- Joined
- Sep 20, 2006
- Messages
- 457 (0.07/day)
System Name | The Terminator. |
---|---|
Processor | Intel i7 950 3.06Ghz. |
Motherboard | Asus P6X58D-Extreme |
Cooling | Stock. |
Memory | Corsair 6GB (3x2GB) DDR3 2000MHz Dominator-GT Memory Kit CL8 (8-9-8-24) 1.65V |
Video Card(s) | Sapphire HD 6950 2GB GDDR5. |
Storage | WD 1TB 3.5" SATA-III 6Gb/s / OCZ Vertex 120GB SSD. |
Display(s) | 24'' Widescreen Samsung 1080p. |
Case | Antec 1200 Gaming Case. |
Audio Device(s) | Realtek. |
Power Supply | TX 650W Corsair |
Software | Windows 7 Enterprise 64 bit |
Hey guys,
For a year now, i had experienced a stuttering/hitching effect in Lord of the Rings: Online, an MMORPG (Massive Multiplayer Online Role-Playing Game).
You can view the issue here in this Youtube video. This is not me, just someone else with the same problem with more than adequate specs. Basically, i could max out the games graphics, and start running somewhere - as tree's, buildings, players etc load up in the distance, the stuttering begins - as if it struggles to load the content/sprites/frills etc. Even swivelling the mouse-look around, to reveal new areas on-screen, the stutter will occur - as if it can't keep up with generating the in-game textures.
I had always assumed it must be the game programming/coding, since hundreds of other people were experiencing the same issue. Then, apparently Turbine released a patch which fixed it for many people. However, to this very day, the same issue exists in LOTRO for me - so i just forgot about the game and put it down to the developers to fix.
Then, a few weeks ago, i got Gears of War for PC. Again, stuttering!? Turns out, once again, lots of other people were experiencing the issue. So, i waited for a patch. Then, instead, i found a fix that someone had suggested - Simply turn Textures down from High to Medium. Turns out, it fixed the major stuttering i was receiving (EG - Every 3-4 seconds). Why? I don't know. Thats what I'm here to find out.
... Just when i thought my stuttering woes may be over, yet another game whereby i am experiencing the same issue that has haunted me for so long! Pirates of the Burning Sea, suspiciously, another MMORPG type game, which include large worlds and lots of objects/characters/buildings being rendered on/off constantly.
The mystery is - WHAT is causing this issue?
I can play some games just fine without the stuttering, like Command and Conquer 3 (RTS), World in Conflict (RTS), and Company of Heroes (RTS), even Crysis. But large-scale games it seems, MMORPG's and FPS' seem to give me this stutter. My system is more than adequate for handling these games, and there's only one thing that i have never changed/altered since this problem began a year ago in Lord of the Rings: Online, and that is my 80GB Hard-Drive - Is THIS the problem? It must be, thats my conclusion, it's all i can think of now. I want to know your conclusion.
One of the indications of it being the HD was the fact that turning textures down from High to Medium in Gears of War fixed the majority of it - as if the Hard-Drive has trouble loading/co-operating with the rest of my machine when loading large textures (Or a large amount of them) at a consistent rate. In all games, i can run the graphical settings on MAX! Easily max out most games. It's just, still, the stutter can remain. So no matter how high i can push the graphics and no matter how smooth it runs, while there's a stutter occurring every 3-4 seconds an enjoyable gaming experience is hindered.
I like to think of myself as pretty PC savvy in terms of fixing games and maintaining the optimal health and speed of my PC, so;
WHAT I'VE DONE OVER A YEAR TO REMEDY THE PROBLEM:
I'd love to get this issue fixed. I've ordered a new Hard-Drive anyway, since i thought it were about time i upgrade. But, i would still like to know all your opinions on the matter, in-case it isn't the hard-drive.
I look forward to your replies, my friends.
Hux.
For a year now, i had experienced a stuttering/hitching effect in Lord of the Rings: Online, an MMORPG (Massive Multiplayer Online Role-Playing Game).
You can view the issue here in this Youtube video. This is not me, just someone else with the same problem with more than adequate specs. Basically, i could max out the games graphics, and start running somewhere - as tree's, buildings, players etc load up in the distance, the stuttering begins - as if it struggles to load the content/sprites/frills etc. Even swivelling the mouse-look around, to reveal new areas on-screen, the stutter will occur - as if it can't keep up with generating the in-game textures.
I had always assumed it must be the game programming/coding, since hundreds of other people were experiencing the same issue. Then, apparently Turbine released a patch which fixed it for many people. However, to this very day, the same issue exists in LOTRO for me - so i just forgot about the game and put it down to the developers to fix.
Then, a few weeks ago, i got Gears of War for PC. Again, stuttering!? Turns out, once again, lots of other people were experiencing the issue. So, i waited for a patch. Then, instead, i found a fix that someone had suggested - Simply turn Textures down from High to Medium. Turns out, it fixed the major stuttering i was receiving (EG - Every 3-4 seconds). Why? I don't know. Thats what I'm here to find out.
... Just when i thought my stuttering woes may be over, yet another game whereby i am experiencing the same issue that has haunted me for so long! Pirates of the Burning Sea, suspiciously, another MMORPG type game, which include large worlds and lots of objects/characters/buildings being rendered on/off constantly.
The mystery is - WHAT is causing this issue?
I can play some games just fine without the stuttering, like Command and Conquer 3 (RTS), World in Conflict (RTS), and Company of Heroes (RTS), even Crysis. But large-scale games it seems, MMORPG's and FPS' seem to give me this stutter. My system is more than adequate for handling these games, and there's only one thing that i have never changed/altered since this problem began a year ago in Lord of the Rings: Online, and that is my 80GB Hard-Drive - Is THIS the problem? It must be, thats my conclusion, it's all i can think of now. I want to know your conclusion.
One of the indications of it being the HD was the fact that turning textures down from High to Medium in Gears of War fixed the majority of it - as if the Hard-Drive has trouble loading/co-operating with the rest of my machine when loading large textures (Or a large amount of them) at a consistent rate. In all games, i can run the graphical settings on MAX! Easily max out most games. It's just, still, the stutter can remain. So no matter how high i can push the graphics and no matter how smooth it runs, while there's a stutter occurring every 3-4 seconds an enjoyable gaming experience is hindered.
I like to think of myself as pretty PC savvy in terms of fixing games and maintaining the optimal health and speed of my PC, so;
WHAT I'VE DONE OVER A YEAR TO REMEDY THE PROBLEM:
- Formatted PC
- Optimized Windows Fully
- Adjusted Page File
- Switched C2D to single core CPU
- Overclocked
- Cold Booted
- Defragged
- Upgraded CPU
- Upgraded RAM
- Changed MOBO
- Updated Mobo Bios
- Disabled on-board
- Fixed overheating issues
- No Anti Virus
- Scanned for Malware etc, etc, etc.
- ... Pretty much EVERYTHING except changed GFX card and Hard-Drive.
I'd love to get this issue fixed. I've ordered a new Hard-Drive anyway, since i thought it were about time i upgrade. But, i would still like to know all your opinions on the matter, in-case it isn't the hard-drive.
I look forward to your replies, my friends.
Hux.
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