8GB G.Skill Aegis 2666 MHz
Video Card(s) PowerColor Red Dragon V2 RX 580 8GB ~100 watts in Wattman
Storage 512GB WD Blue + 256GB WD Green + 4TH Toshiba X300
Display(s) BenQ BL2420PT
Case Cooler Master Silencio S400
Audio Device(s) Topping D10 + AIWA NSX-V70
Power Supply Chieftec A90 550W (GDP-550C)
Mouse Steel Series Rival 100
Keyboard Hama SL 570
Software Windows 10 Enterprise
They have strategy. AudioValley seems to be the one behind it this time around: https://www.audiovalley.com/
I bet this becomes the deal of whole platform, store, streaming and anything else you could throw at it.

We can only hope this revival will bring along a decent enough player of Winamp fame - plugins, configurable (minimal!) installation, light on resources etc. Not counting on this part though.
And I don't. They have no real strategy, other than claiming it will be all in one player for everything. I don't think that they can pull that off. Even big players like Apple, Spotify and etc. can't, why would some company from 20 years ago would actually pull that off?


You are too young or had no interest in digital audio until much later.
Winamp was THE music player back then for playing MP3. There were no hundred players. You could count the competition on one hand for quite a while. This was the days of early Pentiums and playing MP3 was not exactly an easy task to do, even less so in the background. Winamp added a good (and pretty enough at the time) UI to it, with support for skins and plugins. If you want to gauge the impact of Winamp consider the fact that a lot of players support Winamp plugins to this day.
But that's just skins. As for technical achievement that sounds pretty good, but also remember that back then people also played tracker music too and that it took few years for computer power to literally double or triple, so Winamp quickly lost unique selling point. It may have been lighter, but if all computers 2-3 years later can do that task without problems, then that lightness argument just lost a ton of value. That was back then, this argument today along with customization argument mean nothing, when basically all competition is now light and customizable. And you are are right, I'm more of WMP 7 person.

Edit:
Also, nullsoft created Shoutcast and added it to Winamp which also had a significant role in making it the de facto standard player.
What is shoutcast?

Except that the source is the artist's voice/instrument and you can't directly measure that. Even if you could, it would be an analogue measurement (errors and whatnot). For all practical intents, the source is not available in the audio world.
That's why you use professional measuring equipment for objective measures with small margin of error. You are making it sound as if it is not possible to get really close to perfect measurement. Meanwhile in reality it's probably more accurate than uncompressed WAV file.


And then, regardless of how good your material is, you still listen to it over an analogue speaker or headphone that imprints its own signature to the output signal.
That has nothing to do with source.

For video, it's easy, you pull up a CIE diagram and compare to that. But there's no CIE diagram equivalent for sound. It's all relative.
There is, loudness of each frequency.
 
Joined
Jul 16, 2014
Messages
8,116 (2.28/day)
Location
SE Michigan
System Name Dumbass
Processor AMD Ryzen 7800X3D
Motherboard ASUS TUF gaming B650
Cooling Artic Liquid Freezer 2 - 420mm
Memory G.Skill Sniper 32gb DDR5 6000
Video Card(s) GreenTeam 4070 ti super 16gb
Storage Samsung EVO 500gb & 1Tb, 2tb HDD, 500gb WD Black
Display(s) 1x Nixeus NX_EDG27, 2x Dell S2440L (16:9)
Case Phanteks Enthoo Primo w/8 140mm SP Fans
Audio Device(s) onboard (realtek?) - SPKRS:Logitech Z623 200w 2.1
Power Supply Corsair HX1000i
Mouse Steeseries Esports Wireless
Keyboard Corsair K100
Software windows 10 H
Benchmark Scores https://i.imgur.com/aoz3vWY.jpg?2
Winamp added a good (and pretty enough at the time) UI to it, with support for skins and plugins.
A lot of times plugins didnt play nice with others, even skins didnt like some plugins. I scoured the skins/plugins for hours trying to find something that worked with this or that, installing and reinstalling. Not like there much else to do back then. Download porn or watch paint dry, if you werent gaming. I seem to recall m$ doing the mad dash to support other formats and players, ahead of Apple, which is why you dont hear much of Quicktime anymore, I'm sure some form of it is floating around, but the codec didnt play nice at all.
 
