Thursday, May 18th 2023

NVIDIA Announces GeForce RTX 4060 Family: RTX 4060 Ti, RTX 4060, Starting at $299, 16 GB Available

NVIDIA today announced the GeForce RTX 4060 family of GPUs, with two graphics cards that deliver all the advancements of the NVIDIA Ada Lovelace architecture—including DLSS 3 neural rendering and third-generation ray tracing technologies at high frame rates—starting at just $299. The GeForce RTX 4060 Ti and GeForce RTX 4060 deliver unparalleled performance at fantastic value—bringing for the first time to the company's popular 60-class twice the horsepower of the latest gaming consoles, including ray tracing for premium image quality on top games.

"The RTX 4060 family delivers PC gamers both great value and great performance at 1080p, whether they're building a gaming battle box or an AI-assisted creation station," said Matt Wuebbling, vice president of global GeForce marketing at NVIDIA. "These GPUs deliver an incredible upgrade, starting at just $299, putting Ada Lovelace and DLSS 3 in the hands of millions more worldwide."
DLSS Brings AI-Accelerated Performance to 300+ Titles
The GeForce RTX 4060 family provides access to the 300+ games and applications that now support DLSS, with eagerly anticipated titles The Lord of the Rings: Gollum and Diablo IV to include DLSS 3. A DLSS 3 plug-in for Unreal Engine 5 is also coming soon.

DLSS 3 showcases the growing importance of AI in real-time games by creating new, high-quality frames for smoother gameplay. It massively increases performance in combination with DLSS Super Resolution, which uses AI to output higher-resolution frames from a lower-resolution input. Exceptional responsiveness is maintained through NVIDIA Reflex, which reduces input lag.

The Ultimate Graphics Cards for 1080p Gaming
The GeForce RTX 4060 Ti is on average 2.6x faster than the RTX 2060 SUPER GPU and 1.7x faster than the GeForce RTX 3060 Ti GPU. For titles without frame generation, the RTX 4060 Ti is 1.6x faster than the RTX 2060 SUPER GPU.

The RTX 4060 Ti's memory subsystem features 32 MB of L2 cache and 8 GB or 16 GB of ultra-high speed GDDR6 memory. The RTX 4060 has 24 MB of L2 cache with 8 GB of GDDR6. The L2 cache reduces demands on the GPU's memory interface, ultimately improving performance and power efficiency.

Ray tracing performance has improved significantly from the previous generation, thanks to advancements like Shader Execution Reordering, cutting-edge Opacity Micromap and Displaced Micro-Mesh Engines. These innovations enable even the most demanding games to simultaneously implement multiple ray tracing effects, and even full ray tracing, also known as path tracing, for unparalleled realism and immersion.

Perfect for Content Creators
The GeForce RTX 4060 family of GPUs comes backed by the NVIDIA Studio platform, which brings creators RTX acceleration and AI tools at a more accessible starting price. Serving livestreamers, video editors, 3D artists and others, the platform supercharges over 110 creative apps, provides lasting stability with NVIDIA Studio Drivers and includes a powerful suite of AI powered Studio software, such as NVIDIA Omniverse, Canvas and Broadcast.

Creators of many disciplines can benefit from new fourth-generation Tensor Cores, which provide a significant performance increase for AI tools compared with the last generation. Accelerated AI features allow creators to automate tedious tasks and apply advanced effects with ease.

3D modelers rendering high-resolution, ray-traced scenes can expect up to 45% faster performance than with the previous-generation GeForce RTX 3060 family. Adding AI-powered DLSS 3—including within Omniverse, a hub for interconnecting existing 3D workflows to replace linear pipelines with live-sync creation and real-time collaboration—greatly accelerates the viewport in real-time 3D rendering applications, enabling a more fluid editing experience with full lighting, materials and physics.

Broadcasters can use the eighth-generation NVIDIA video encoder, called NVENC, with best-in class AV1 hardware encoding, and benefit from 40% better encoding efficiency. Livestreams will appear as if bitrate was increased by 40%—a big boost in image quality for popular broadcast apps like OBS Studio. Broadcasters can also benefit from NVIDIA Broadcast and its set of AI effects that improve microphones and webcams, turning rooms into home studios.

Video editors can benefit from a host of AI tools like auto-reframe, smart object selection and depth estimation, now available in top applications such as Adobe Premiere Pro and DaVinci Resolve, and export in AV1 for reduced file sizes.

