Tuesday, March 13th 2012

LucidLogix and Futuremark Add Virtu MVP Support to 3DMark

LucidLogix (Lucid), a developer of GPU virtualization software, and Futuremark, the world leader in performance benchmarking software, today announced that Futuremark's range of 3DMark gaming benchmarks is being updated to detect systems using Lucid's HyperFormance and Virtual Vsync performance technologies, which are available in the Virtu MVP virtualization software and other Lucid solutions.

Futuremark's 3DMark benchmark works by measuring the process of rendering frames of 3D graphics. Lucid's Virtu MVP HyperFormance and Virtual Vsync features are designed to improve responsiveness through the intelligent reduction of redundant rendering tasks. While 3DMark scores may increase when turning on Virtu MVP features, scores from systems with and without MVP technology are not directly comparable because of its effect on the rendering process from CPU to GPU to display.


Lucid and Futuremark are working together to add HyperFormance and Virtual Vsync setting status information to Futuremark's benchmarks. After a Futuremark software update expected in early Q2, all 3DMark scores submitted to 3dmark.com will indicate if the system includes Virtu MVP and its responsiveness features settings.

"Gamers, overclockers and reviewers as well as OEMs and ODMs depend on Futuremark benchmarks to measure overall gaming performance," said Offir Remez, Lucid co-founder and president. "Since responsiveness and low latency are an essential performance measurement and part of the platform experience, our collaboration with Futuremark will provide more options for users to evaluate their hardware and software."

"Lucid's Virtu MVP can have a significant impact on benchmark scores, but it is not currently viable to make a direct performance comparison between MVP-enabled systems and non-MVP systems using 3DMark," said Jukka Mäkinen, CEO of Futuremark. "As Virtu MVP has clear gaming benefits by improving responsiveness, reducing latency and eliminating visual tearing, we are glad to be working with Lucid to help our users understand the performance benefits of Virtu MVP technologies as measured by 3DMark and our other PC performance benchmarks."

Lucid and Futuremark are working together to deliver a software update for Futuremark benchmarks that includes Virtu MVP feature support in early Q2 together with documentation for testing professionals, press and enthusiasts explaining how to interpret scores from systems with Virtu MVP enabled.
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3 Comments on LucidLogix and Futuremark Add Virtu MVP Support to 3DMark

#1
AsRock
TPU addict
The Virtu thing is just fail, well is with my mobo at least as it bumps up the wattage 20-30w extra lol.

System idles around 84-104 with out Virtu and with it there not a chance getting it under 100w.

So maybe they should sort that crap out before crap like this. Fuck Futuremark do what people want ya do and give better idle wattage..
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#2
Easy Rhino
Linux Advocate
bah i thought this was big news regarding virtualizing the gpu for virtual machines!!!!! :banghead:
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#3
Steven B
it is directly comparable as its FPS, 3DMArk is just going crazy because of how bad their benchmark is as it only measures FPS and only FPS and pops a score out for GPU performance measurement.

MVP doesn't just increase the sore in 3DMark it increases the socre in every single game FPS wise, significantly enough to also carry over to 3DMark. 3dMark isn't special, nor is it some victim here. A system with with MVP will run faster than one with mvp, as well as be frames ahead of a system without mvp, and the scene will be rendered faster, however it is advanced Z-Culling. While on a GTX580- Z-Culling will eliminate the rendering of pixels behind a tree that you will never see, MVP will remove frames that you will never see as well as buffer the output to free some resources from the dGPU.

MVP will proceed through a scene in a game faster than without, and thus deserves some credit for it, however yes this is good so people can see when it is enabled, but you don't need to see it enabled to know it is enabled lol.
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