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yet another game that fails to understand CPU requirements & performance

Frick

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Yeah it all comes down to the incredible performance jump Intel made with Sandy Bridge. One arch to rule them all, to be honest. I think in hindsight, 20-30 years from now, we will still be reminiscing that architecture as one of the greater leaps in CPU land.
That and Conroe, which truly changed the game.
 

Ahhzz

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What I see him saying is the CPU is still not important, due to the very small frame difference, despite the fact that some game developers are listing very high CPU requirements.
I saw that the i5-2500K that I'm running barely scored any lower than the top-notch i7-6700k they recommended. :)
 
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The only game that made my PII 980 struggle (besides heavy console emulators) is project cars with over 30 bots on a race, it reaches a top of 50fps.
CPU performance is a little stagnant nowdays. Maybe that's why the developers recommend such over the top CPUs as minimum, just to help Intel and AMD sell them?

bingo...... the circle of life!!!
Its all about the NEXT GAME! In order to make better games, the hardware gotta be there to play it. It would be senseless for a developer to release a game that no one can play because antiquated hardware or all games that look like mine craft.
Lay the foundation now for what will come next and keep the industry viable.......For gaming....in this rgb everything, $20 per fan , $160 keyboard, $50 mouse, 90% of what we have is overkill. Its all a matter of choice, no right or wrong. If a guy rocking a 4 yr old system from wal-mart can game just as well as someone on a $6,000 custom water cool phallus, the only thing that matter is that they're both happy.and Businesses are making money from either choice.
 
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