Wednesday, December 5th 2012
Call of Duty: Black Ops II Grosses $1 Billion In 15 Days
Activision Publishing, Inc., a wholly-owned subsidiary of Activision Blizzard, Inc., announced today that Call of Duty: Black Ops II has crossed the $1 billion mark in worldwide retail sales, according to Chart-Track retail customer sell-through information and internal company estimates. Illustrating the strong appeal of interactive entertainment to audiences worldwide, the game achieved this milestone in just 15 days after its launch on November 13, 2012. Last year's Call of Duty: Modern Warfare 3 reached $1 billion in retail sales in 16 days. The box office record set for feature films in 2009 by "Avatar" was $1 billion in 17 days.
"The release of Call of Duty has been one of the most significant entertainment events of each of the last six years," said Bobby Kotick, CEO of Activision Blizzard. "Since Call of Duty was launched, cumulative franchise revenues from players around the world are greater than current worldwide box office receipts to date for the top-10 grossing films of 2012 combined. Life-to-date sales for the Call of Duty franchise have exceeded worldwide theatrical box office receipts for 'Harry Potter' and 'Star Wars,' the two most successful movie franchises of all time."Since the game's launch, more than 150 million hours have been logged online playing Call of Duty: Black Ops II on Xbox LIVE and PlayStation Network.
"Entertainment franchises that captivate audiences for as long as Call of Duty has, on the scale that Call of Duty has, are very rare things. And it takes a lot of brilliant people working across many different disciplines to make it happen. It is incredibly humbling and gratifying to be a part of," said Eric Hirshberg, CEO of Activision Publishing. "In order for Call of Duty to remain the entertainment juggernaut that it is, and keep our fans coming back for more, we need to continue to bring fresh ideas and new innovations to the table every time, while always staying true to what people fell in love with in the first place. That's what we did with Call of Duty: Black Ops II, and that's what we intend to keep on doing. This is an incredible milestone for an incredible franchise, and I want to thank every passionate, talented, committed person on our team who made it happen."
Call of Duty: Black Ops II is available at retail locations worldwide on the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system, Wii U game system from Nintendo and Windows PC. The game is rated "M" (Mature - Blood and Gore, Intense Violence, Strong Language, Suggestive Themes, Use of Drugs - content suitable for persons ages 18 and older) by the ESRB.
"The release of Call of Duty has been one of the most significant entertainment events of each of the last six years," said Bobby Kotick, CEO of Activision Blizzard. "Since Call of Duty was launched, cumulative franchise revenues from players around the world are greater than current worldwide box office receipts to date for the top-10 grossing films of 2012 combined. Life-to-date sales for the Call of Duty franchise have exceeded worldwide theatrical box office receipts for 'Harry Potter' and 'Star Wars,' the two most successful movie franchises of all time."Since the game's launch, more than 150 million hours have been logged online playing Call of Duty: Black Ops II on Xbox LIVE and PlayStation Network.
"Entertainment franchises that captivate audiences for as long as Call of Duty has, on the scale that Call of Duty has, are very rare things. And it takes a lot of brilliant people working across many different disciplines to make it happen. It is incredibly humbling and gratifying to be a part of," said Eric Hirshberg, CEO of Activision Publishing. "In order for Call of Duty to remain the entertainment juggernaut that it is, and keep our fans coming back for more, we need to continue to bring fresh ideas and new innovations to the table every time, while always staying true to what people fell in love with in the first place. That's what we did with Call of Duty: Black Ops II, and that's what we intend to keep on doing. This is an incredible milestone for an incredible franchise, and I want to thank every passionate, talented, committed person on our team who made it happen."
Call of Duty: Black Ops II is available at retail locations worldwide on the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system, Wii U game system from Nintendo and Windows PC. The game is rated "M" (Mature - Blood and Gore, Intense Violence, Strong Language, Suggestive Themes, Use of Drugs - content suitable for persons ages 18 and older) by the ESRB.
47 Comments on Call of Duty: Black Ops II Grosses $1 Billion In 15 Days
I finally put my foot down and said no to this one(Oh but that new Zombie "Campaign" has me OH so curious) The whole Season Pass crap is getting out of hand as well. I will keep an eye on my favourite online game retailers and if I can get it at a considerable discount only then will this one be added to my collection. I mean cripes they were still asking $60 on Steam for the first BO which is going on 2 yrs old...
Games are getting dumber and easier year by year in a perplexing speed. It's getting harder and harder to find a hard and challenging good game to get some flawless entertainment at nights or a game what you could play to have some fun with your friends.
How come that the majority of gamers doesn't want something better than COD? There must be a huge demand if the publisher can still produce bigger and bigger sales numbers in every new year: but why is that demand exists and why is it still growing?
People generally want better things on the long run, and while marketing and media might alter demands and taste a lot, you can't produce growth year after year from selling something which people don't like or want, it won't work.
So I'm puzzled what's in the COD series which produces these numbers? I can only think of some psychological issues, like
- - the players are allowed to kill others without the need of taking responsibility and they love that feeling,
- - they are so superficial and shallow, that they only care about the visuals and the violence,
- - or they are not interested in putting any effort getting good in something so they are subconsciously choosing games with the lowest possible skill ceiling,
but guesses like these would lead me to believe that we are talking about a stupid generation here, which I'm not willing to accept.Also, the rate at which good game comes out is still more or less the same as before, maybe even a bit higher. You still get challenging games (Demon's Souls for PS3, I heard Metro 2033 is hard, but havent play them yet), but as usual people tend to only see the popular ones and then pass the "everything is shit, I don't want to live in this world no more" and conveniently ignore the rest.
Another point to notice is that gaming is more and more about multiplayer, and from that you still get a lot of good ones. This man speaks the truth. Source: my mother is a teacher and she can feel retardness creeping in year after year.
most of the mainstream games now don't have the magic.
looks like we are all video game hipsters :laugh:
Compare it to the NES Mario, you start the game, and there it is, The game, no tutorial, no prompts whatsoever, you just play the game, you figure it out all by yourself, if kids today will be asked to play a game similar to this, they will say its too complex/complicated/hard.
More than disrespectful, its just showing your lack of tolerance and stereotypical thinking.
Is CoD for PC fun? yes, for me. The community is much more mature than what you will find in consoles. Zombies mode rocks, Promod rocks.
And that's coming from a gamer who also play BF3 (premium), and kick's ass there.
Some people got used to hate CoD just because its Cod, Without even hesitating about what they burp thru the keyboard.
-10 for you mate.
The number of fantastic titles we've missed out on that get released only in Japan...gah, it grows by leaps and bounds every year! We see more innovation here in indie devs than we do from established gaming studios. Pathetic!
Then there's the fact that it's shoot, quick time button press, heavily scripted gameplay, useless team AI thrown in. It's the same game it was back in 2007 just a different story and graphics. I'm glad I borrowed Modern Warfare 3. Activision will do just fine without my money.