Monday, January 8th 2007

Sony wins an Emmy for Sixaxis controller

While a lot of people would think Nintendo should win an Emmy for their controller, the people at the National Academy of Television Arts & Sciences decided otherwise. The Sony PS3 controller won the Technology and Engineering Emmy Award at CES 2007, while Nintendo didn't even get an honorable mention. Sony's XBR interface is also being nominated for "Outstanding Innovation and Achievement in Advanced Media Technology for the Best Use of Personal Media Display and Presentation Technology". The actual Emmy will be awarded later tonight.
Source: 1Up
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26 Comments on Sony wins an Emmy for Sixaxis controller

#1
wazzledoozle
Wtf? I think Sony may have had some financial backing ;)
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#2
Exceededgoku
definitely, nothing in the PS3 warrants an emmy. IMO the 360 should have won the "Outstanding Innovation and Achievement in Advanced Media Technology for the Best Use of Personal Media Display and Presentation Technology" award and the Wii the emmy for the controller as well as an emmy for "most family oriented home entertainment device" or something :S
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#3
jocksteeluk
for me personally and millions of others the playstation pad is perfect which is why it has changed little in 3 console incarnations but i cannot help think there was a sweetener involved in sony getting this award when you considder it has the same features as an x360 pad.
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#4
Steevo
I think that Jack Daniels should win all the awards. After all is there a better panty removing solution known to man?
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#5
killatia
this is painfully bias its not even funny.
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#6
newtekie1
Semi-Retired Folder
Personally, I like the PS3 controller A LOT better than the Wii controller(and I own a Wii, not a PS3). Honestly, the Wii controller gets gimmicky very quickly. Plus, the fact that the controller is a lot more expensive doesn't help. With the Wiimote you have to spend $40 just for a controller, then another $20 for a Nunchuk. However, the PS3 controller is about $10 less. On top of that, the Wiimote eats a set of batteries about every week, while the PS3 is rechargable.
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#7
bretts31344
Well at least my Xbox 360 controller has rumble, you know that feature that we have had for a few video game generations now?
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#8
newtekie1
Semi-Retired Folder
I couldn't honestly care less about rumble. It really isn't that big of a deal. Plus, most of the Xbox360 stuff, including the controller, came out the year before, and hence wasn't eligable.
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#9
Lazzer408
"Outstanding Innovation and Achievement in Advanced Media Technology for the Best Use of Personal Media Display and Presentation Technology"

Is that the "OIAAMTBUPMDPT" award?
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#10
Benpi
LMAO @ this topic. Rumble was a much better feature than the 6axis. The games that I've played that utilize the 6-axis don't make the game any more fun to play. I'll pay an extra 10 for the wiimote. Besides, the sixaxis' battery depletes extremely quickly - i do get more life out of my AA powered wiimote - and the controller now is too light since the rumble was removed.
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#11
Casheti
Yeah but the Wii's controller kept breaking and killing people. Hardly innovative and is not deserving of an award.
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#12
Zedicus
i very much miss the rumble feature of ps2 controllers, espiecially in driving games where its sometimes hard to tell if yur rubbing the rumble strip or not... other then that the ps3 controll is perfect. and the batteries in mine last a LOOONG time before needing charged. i do think the wii should hav got more nominations but the ps3 does hav a lot of innovative hardware inside it.
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#14
Murasame
I don't understand this. If the "Hey we lost rumble, but we've got motion sensors too!" ps3 Sixaxis won an emmy than the Wii mote deserves an oscar.
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#15
jocksteeluk
tbh i cant stand wireless pads, its not like someone is going to be sitting far enough from the tv to justify needing a wireless controler
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#16
newtekie1
Semi-Retired Folder
BenpiLMAO @ this topic. Rumble was a much better feature than the 6axis. The games that I've played that utilize the 6-axis don't make the game any more fun to play. I'll pay an extra 10 for the wiimote. Besides, the sixaxis' battery depletes extremely quickly - i do get more life out of my AA powered wiimote - and the controller now is too light since the rumble was removed.
I have to disagree, when it first came out I loved rumble(in fact I rushed out to buy the Dual Shock versions of RE and RE2 even though I already owned both games). However, over the years it has gotten to the point where it is over used, especially in racing games. Developers have even gone as far as to keep the controller constantly rumbling and it just rumbles slightly more when something on the screen happens, that isn't fun. I say good ridence to the rumble feature. I don't even turn the rumble feature on when playing my Wii, though that is probably due more to the fact that the batteries die twice as fast when using it.