GeForce RTX Offers a Graphics Card for Every Kind of User
With this latest launch, the GeForce RTX 40 Series now has an option for every resolution and every user.

NVIDIA will celebrate the 4060 family's launch with 100 streamers, and give away 460 of the new cards to members of the gaming community as part of its "Summer of RTX" event. Learn more on the sweepstakes webpage.

Availability
The GeForce RTX 4060 Ti 8 GB will be available starting Wednesday, May 24, at $399. The GeForce RTX 4060 Ti 16 GB version will be available in July, starting at $499. GeForce RTX 4060 will also be available in July, starting at $299.

An NVIDIA Founders Edition design of the GeForce RTX 4060 Ti 8 GB will be available directly from NVIDIA.com and select retailers. Custom boards for the entire RTX 4060 family, including stock-clocked and factory-overclocked models, will be available from top add-in card providers such as ASUS, Colorful, Gainward, GALAX, GIGABYTE, INNO3D, KFA2, MSI, Palit, PNY and ZOTAC, as well as from gaming system integrators and builders worldwide.

The NVIDIA Presentation Follows.
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56 Comments on NVIDIA Announces GeForce RTX 4060 Family: RTX 4060 Ti, RTX 4060, Starting at $299, 16 GB Available

#51
wheresmycar
Rakhmaninov3Schit costs money
You said it!!

Problem is some of us are smart enough to make the right decisions and buying poop is not one of them lol (this is not targeted at the 60-class but speaking in general)
Posted on Reply
#52
ixi
Eva01MasterFinally, something on the sub-400 dollars category, let's see how well it performs.
So, 60 series on 70 series price, nice. I'm too old for this :D
Posted on Reply
#53
Taisho
ZareekFake frames versus real frames, what a joke.
Hey, you are wrong! What you meant is superior AI frames versus inferior "brute-force rendering". That's what Nvidia keeps saying at least.
Posted on Reply
#55
AusWolf
Rakhmaninov3What a bunch of negative Nellies! You also used to be able to get coffee, eggs, potatoes, your choice of breakfast meats and get change back from the nickel! I'd say PC people have it good, dip on over to any audio enthusiast hangout and see how ridiculous prices have gotten for them. Schit costs money. I think especially with DLSS on, these could make really good cards for the right people.
Not really when you can have a Radeon 6800 for the same price as the 4060 Ti.
Posted on Reply
#56
lilhasselhoffer
So...I have three things to say.

1) No, "things get more expensive" is not justification. Allow me to elaborate. Inputs into these processes absolutely get more expensive. Processes have high fallout, labor gets more expensive, and technologies take money to develop. That said, when critical components stagnate then these costs fail to account for the obvious decay in prices over time related to efficiencies and the volume of manufacture. Let me put it like this. If I wanted to farm chickens individually they'd be expensive. If I wanted to farm a dozen I'd have more costs, but my overhead per chicken decreases and buying stuff in bulk would further decrease the per chicken cost. If I then made an industrial farm I could pump chickens out at 1/7th the price of the individually raised chickens (per pound), but I'd have millions of dollars to recoup. Thing is, and 18+ month production cycle can make that easy...because as I pay more for farmhands I will pay less for everything else. How else do you think chicken is so cheap per pound?

2) I like the x40 performance named x50 with an x60 price tag comment. Thing is, the pricing here basically so Nvidia can develop software for their hardware that is stagnating. That isn't my theory, Nvidia already admitted they are a software company. It's funny that, it's almost like their business strategy was to start with artificial dividers at the top (where 4k is the driver), and push their pricing up one rung. They based new pricing off of the bad days of hardware availability, because if they never lowered the price then it "wasn't seen as gouging," but reaction to a market force. AMD didn't develop software as heavily, but they did focus on raster performance and giving consumers the biggest hardware bang for their dollar...which translated into using enormous amounts of cheap RAM chips to pad out their performance. I don't love AMD or Nvidia...but it seems like the difference between the two is how they extend their performance, without significant pushes in transistor density to simply brute force results. AMD went for RAM and Raster, Nvidia went for DLSS and Ray Tracing. I...applaud their desire to push the industry forward...but anything short of $1000 makes these benefits functionally detrimental to basic performance...which is a bad look.

3) I don't want a 4060, 4060ti, or a 4070. Nvidia has stated their future is software. That means all of these cards have no future,
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