hat
Enthusiast
- Joined
- Nov 20, 2006
- Messages
- 21,754 (3.23/day)
- Location
- Ohio
System Name | Starlifter :: Dragonfly |
---|---|
Processor | i7 2600k 4.4GHz :: i5 10400 |
Motherboard | ASUS P8P67 Pro :: ASUS Prime H570-Plus |
Cooling | Cryorig M9 :: Stock |
Memory | 4x4GB DDR3 2133 :: 2x8GB DDR4 2400 |
Video Card(s) | PNY GTX1070 :: Integrated UHD 630 |
Storage | Crucial MX500 1TB, 2x1TB Seagate RAID 0 :: Mushkin Enhanced 60GB SSD, 3x4TB Seagate HDD RAID5 |
Display(s) | Onn 165hz 1080p :: Acer 1080p |
Case | Antec SOHO 1030B :: Old White Full Tower |
Audio Device(s) | Creative X-Fi Titanium Fatal1ty Pro - Bose Companion 2 Series III :: None |
Power Supply | FSP Hydro GE 550w :: EVGA Supernova 550 |
Software | Windows 10 Pro - Plex Server on Dragonfly |
Benchmark Scores | >9000 |
As we all (or at least most of us) know, defragmenting came about because stuff tends to get scattered all over the place on a hard drive; for example, if you were loading a Crysis map and the files for that map were scattered all over the drive, it would take much longer to load than if it were all in one place because the drive would have to look for the files, which greatly slowed things down with mechanical hard drives because the read/write heads only move so fast. However, a SSD hard drive is basically a chunk of flash memory with no moving parts, so it isn't hindered by the things that crippled the speed of mechanical hard drives... so I was wondering if defragmenting a SSD hard drive would make a difference since it doesn't have any moving parts??