Tuesday, August 12th 2008

oZone3D.Net PhysX FluidMark v1.0.0 Benchmark Released

Now that the PhysX engine is a lot closer to every NVIDIA owner, new benchmarks designed to test these physics capabilities are unavoidable. First among many are the developers at oZone3D, releasing their first version of FluidMark, a physics benchmark based on NVIDIA's PhysX engine that measures the physics processing capabilities of CPUs, Ageia cards and OpenGL 2.0 compliant graphics card like NVIDIA GeForce 5/6/7/8/9/GTX200 (and higher), AMD/ATI Radeon 9600+, 1k/2k/3k/4k (and higher) or a S3 Graphics Chrome 400 series with the latest graphics drivers. This benchmark performs a fluid simulation by imitating the renderering of lava. Real physics parameters such as viscosity are used. SPH (Smoothed Particle Hydrodynamics) algorithm is enabled to increase the realism of the simulation. To test the FluidMark v1.0.0 please click here.
Source: oZone3D.Net
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28 Comments on oZone3D.Net PhysX FluidMark v1.0.0 Benchmark Released

#26
Mussels
Freshwater Moderator
Richieb0yits good but i dont think it stress the GPU(cuda) much

but the nvidia powerpack demos are cool and everthing runs fluid on the physx part

does some1 know any good full physx game dont give me UT3 b/c i have it on xbox and there arent many physx there
because UT3 on the xbox doesnt have it? lol. Its additional map packs that add the physx into UT3.

Edit: damn it, wile E beat me to it.
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#27
MilkyWay
x64 vista might be why its not working correctly

either way i have geforce ticked in my physx properties
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#28
Mussels
Freshwater Moderator
MilkyWayx64 vista might be why its not working correctly

either way i have geforce ticked in my physx properties
it works fine on both my systems in vista x64.

Make sure you have the right video drivers AND the right version of physX.
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