Yes, the AA batteries on the Wiimote last longer, I never said they didn't. The point is that when the PS3 controller's battery dies, you can just plug it in a charge it, heck you can even keep playing. However, when the Wiimote AA batteries die, you have to go buy new one, or hope you didn't use the last pair the few days before when you put the last set in the Wiimote. The point about the controller being more expensive wasn't that to actually buy the controller costs a whole lot more, $10 is nothing, but over the time of a year you are going to spend at least another $50 on batteries. On top of that, we are going to have games that require the classic controller, so that is another $20. So now we are up to $30 more for the remote itself, and at least another $50 a year on batteries.

On top of all of that, there is NOTHING new about the Wiimote. Hence why Nintendo is being sued becauce they copied something that was already patented. Remember the award is about inovation, and there is no inovation in just copying someone elses design.
jocksteeluktbh i cant stand wireless pads, its not like someone is going to be sitting far enough from the tv to justify needing a wireless controler
I have a 60" TV, I sit far enough away to need a wireless controller, otherwise it is like I am sitting right next to the TV. My normal PS2 controller cables don't reach to my couch.
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#17
Zedicus
jocksteeluktbh i cant stand wireless pads, its not like someone is going to be sitting far enough from the tv to justify needing a wireless controler
ehh, my PS3 sits BEHIND the couch and is hooked to a projector. i was never fond of wireless controlls either, until now.
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#18
newbielives
Being someone who is a die hard sim racing fan , rumble is saddly missed.
Ok so Sony decided to screw people using the Sixaxis with racing and FPS games, I was okay with that because I wouldn't touch a controller for racing games anyway, but losing rumble on the Driving Force Pro Steering wheel. What the hell was Sony thinking?

Now newtekie you must either work for Sony/SonyFakeBlogger or some how was brainwashed by Sony, but you have to admit, Wii is more deserving of this award then the sixaxis lol
newtekie1I have to disagree, when it first came out I loved rumble(in fact I rushed out to buy the Dual Shock versions of RE and RE2 even though I already owned both games). However, over the years it has gotten to the point where it is over used, especially in racing games. Developers have even gone as far as to keep the controller constantly rumbling and it just rumbles slightly more when something on the screen happens, that isn't fun. I say good ridence to the rumble feature. I don't even turn the rumble feature on when playing my Wii, though that is probably due more to the fact that the batteries die twice as fast when using it.
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#19
newtekie1
Semi-Retired Folder
newbielivesNow newtekie you must either work for Sony/SonyFakeBlogger or some how was brainwashed by Sony, but you have to admit, Wii is more deserving of this award then the sixaxis lol
Yes, because anyone that doesn't agree with you must work for Sony.

I don't agree that rumble is important, even in racing games. I manage just fine without rumble in every PC game I play, including the racing games.

Actual, realistic, force feedback is what I like to see in games, especially racing games, and so far the PC is actually the only place you can get that. Rumble is not force feedback, it is nothing but an annoying useless gimmick.

It being hard to turn the wheel in real life, then suddenly being easy, as the tires lose grip in the game is an amazing feeling.

Merely getting the same rumble when my tires start to slip as I get when I run over the rumble strips or miss a brake point and go into the grass or hit another car or even accelerate is really rather lame.

