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Next gen consoles will ALL use AMD GPU

TheMailMan78

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You meen like how they code Cell on PC? A CPU that has an architecture thats fuck all like anything on PC, Seriously get a clue.

They're not going to pick hardware to make porting easier to other machines.

Now the cell owns everything on the PC? :laugh:
 
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yet Apple went from IBM to intel just recently

fair dos ive no ps3 thought it was 6 total one disabled but same shit diff no, 8 with one disabled wtf

A fully active Cell has 8 SPE's and a PowerPC core.

PS3's Cell has had one SPE disabled to help with yeilds which leaves 7 SPE's and one PowerPC core.
 
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I suggest you (anyone thinking it's good to switch from POWER to x86) read this:
Analysis: x86 Vs PPC


How hot do you think an APU designed strictly for a console is gonna be? If they can be cooled in a laptop then a console is cake.
Very, imagine a 2+ GHz quad-core CPU and HD 5670 or HD 5770 crammed into the same space. PS4 is likely to have more than that even.
 
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Very, imagine a 2+ GHz quad-core CPU and HD 5670 or HD 5770 crammed into the same space. PS4 is likely to have more than that even.

You really think they'll just stick a 45nm GPU inside a new console when a 28nm process will mature by then?
 

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You're an idiot and have no idea what you're talking about.

Actually I do know what I am talking about. The only thing good about the Cell is the DSP. Everything else pretty much sucks.

I suggest you (anyone thinking it's good to switch from POWER to x86) read this:
Analysis: x86 Vs PPC



Very, imagine a 2+ GHz quad-core CPU and HD 5670 or HD 5770 crammed into the same space. PS4 is likely to have more than that even.

True. Very true. However the first gen of the APU is already running DX11 with very good frame rates. Things will get cooler and quicker. APU is heading for laptops and tablets soon. Once it does the heat will be so small it would be dumb NOT to go APU.
 
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Actually I do know what I am talking about. The only thing good about the Cell is the DSP. Everything else pretty much sucks.

But back in the day it was a very very powerful CPU, Infact when it comes to running graphicical tasks it can hold it's own with the best PC CPU's.

IBM and Sony have gone quite a few Cell revisions since PS3 launched and added better performance on top.
 

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You really think they'll just stick a 45nm GPU inside a new console when a 28nm process will mature by then?
Consoles are always behind in manufacturing process because they need massive production runs for launch.

Not to mention, requirements change. PS3/Xbox360 struggle at 1080i, nevermind 1080p and that is going to be expected of the next generation. A 45nm-processor (what they are using now) is simply inadequate for the constantly evolving needs. Lower processes help but it still going to run hot.
 
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A fully active Cell has 8 SPE's and a PowerPC core.

PS3's Cell has had one SPE disabled to help with yeilds which leaves 7 SPE's and one PowerPC core.

thanks for telling me that again i had failed to read it stated earlier:rolleyes: i do not have a ps3 or any console but yall be wrong APPLE used IBM power PC chips now use SB intel their is no issue thats an issue if millions of pounds are involved :banghead: your so confident bout cell use, when its an effin rumour, nugget im only sayin nowts set in stone yet

lmao the ps3 has a blue ray player and it dosnt struggle with 1080i or 1080p it IS slower but ANY gfx card or console would be given the higher workload.
 
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thanks for telling me that again i had failed to read it stated earlier:rolleyes: i do not have a ps3 or any console but yall be wrong APPLE used IBM power PC chips now use SB intel their is no issue thats an issue if millions of pounds are involved :banghead: your so confident bout cell use, when its an effin rumour, nugget im only sayin nowts set in stone yet

I hate consoles, Not owned one since PS2 was king.....

Jaggie, shimmery console image quality...Ewwww
 

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But back in the day it was a very very powerful CPU, Infact when it comes to running graphicical tasks it can hold it's own with the best PC CPU's.

IBM and Sony have gone quite a few Cell revisions since PS3 launched and added better performance on top.

5 years ago.....Used a Sandy yet?

Dude the Cell was an over hyped piece of shit. Still is. Its fanboy fodder.
 
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Consoles are always behind in manufacturing process because they need massive production runs for launch.

Not to mention, requirements change. PS3/Xbox360 struggle at 1080i, nevermind 1080p and that is going to be expected of the next generation. A 45nm-processor (what they are using now) is simply inadequate for the constantly evolving needs. Lower processes help but it still going to run hot.

