Tuesday, September 19th 2023

Assassin's Creed Mirage PC Spec Requirements Revealed

Assassin's Creed Mirage launches on October 5 - and if you're looking forward to exploring ninth-century Baghdad on a PC, we've got a rundown of specifications to help you figure out the right settings to get the best possible experience out of your machine, as well as a list of additional features you can take advantage of provided you've got the right hardware.

As you experience the journey of Basim to become a Hidden One and undertake elaborate investigations and assassinations, you'll be able to immerse yourself in his world with an uncapped frame rate, even in 4K; simultaneously use a keyboard, mouse, and controller (or other inputs); and get a dazzling panoramic view with HDR as well as multi-monitor and widescreen support. You'll also be able to leverage features like Intel's AI-assisted XeSS Super Sampling, which upscales resolution while enabling hardware to pump out more frames per second; optimization for Intel Arc GPUs and 13th-generation CPUs; synchronize ambient lighting with the game's action using MSI's Mystic Light products; and even experience upper-body haptic feedback with the OWO Haptic Gaming System vest (which is also supported on consoles).
Play Assassin's Creed Mirage on PC and fully immerse yourself in 9th century Baghdad. Take advantage of INTEL technology to bring your gaming experience to the next level.


Here's a look at a few possible hardware configurations, and what performance specs to target with them (all require DirectX 12):

1080p, LOW PRESET, 30 FPS
  • CPU: Intel Core i7-4790K (Intel Core i5-8400 for Intel Arc with ReBAR) or AMD Ryzen 5 1600
  • GPU: Intel Arc A380 6 GB/NVIDIA GeForce GTX 1060 6 GB/AMD Radeon RX 570 4 GB
  • RAM: 8 GB (dual-channel mode)
  • OS: Windows 10/11
  • SSD Storage: 40 GB
1080p, HIGH PRESET, 60 FPS
  • CPU: Intel Core i7-8700K or AMD Ryzen 5 3600
  • GPU: Intel Arc A750 8 GB/NVIDIA GeForce GTX 1660 Ti 6 GB/AMD Radeon RX 5600 XT 6 GB
  • RAM: 16 GB (dual-channel mode)
  • OS: Windows 10/11
  • SSD Storage: 40 GB
1440p (2K), HIGH PRESET, 60 FPS
  • CPU: Intel Core i7-9700K or AMD Ryzen 7 3700X
  • GPU: Intel Arc A770 8 GB/ NVIDIA GeForce RTX 2070 8 GB/AMD Radeon RX 5700 XT 8 GB
  • RAM: 16 GB (dual-channel mode)
  • OS: Windows 10/11
  • SSD Storage: 40 GB
2160p (4K), ULTRA PRESET, 60 FPS
  • CPU: Intel Core i5-11600K or AMD Ryzen 5 5600X
  • GPU: NVIDIA GeForce 3080 10 GB/AMD Radeon RX 6900 XT 16 GB
  • RAM: 16 GB (dual-channel mode)
  • OS: Windows 10/11
  • SSD Storage: 40 GB
Assassin's Creed Mirage will launch on October 5, and is available for pre-order for PC via the Epic Games Store and the Ubisoft Store, as well as for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Amazon Luna. The game is also included on day one with a Ubisoft+ subscription.
Source: Ubisoft News
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33 Comments on Assassin's Creed Mirage PC Spec Requirements Revealed

#26
THU31
ARFUsual benchmarks like this one:
www.cpubenchmark.net/cpu.php?cpu=AMD+Ryzen+5+1600&id=2984
www.cpubenchmark.net/cpu.php?cpu=Intel+Core+i7-4790K+%40+4.00GHz&id=2275
These are not gaming benchmarks. Comparing synthetic performance doesn't make much sense.

Skylake quad cores were drastically faster than the Ryzen 1600 in many games. And Skylake was not a huge improvement over Haswell.
First gen Ryzens were not very good gaming CPUs. IPC was lower than Intel, and latency was significantly higher because of the CCX design.