Joined
Jun 25, 2008
Messages
2,431 (0.42/day)
System Name Dell Workstation t5810
Processor Xeon CPU's E5-2683 v4 Broadwell-E Technology
Motherboard Broadwell-E X99
Cooling Default fan System Level 3
Memory 48GB DDR4
Video Card(s) ASRock Vega 56 8GB
Storage 4 External SSD, 4 External HDD
Display(s) HP 27m LCD
Case Dell Precision 7810 Case
Audio Device(s) RealTek High Definition
Power Supply 825 Watts PSU
Mouse Soundless Black Quiet Mouse
Keyboard Dell Black
Software Windows Pro 10 x64
Who really stopped using winamp? I haven't. After winamp kinda shut down or whatever, i stayed using version 5.0 from old version .com Nice to see it coming back. But i chuckle at the part about "remastered" everyone is remastering things now haha.
 

bug

Joined
May 22, 2015
Messages
13,210 (4.06/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
That's why you use professional measuring equipment for objective measures with small margin of error. You are making it sound as if it is not possible to get really close to perfect measurement. Meanwhile in reality it's probably more accurate than uncompressed WAV file.

That has nothing to do with source.
The most accurate measurement in the world is meaningless in the absence of a reference
There is, loudness of each frequency.
Would you mind linking this reference for audio?
 
Joined
May 8, 2021
Messages
1,978 (1.84/day)
Location
Lithuania
System Name Shizuka
Processor Intel Core i5 10400F
Motherboard Gigabyte B460M Aorus Pro
Cooling Scythe Choten
Memory 2x8GB G.Skill Aegis 2666 MHz
Video Card(s) PowerColor Red Dragon V2 RX 580 8GB ~100 watts in Wattman
Storage 512GB WD Blue + 256GB WD Green + 4TH Toshiba X300
Display(s) BenQ BL2420PT
Case Cooler Master Silencio S400
Audio Device(s) Topping D10 + AIWA NSX-V70
Power Supply Chieftec A90 550W (GDP-550C)
Mouse Steel Series Rival 100
Keyboard Hama SL 570
Software Windows 10 Enterprise
Would you mind linking this reference for audio?
There's nothing to link. I just think that it's a decent reference.
 
Joined
Feb 20, 2019
Messages
7,278 (3.86/day)
System Name Bragging Rights
Processor Atom Z3735F 1.33GHz
Motherboard It has no markings but it's green
Cooling No, it's a 2.2W processor
Memory 2GB DDR3L-1333
Video Card(s) Gen7 Intel HD (4EU @ 311MHz)
Storage 32GB eMMC and 128GB Sandisk Extreme U3
Display(s) 10" IPS 1280x800 60Hz
Case Veddha T2
Audio Device(s) Apparently, yes
Power Supply Samsung 18W 5V fast-charger
Mouse MX Anywhere 2
Keyboard Logitech MX Keys (not Cherry MX at all)
VR HMD Samsung Oddyssey, not that I'd plug it into this though....
Software W10 21H1, barely
Benchmark Scores I once clocked a Celeron-300A to 564MHz on an Abit BE6 and it scored over 9000.
I still use one of these, and I love it. :) Fun fact that I've lost it during my travels about 3 times, but I just keep buying it again. :D
Oh I didn't mean hardware players, I meant software players like Winamp. My phone has always been a plenty capable enough MP3 player that I never felt the need to carry around an additional piece of hardware, though I have to admit I was tempted to buy one before Android phones became a thing as the Nokias had limited playlist management abilities.
 
Joined
Dec 8, 2020
Messages
2,760 (2.25/day)
@bug, @The red spirit, I believe you want to look into audio THD (ignore the power formulas, focus on Sine tests) and SPL (sound pressure level). Total harmonic distortion - Wikipedia

Edit: Prepare to get confused as you read more and more into THD, you want data that includes Sine, SPL and ideally dB measurements.
As far as I understand, there is a amount of amplification that can be done before THD is audible, is different per device.

----

I will use my Z906 as an example here, because they give the info in the manual.

Subwoofer: 165 watts RMS (6 ohms, at 52 Hz, at 10% THD)
Satellites: 335 watts RMS (4 ohms at 3.85kHz, at 10% THD)
SPL: > 110 dBC

This should be 99.x audio, 11 THD. However at 100 dBC or lower they may be no audible THD (lower than human audible range, >0 dB).
Also note, audible THD (1 dB or more) can be masked if the pure audio is a higher level, example 99 dB.
 
