Friday, June 5th 2009

NEC Delivers Unmatched Viewing Experience With 43-inch Seamless Curved Display

NEC Display Solutions of America, a leading stand-alone provider of commercial LCD displays and projectors, today announced the 43-inch NEC CRV43 ultra-widescreen specialty desktop display, designed for use in applications such as professional graphics, higher education, government, financial, command & control and home office.

The NEC CRV43 curved display can be seen at InfoComm 09 (Peerless Booth No. 5441) on June 17-19 at the Orange County Convention Center in Orlando, Florida.
The unique NEC CRV43 curved display provides a much wider field of view and greater dynamic range with its double WGXA resolution (32:10 aspect ratio). The user's taskbar is extended natively and setup is made easy to configure with one input. These features make it an ideal solution for simulation, digital imaging and command & control.

"The NEC CRV43 curved display provides an excitingly immersive viewing experience for any type of user," said Keith Yanke, Director of Product Marketing for NEC Display Solutions. "Its lightning-fast response time coupled with its seamless curved screen provides enhanced comfort, decreased frustration and increased productivity. The monitor eliminates the bezel and screen gap issues that have complicated users' work environments for years."

The NEC CRV43 curved display includes the following features:
  • Seamless curved screen, which eliminates bezel and screen gap issues for increased productivity and decreased frustration (according to Center for Human-Computer Interaction - Shupp et al, presented at Graphics Interface 2006)
  • 2880 x 900 double WXGA native resolution
  • 200 cd/m² brightness
  • 0.02ms Rapid Response
  • 10,000:1 contrast ratio
  • Wide color gamut with 100% coverage of sRGB and 99.3% coverage of Adobe RGB
  • Single link DVI-D and HDMI 1.3 input connectors
  • USB 2.0 connectivity for easy use of peripherals
  • Front panel controls
  • On Screen Display (OSD) and software-based GUI, which enables advanced display control options
The NEC CRV43 curved display is backed by a 3-year parts and labor warranty including the backlight and will be available for July 2009 shipment with estimated street price of $7,999.
Source: NEC
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58 Comments on NEC Delivers Unmatched Viewing Experience With 43-inch Seamless Curved Display

#26
Triprift
h3llb3nd4HOLY CRAP!!!!
Want!!
imagine having 2 of those side by side...
5600x900 pass.
Posted on Reply
#27
toyo
It says it's made for designers too. I wonder what type of panel it has... maintaining same color perception in all corners at this size could be something. And is it me or the thing is just very bulky? And of course, excuse me but where is the praised fullhd shizzle...
All in one this should be another fatal1ty piece of hardware at 8k... if I had these $ I'd be already ordering my i7 and 2 x gtx285 (+one cool system also, but I won't bore you to death with geek dreams) and keep the rest for the gtx 300 upgrade or 5870...
Posted on Reply
#28
zAAm
lemonadesodaThanks for the correction. Sorry, I dont pay much attention to screens with a lower resolution than my existing setups (2x 1600x1200 = 3200x1200 which beats 2880x900 any day).

@zAAm,

You need www.ultramon.com
Musselsultramon is pretty poor. I've heard people say displayfusion PRO is better.
Yup, I'm running DisplayFusion 3. You just can't see the taskbars because they are set to auto hide ;) Used to use Ultramon but it wouldn't set my wallpaper correctly in Win7.
Musselsget about 8 of them. surround yourself. build a keyboard rest on the arms of your chair. use cordless mouse and keyboard. spin in circles on office chair giggling.
lol, and then you'd have to crawl under them or something to get out. Unless you make a toilet seat chair. Then you imagine you're the architect and then get someone to throw food in from above.

Another problem with more than one of these is that it's shaped in a parabola rather than a semi-circle. So it won't fit together nicely... :(

EDIT: nvm, they fit pretty good next to each other ;) AND there's a space for you to get out as well!
Posted on Reply
#29
mabszy
Doesn't it seem a bit too wide for games? Probably made for architects, maya users.
Posted on Reply
#30
Wile E
Power User
Man, this was a great idea, that fell flat on it's face as soon as I saw the vertical resolution. 900 pix vertical is completely useless.
Posted on Reply
#31
lemonadesoda
^ yeah, people will complain about wallh4ck if you can see behind you etc. LOL

Ultramon works brilliantly for me. But I'll look into displayfusion PRO since you recommend it.

Wallpaper? That's for girls. Dark grey-blue screens, only icons, that much more S:E:R:I:O:U:S
Posted on Reply
#32
Weer
Uh... yeah.

I'd rather have 4960x1600. Also, my displays are 60 inches together.
If anyone is wondering why the resolution is so low - it's because you can't transfer much more data on a single cable. Dot pitch 0.360?! That's about as bad as on an TV. A monitor that is almost not use-able for a computer.. and that's the only thing it can ever support.

And I rather like the bars separating the monitors. That way, I can have things run independently and full-screen.

Also, 0.02ms? Even SED's don't take it down lower than 1ms. That's not even a joke.. but it IS funny.
Posted on Reply
#33
zAAm
WeerUh... yeah.

I'd rather have 4960x1600. Also, my displays are 60 inches together.
If anyone is wondering why the resolution is so low - it's because you can't transfer much more data on a single cable. Dot pitch 0.360?! That's about as bad as on an TV. A monitor that is almost not use-able for a computer.. and that's the only thing it can ever support.

And I rather like the bars separating the monitors. That way, I can have things run independently and full-screen.

