Tuesday, October 14th 2008

Microsoft Announces Silverlight 2

Microsoft Corp. today announced the availability of Silverlight 2, one of the industry’s most comprehensive and powerful solutions for the creation and delivery of applications and media experiences through a Web browser. Silverlight 2 delivers a wide range of new features and tools that enable designers and developers to better collaborate while creating more accessible, more discoverable and more secure user experiences.

Microsoft also announced further support of open source communities by funding advanced Silverlight development capabilities with the Eclipse Foundation’s integrated development environment (IDE) and by providing new controls to developers with the Silverlight Control Pack (SCP) under the Microsoft Permissive License.

“We launched Silverlight just over a year ago, and already one in four consumers worldwide has access to a computer with Silverlight already installed,” said Scott Guthrie, corporate vice president of the .NET Developer Division at Microsoft. “Silverlight represents a radical improvement in the way developers and designers build applications on the Web. This release will further accelerate our efforts to make Silverlight, Visual Studio and Microsoft Expression Studio the preeminent solutions for the creation and delivery of media and rich Internet application experiences.”

Silverlight adoption continues to grow rapidly, with penetration in some countries approaching 50 percent and a growing ecosystem that includes more than 150 partners and tens of thousands of applications. During the 17 days of the 2008 Olympics Games in Beijing, NBCOlympics.com, powered by Silverlight, had more than 50 million unique visitors, resulting in 1.3 billion page views, 70 million video streams and 600 million minutes of video watched, increasing the average time on the site (from 3 minutes to 27 minutes) and Silverlight market penetration in the U.S. by more than 30 percent. Broadcasters in France (France Televisions SA), the Netherlands (NOS), Russia (Sportbox.ru) and Italy (RAI) also chose Silverlight to deliver Olympics coverage online. In addition, leading companies such as CBS College Sports, Blockbuster Inc., Hard Rock Cafe International Inc., Yahoo! Japan, AOL LLC, Toyota Motor Corp., HSN Inc. and Tencent Inc. are building their next-generation experiences using Silverlight.

“CBS College Sports Network streams more than 20,000 hours of live content annually for our 150-plus college and university official athletic partners, so we demand that our video player environment be both consumer friendly and robust,” said Tom Buffolano, general manager and vice president, Digital Programming and Subscription, CBS Interactive-Sports. “Silverlight was the perfect choice to help develop and power our new, exclusive online collegiate sports experience, as it features the best price and performance of any streaming media solution on the market today. Silverlight also gives us the most flexibility in expanding the product in the future as we develop embeddable players and mobile platforms and explore new advertising integration opportunities.”

Highlights of new Silverlight 2 features include the following:
  • .NET Framework support with a rich base class library. This is a compatible subset of the full .NET Framework.

  • Powerful built-in controls. These include DataGrid, ListBox, Slider, ScrollViewer, Calendar controls and more.

  • Advanced skinning and templating support. This makes it easy to customize the look and feel of an application.

  • Deep zoom. This enables unparalleled interactivity and navigation of ultrahigh resolution imagery.

  • Comprehensive networking support. Out-of-the-box support allows calling REST, WS*/SOAP, POX, RSS and standard HTTP services, enabling users to create applications that easily integrate with existing back-end systems.

  • Expanded .NET Framework language support. Unlike other runtimes, Silverlight 2 supports a variety of programming languages, including Visual Basic, C#, JavaScript, IronPython and IronRuby, making it easier for developers already familiar with one of these languages to repurpose their existing skill sets.

  • Advanced content protection. This now includes Silverlight DRM, powered by PlayReady, offering robust content protection for connected Silverlight experiences.

  • Improved server scalability and expanded advertiser support. This includes new streaming and progressive download capabilities, superior search engine optimization techniques, and next-generation in-stream advertising support.

  • Vibrant partner ecosystem. Visual Studio Industry Partners such as ComponentOne LLC, Infragistics Inc. and Telerik Inc. are providing products that further enhance developer capabilities when creating Silverlight applications using Visual Studio.

  • Cross-platform and cross-browser support. This includes support for Mac, Windows and Linux in Firefox, Safari and Windows Internet Explorer.
Get Silverlight 2

Silverlight 2 will be available for download on Tuesday, Oct. 14, at http://www.microsoft.com/silverlight. Customers already using a previous version of Silverlight will be automatically upgraded to Silverlight 2.Source: Microsoft
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4 Comments on Microsoft Announces Silverlight 2

#1
lemonadesoda
Quite honestly, WHAT IS SILVERLIGHT? MS has failed to communicate what it is and what is does in simple terms. I dont want "its an enabler of blah blah experiences".

Is it a modern MS incarnation of "java" in .net clothes?
"We launched Silverlight just over a year ago, and already one in four consumers worldwide has access to a computer with Silverlight already installed,"
Oh, so it "talks back" to MS servers?!

No thanks.

CHALLENGE. Can someone explain what silverlight it in 3 sentences, and each sentence NOT more than 20 words. Winner gets a STAR THANKS
Posted on Reply
#2
btarunr
Editor & Senior Moderator
It's Microsoft's competition to Macromedia Adobe Flash/Shockwave.
Posted on Reply
#3
lemonadesoda
OK, only one sentence needed. You win the prize :toast:
Posted on Reply
#4
mlupple
MS is the only company with balls enough to try to compete with MACROMEDIA Flash.
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