And memory speed has a huge impact on performance when CPU-limited. It always has. Even DDR5 can make a big difference at high framerates and with ray tracing.
Posted on Reply
#27
theouto
ARFdual-channel memory requirement is absolute nonsense. I don't know who the clown is who invented this "requirement".
If you insist on running single channel memory, honestly your pc probably isn't a gaming pc, your pc will also yearn for death when doing anything slightly memory intensive.
I remember MW2019 stuttering to hell and back when running singe channel ram on my laptop (while running the highest textures), then I got a second stick and performance was vastly improved and the stuttering was completely eliminated
Posted on Reply
#28
Luke357
THU31These are not gaming benchmarks. Comparing synthetic performance doesn't make much sense.

Skylake quad cores were drastically faster than the Ryzen 1600 in many games. And Skylake was not a huge improvement over Haswell.
First gen Ryzens were not very good gaming CPUs. IPC was lower than Intel, and latency was significantly higher because of the CCX design.


And memory speed has a huge impact on performance when CPU-limited. It always has. Even DDR5 can make a big difference at high framerates and with ray tracing.
This, My old 4690K was faster than my buddies R5 1400 consistently. While typically newer AND more cores usually means better 1st gen Ryzen was definitely the exception.
Posted on Reply
#29
AnotherReader
THU31These are not gaming benchmarks. Comparing synthetic performance doesn't make much sense.

Skylake quad cores were drastically faster than the Ryzen 1600 in many games. And Skylake was not a huge improvement over Haswell.
First gen Ryzens were not very good gaming CPUs. IPC was lower than Intel, and latency was significantly higher because of the CCX design.


And memory speed has a huge impact on performance when CPU-limited. It always has. Even DDR5 can make a big difference at high framerates and with ray tracing.
First gen Ryzen didn't have lower IPC than Haswell, but it had relatively low clock speeds. Anandtech's bench has tests for many CPUs and the fairest one is SPEC as they use the same compiler for all CPUs. The 2400G is standing in for the first gen Ryzens even though it has a smaller L3. The scores are for SPEC 2017's gcc subtest. Skylake had better memory latency and that along with its higher clock speeds are the main reasons for it being faster than Ryzen 1 in games.


Posted on Reply
#30
john_
ARFIt's annoying that they always state far superior AMD parts, fo example Ryzen 5 1600 is 50% faster than Core i7-4790K.
While this is the truth, in this case if the game doesn't use more than 8 threads, it does make sense to put the 1600 in the same basket with the 4790K. Using the 1600 instead of 1500X that was mentioned or even 1200 (4 cores, 8 threads), makes sense because the 1600 is the most famous model, so maybe they used a model that people can easily identify without searching for specs. For example the 1200 that I mentioned is 4 cores, 4 threads, not 8 threads. The correct model in my example, should have been the Ryzen 5 1400.
Posted on Reply
#31
AsRock
TPU addict
PilleniusMCI kinda love how reasonable those requirements are.
What surprised me was how small the game is compared to others.

Probably be a year or so before i buy it as i will wait until the DLC's and sale is on.
Posted on Reply
#32
john_
Vya DomusAC games kind of all look the same for the past 5 years or so. That's not a surprise.
SN2716057Ah, they just remodeled Origins/Odyssey/Valhalla now in Baghdad. I will wait for the 50% discount.
AsRockWhat surprised me was how small the game is compared to others.

Probably be a year or so before i buy it as i will wait until the DLC's and sale is on.
Probably the above posts that I am also quoting should be a good speculation of what is happening. They take the game, change graphics and story, throw it out as a full new game and not as a DLC, make more money that way, by presenting the old one as a new game.

It's like PacMan in the 80s and all those versions of it that where just...PacMan with minimal changes and the same basic idea and gameplay!!!!
Posted on Reply
#33
THU31
john_Probably the above posts that I am also quoting should be a good speculation of what is happening. They take the game, change graphics and story, throw it out as a full new game and not as a DLC, make more money that way, by presenting the old one as a new game.
Isn't that what Nintendo's been doing for 30 years? Seems to be working for them. ;)
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