Also, 0.02ms? Even SED's don't take it down lower than 1ms. That's not even a joke.. but it IS funny.
Yeah, also noticed the dot pitch. It's horrible. You wouldn't be able to sit close to the thing, destroying the whole "immersion" factor they are trying market it with.
Posted on Reply
#34
Mussels
Freshwater Moderator
lemonadesoda^ yeah, people will complain about wallh4ck if you can see behind you etc. LOL

Ultramon works brilliantly for me. But I'll look into displayfusion PRO since you recommend it.

Wallpaper? That's for girls. Dark grey-blue screens, only icons, that much more S:E:R:I:O:U:S
with the exception of the windows 7 beta fish and the amusement it provides me, i stick with solid black backgrounds.
Posted on Reply
#35
Weer
zAAmYeah, also noticed the dot pitch. It's horrible. You wouldn't be able to sit close to the thing, destroying the whole "immersion" factor they are trying market it with.
God! It would be like using a resolution of 1680x1050 on my 30 inch monitor!
Posted on Reply
#36
AsRock
TPU addict
Wile EMan, this was a great idea, that fell flat on it's face as soon as I saw the vertical resolution. 900 pix vertical is completely useless.
Yeah i did not like the 900pix either lol.. give me narrow vision.. IF i was going spend any thing near that much i'd get a Misibushi.
Posted on Reply
#37
Unregistered
Im sure Alienware were going to release something like this, what, 3 years ago? :wtf:
#38
Triprift
I remember something like that with the same res.
Posted on Reply
#39
Random Murderer
The Anti-Midas
ZoneDymoHey this is the Alienware monitor!
my thoughts exactly when i first saw it. even the bezel is exactly the same, makes me think either alienware didn't patent it fast enough or they're subcontracting it out.
ZoneDymoAlso what games support such a res?
I would not mind getting the new Philips 21:9 tv, but I think VERY little games support it.
in 90% of games, even if a res is not in the in-game options, you can force it somehow.
just don't try running it on an ea game. ea still says anything but 4:3 res is "unusual" and they're not programming their games for widescreens. bastards.

www.widescreengamingforum.com/wiki/index.php?title=Main_Page
Posted on Reply
#40
Triprift
Good example Battlefield 2 bah.
Posted on Reply
#41
Mussels
Freshwater Moderator
4:3 is normal, 16:9 is "cheating" and "gives an unfair advantage"
oh except their new games support 16:9 without cropping/stretching.
What does this mean? it means EA dont want to pay anybody to update their bloody games.
Posted on Reply
#42
PCpraiser100
Damn, I love it when NEC thinks different from the pack!:laugh:
Posted on Reply
#44
Weer
SasquiYea, same opinion here about the 900 pixel height. My guess is that in 5 years, we'll see OLED versions built on flexible substrates, where you can bend the screen to the radius of your liking.

www.oled-display.net/images/flexible/FDC-OLEDDisplay.jpg

Source: www.oled-display.net/technology/flexible-oled

Also look at this: www.youtube.com/watch?v=JFDyWGstZ-g
And in 20 years, we'll have 80" versions of that with 3D and a 4960p resolution that run for 200$. You'd pin it to the wall using nails like a poster.
Posted on Reply
#45
a_ump
SasquiYea, same opinion here about the 900 pixel height. My guess is that in 5 years, we'll see OLED versions built on flexible substrates, where you can bend the screen to the radius of your liking.

www.oled-display.net/images/flexible/FDC-OLEDDisplay.jpg

Source: www.oled-display.net/technology/flexible-oled

Also look at this: www.youtube.com/watch?v=JFDyWGstZ-g
i remember watching something bout flexible screens a while ago on discovery or the science channel, but anyway it seems they've come a good way since i watch that, i don't remember them showing colors on the ones in the show, but i bet those screens are faulty as hell right now :P probly a 50hr lifespan lol

and i agree with everyone else, it is WAY overpriced for that resolution, i'm sure it takes some work to manufacture that monitor compared to the avg rectangular one, but no where near enough to warrant the 8K price tag. If it was say $1,999-2,499 then i'd say it's worth it to some people. And yea that vert resolution of 900 blows. I put my 22in at 1440x900 just to compare to my bros 1440x900 on his 19", and i didn't like it at all so i can't imagine it looking to great on a larger screen. I don't believe that response time lol they much be using something new like WTW instead of BTB/GTG or something lol(dunno if WTW would be better:laugh:)
Posted on Reply
#46
Unregistered
PCpraiser100Damn, I love it when NEC thinks different from the pack!:laugh:
far from different, this idea has been floating around for years.
#47
Triprift
I think he was being sarcastic Kyle. :p
Posted on Reply
#49
AsRock
TPU addict
Random Murderermy thoughts exactly when i first saw it. even the bezel is exactly the same, makes me think either alienware didn't patent it fast enough or they're subcontracting it out.



in 90% of games, even if a res is not in the in-game options, you can force it somehow.
just don't try running it on an ea game. ea still says anything but 4:3 res is "unusual" and they're not programming their games for widescreens. bastards.

www.widescreengamingforum.com/wiki/index.php?title=Main_Page
Try uniws, well it worked for me with TW08 :).. I'll add some pics in a min.

I made a thread on it as i thought that be a better idea.. :)

forums.techpowerup.com/showthread.php?p=1417550&posted=1#post1417550
Posted on Reply
#50
Lozza
For questions on specs and response time, I think it's a DLP not an LCD.
Posted on Reply
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