No the Wii controller doesn't deserve the award, the award is about innovation, the Wii controller isn't innovative, they stole almost every aspect of the design.
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#20
Murasame
newtekie1Yes, because anyone that doesn't agree with you must work for Sony.

I don't agree that rumble is important, even in racing games. I manage just fine without rumble in every PC game I play, including the racing games.

Actual, realistic, force feedback is what I like to see in games, especially racing games, and so far the PC is actually the only place you can get that. Rumble is not force feedback, it is nothing but an annoying useless gimmick.

It being hard to turn the wheel in real life, then suddenly being easy, as the tires lose grip in the game is an amazing feeling.

Merely getting the same rumble when my tires start to slip as I get when I run over the rumble strips or miss a brake point and go into the grass or hit another car or even accelerate is really rather lame.

No the Wii controller doesn't deserve the award, the award is about innovation, the Wii controller isn't innovative, they stole almost every aspect of the design.
Hold on there. Umm.....who did nintendo steal those designs from? Cause they've been toying with using everything in the wii mote since snes. They haven't stole anything from anyone. Sixaxis has nothing innovative at all. Its just a ps2 controller with motion sensor instead of rumble. Which isn't all that bad sense the ps2 controller was almost perfect. Unless Sixaxis got the award for having multiple red led lights on it then I can't see anything to justify it winning this award.
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#21
newbielives
Well since it's your opinion, I won't argue with you even though I totally disagree but WOW on the last bit there

newtekie1No the Wii controller doesn't deserve the award, the award is about innovation, the Wii controller isn't innovative, they stole almost every aspect of the design.

and the Sixaxis is?
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#22
error_f0rce
newtekie1I have a 60" TV, I sit far enough away to need a wireless controller, otherwise it is like I am sitting right next to the TV. My normal PS2 controller cables don't reach to my couch.
Have to agree with you there. I have a 55" that sits across the room (14' away) from me and the PS3 is on top. Even if a cord were long enough, it would still hang in front of the TV.

But even that isn't the reason I love wireless controllers. I think being able to hold the controller in your hands anyway you want, juke/pull it anyway without cords ripping out of your console, sit/lay/stand anyway you want, walk over to answer the door while still playing, etc. is the bomb. It gives a very natural, unattached sensation to the game play. Very comfortable. BTW, I hated the idea of wireless until I'd spent a few hours playing with one that worked really well.
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#23
error_f0rce
I could care less about awards... whatever.... :slap:

I think the ideas used in both controllers are awesome though! Read about how they actually work if you haven't already.... it's the same technology that we've been using in missiles and car airbags for years, but up until recently was way too expensive for consumers:
www.cnet.com.au/games/hardware/0,239029706,339272402,00.htm


Props to both Sony and Nintendo for making products people can enjoy and have fun with. Let them fight over the patents, awards, innovation, etc.... I'm just the consumer and I win either way :D
Posted on Reply
#24
Casheti
error_f0rceI could care less about awards... whatever.... :slap:

I think the ideas used in both controllers are awesome though! Read about how they actually work if you haven't already.... it's the same technology that we've been using in missiles and car airbags for years, but up until recently was way too expensive for consumers:
www.cnet.com.au/games/hardware/0,239029706,339272402,00.htm


Props to both Sony and Nintendo for making products people can enjoy and have fun with. Let them fight over the patents, awards, innovation, etc.... I'm just the consumer and I win either way :D
Yeah bitch....YEAH
Posted on Reply
#25
Unregistered
The Playstation controllers have always been hiedous to use. They destroy my thumbs and give me RSI because of useless button placement - they're nearly as bad as the N64 controller was. The 360 pad is nigh on perfect, and the wiimote is great fun. The worst controls must belong to the PSP, I do like my PSP (was an early adopter with a Jap import a week into the release in Japan) but the thing just easts my thumbs - the analog "thing" is in a horrid position.

I have a deeply ingrained hatred for Sony.
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