Wednesday, September 21st 2011

Adobe Flash Player 11, AIR 3 Out in Early October

In early October, content technology major Adobe will release Flash Player 11, the next major release of the Adobe Flash client-end software. The new browser plugin promises a platform that allows 1,000 times faster 2D/3D rendering performance over Flash Player 10, using full hardware-acceleration. Right here we see Adobe waking up to the HTML5 threat. Angry Birds on Google Chrome, anyone? The next key area addressed by Flash Player 11, is full native 64-bit (x86-64) web-browser support. This move will potentially cause the long-overdue decline of 32-bit web-browsers on 64-bit operating systems, since you already have HTML5 and Java on 64-bit browsers.

Next up, Adobe will pack its AIR platform, a Flash-based application runtime environment that uses the "superior user-interface" plank. AIR 3, which accompanies Flash Player 11, will support native extensions, that gives AIR applications added functionality. These include hardware capabilities including access to device data, vibration control, magnetometers, light sensors, dual screens, near field communications (NFC) and more. You know what adobe is getting at, future portable devices that are extremely powerful and functional.

AIR 3 will have a captive runtime design, which simplifies the installation process of AIR applications Android, Windows and Mac OS in addition to Apple iOS. BlackBerry Tablet OS will include AIR runtime out of the box. Premium (read: paid) content such as digital movie rental will be able to take advantage of additional content protection features, packed into Adobe Flash Access 3 DRM. AIR 3 will provide access to high-quality videos in full-HD resolution, with hardware H.264 decoding.

While the release versions of Flash Player 11 + AIR 3 will be out in early October, release-candidates can be found on Adobe Labs. These will replace your existing Flash Player installation.
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15 Comments on Adobe Flash Player 11, AIR 3 Out in Early October

#2
James1o1o
Is a 64-bit web browser really required? I can't think of any way 64-bit binarys could possible make a web browser faster?
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#3
Fx
by: James1o1o
Is a 64-bit web browser really required? I can't think of any way 64-bit binarys could possible make a web browser faster?
from what I have read up on it... FF64 has made large strides of progress recently. there are some tradeoffs in performance but it still obviously needs a lot more optimizations and compatibility issues resolved
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#4
RejZoR
Considering 64bit OS is pretty much a must have, why also not have native 64bit apps for it? Only reason why Firefox or IE 64bit never really cought up was Adobe Flash which didn't support 64bit.
Posted on Reply
#5
Mussels
Moderprator
air? plank?


seriously, the fcµk are they smoking?
Posted on Reply
#6
btarunr
Editor & Senior Moderator
by: James1o1o
Is a 64-bit web browser really required? I can't think of any way 64-bit binarys could possible make a web browser faster?
Not required, but there will be one plugin for both 32-bit and 64-bit browsers (they'll differ only with the model, whether they're NSplugin or ActiveX).

Both the 32 and 64 bit plugins will have the same functionality.

People with 64-bit operating systems will be naturally inclined to use 64-bit browsers. Till now there've only been beta/pre-beta 64-bit Flash players, and even those have been buggy and less functional than the 32-bit release version.

Mozilla already has working builds of 64-bit Firefox, just not in the release channel. I think there's a 64-bit Chrome for Linux and MacOS, too, but Google can dish out a 64-bit Windows Chrome in no time.
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#7
buggalugs
I've been using 64 bit flash player 11 beta for a couple of months and its been rock solid. I'm using 11.0.1.129 right now.
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#8
pantherx12
by: buggalugs
I've been using 64 bit flash player 11 beta for a couple of months and its been rock solid. I'm using 11.0.1.129 right now.
Is it faster?

( 4k video on youtube is probably best test)
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#9
[H]@RD5TUFF
by: RejZoR
Considering 64bit OS is pretty much a must have, why also not have native 64bit apps for it? Only reason why Firefox or IE 64bit never really cought up was Adobe Flash which didn't support 64bit.
Yep hopefully this will finally spur some development in that area.
Posted on Reply
#10
buggalugs
by: pantherx12
Is it faster?

( 4k video on youtube is probably best test)
Using 64 bit IE9 with flash 11 does feel faster, havent done any benchmarks though. 4K video runs fine.
Posted on Reply
#11
sy5tem
funny how flash always slow or brake thing yup.... changed from blackberry to iphone a while ago because of flash , and they are the last big plugin not 64 bit .... lol
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#14
pantherx12
by: buggalugs
Using 64 bit IE9 with flash 11 does feel faster, havent done any benchmarks though. 4K video runs fine.
Well I don't get any dropped frames at all anymore, but is youtube only 25 fps or something because I don't go over that.
Posted on Reply
#15
Drone
I update.



by: pantherx12
youtube only 25 fps or something because I don't go over that.
No. Youtube is 30fps.
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