Last edited:

bug

Joined
May 22, 2015
Messages
13,210 (4.06/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
@bug, @The red spirit, I believe you want to look into audio THD (ignore the power formulas, focus on Sine tests) and SPL (sound pressure level). Total harmonic distortion - Wikipedia

Edit: Prepare to get confused as you read more and more into THD, you want data that includes Sine, SPL and ideally dB measurements.
As far as I understand, there is a amount of amplification that can be done before THD is audible, is different per device.

----

I will use my Z906 as an example here, because they give the info in the manual.

Subwoofer: 165 watts RMS (6 ohms, at 52 Hz, at 10% THD)
Satellites: 335 watts RMS (4 ohms at 3.85kHz, at 10% THD)
SPL: > 110 dBC

This should be 99.x audio, 11 THD. However at 100 dBC or lower they may be no audible THD (lower than human audible range, >0 dB).
Also note, audible THD (1 dB or more) can be masked if the pure audio is a higher level, example 99 dB.
That's besides the point.

The point is, when it comes to video, content will target a predefined, standard, color space and you can always calibrate your display to see exactly what the video maker wants you to see.
When it comes to audio, you can measure sound all day, you still have no idea whether you're close to what the creator intended.
 
Joined
Dec 8, 2020
Messages
2,760 (2.25/day)
I was talking audio, but the question was asked, how would you measure, well that's in general how you do it. A sine test compares the input to output.
If your input is 100% accurate, with sounds (piano, guitar, so on), then it will be an accurate test when testing the output measurement.

If you had 100% accurate output, then its 100% of the input, which is as the creator made it (even with THD, other in it).
Lets say my recording equipment is not 100% accurate and only 90%, then you get 10% inaccuracy with input.

Edit: I forgot synthesised sound, which technically has no IRL reference.

Edit 2: If I recorded some music, with 100% accuracy, and then added +2 dB of bass to the whole track, are the instruments now accurate?
 
Last edited:
Joined
Jan 14, 2019
Messages
9,822 (5.11/day)
Location
Midlands, UK
System Name Nebulon-B Mk. 4
Processor AMD Ryzen 7 7800X3D
Motherboard MSi PRO B650M-A WiFi
Cooling be quiet! Dark Rock 4
Memory 2x 24 GB Corsair Vengeance EXPO DDR5-6000
Video Card(s) Sapphire Pulse Radeon RX 7800 XT
Storage 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2, 4 + 8 TB Seagate Barracuda 3.5"
Display(s) Dell S3422DWG, 7" Waveshare touchscreen
Case Kolink Citadel Mesh black
Power Supply Seasonic Prime GX-750
Mouse Logitech MX Master 2S
Keyboard Logitech G413 SE
Software Windows 10 Pro
Benchmark Scores Cinebench R23 single-core: 1,800, multi-core: 18,000. Superposition 1080p Extreme: 9,900.
Oh I didn't mean hardware players, I meant software players like Winamp. My phone has always been a plenty capable enough MP3 player that I never felt the need to carry around an additional piece of hardware, though I have to admit I was tempted to buy one before Android phones became a thing as the Nokias had limited playlist management abilities.
Oh I see. I still use Winamp up to this day, although VLC has been a friend of mine too.

As for phones, I find them cumbersome in terms of handling playlists, and controlling music player software in the background. Not to mention the lack of an equalizer in most.
A purpose-built MP3 player is much easier to use.
 

bug

Joined
May 22, 2015
Messages
13,210 (4.06/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
I was talking audio, but the question was asked, how would you measure, well that's in general how you do it. A sine test compares the input to output.
If your input is 100% accurate, with sounds (piano, guitar, so on), then it will be an accurate test when testing the output measurement.

If you had 100% accurate output, then its 100% of the input, which is as the creator made it (even with THD, other in it).
Lets say my recording equipment is not 100% accurate and only 90%, then you get 10% inaccuracy with input.

Edit: I forgot synthesised sound, which technically has no IRL reference.

Edit 2: If I recorded some music, with 100% accuracy, and then added +2 dB of bass to the whole track, are the instruments now accurate?
I didn't dispute any of that. I was just saying, video has a way of telling whether or not you're seeing what the creator wanted you to see, audio doesn't. That what makes almost everything about audio subjective. (And I haven't even touched on people's ears or age.)
 
Top