When they laucnhed 1080p TV's were either not widespread or were to expensive.

Heck in the UK 1080p was still for the mega rich at the time of PS3's release.

iirc Sony have there own fab labs and could easily handle fabbing 32nm parts.
 

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Few engines use 4 SPEs, nevermind 7. SPEs are a PITA to code for and Sony is likely to return to the POWER architecture which is easier to handle (it's more intelligent in delegating tasks).
 
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Heck in the UK 1080p was still for the mega rich at the time of PS3's release.

A ps3 was for the mega rich when they came out:D
 

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When they laucnhed 1080p TV's were either not widespread or were to expensive.

Heck in the UK 1080p was still for the mega rich at the time of PS3's release.

iirc Sony have there own fab labs and could easily handle fabbing 32nm parts.

It upscales to 1080i now. It cant even do that natively.
 
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5 years ago.....Used a Sandy yet?

Dude the Cell was an over hyped piece of shit. Still is. Its fanboy fodder.

Dude SB is an interger monster but most graphical tasks are floating point based and Cell is much better suited then SB.

Maybe you should try reading up on what develpers are actually running on Cell.

A few of the newer games are doing full ML-Anti-aliasing on the SPE's with full culling, Physics, Lighting calculations and other very intensive lighting simulations.

Most PC CPU's would not be able to handle all of that.

As a normal CPU Cell is old hat but pull your head out of PC's arse and give credit were credit's due.
 
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It upscales to 1080i now. It cant even do that natively.

Because it's doesn't have a true scaler chip like 360 does.

But it still has more native 1080 games then 360 does.
 
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Well tbh the xbox 360S has a sort of APU with the cpu and gpu on die.
I could see PS4 being nvidia to keep some sort of backwards compatibility but my guess is its more to do with what cpu they use which i think is a modified or upgraded cell.

APU works on a system like this since you dont upgrade, on a pc i want the ability to change whatever i want.
 

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Well tbh the xbox 360S has a sort of APU with the cpu and gpu on die.
I could see PS4 being nvidia to keep some sort of backwards compatibility but my guess is its more to do with what cpu they use which i think is a modified or upgraded cell.

APU works on a system like this since you dont upgrade, on a pc i want the ability to change whatever i want.

Exactly. Its only a matter of time before the merge.
 
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When they laucnhed 1080p TV's were either not widespread or were to expensive.

Heck in the UK 1080p was still for the mega rich at the time of PS3's release.

iirc Sony have there own fab labs and could easily handle fabbing 32nm parts.
Even if 1080p were widespread, they wouldn't support it because of the costs in terms of GPU and memory (which translates to heat, money, and power consumption). PS3 was already costing Sony hundreds of dollars more per console to manufacturer than people were willing to pay. It would have even been worse. Not to mention, the Xbox360 was plagued with heat issues without the more potent hardware.


MCM is not an all-in-one processor. It's a discreet GPU and CPU on the same chip, not die.
 
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Dude SB is an interger onsters but most graphical tasks are floating point based and Cell is much better suited then SB.

Maybe you should try reading up on what develpers are actually running on Cell.

A few of the newer games are doing full ML-Anti-aliasing on the SPE's with full culling, Physics, Lighting calculations and other very intensive lighting simulations.

Most PC CPU's would not be able to handle all of that.

your describing why Bulldozer (trinity) will be the perfect console Processor there arent you,:D
256 or 2x 128 bit FPU (per core) plus 400-800 maybe more shaders with single and dual core gfx with possibly GCU instead of vliw4 or 5 shaders.

now that you mention it ALL 3 WILL BE TRINITY based or derived APUS imho well more ridiculous guess:D
 
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Even if 1080p were widespread, they wouldn't support it because of the costs in terms of GPU and memory (which translates to heat, money, and power consumption). PS3 was already costing Sony hundreds of dollars more per console to manufacturer than people were willing to pay. It would have even been worse. Not to mention, the Xbox360 was plagued with heat issues without the more potent hardware.

You can support 1080p on any hardware, It just depends on wheater you think the decreased game resources is worth it.
 
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Few engines use 4 SPEs, nevermind 7. SPEs are a PITA to code for and Sony is likely to return to the POWER architecture which is easier to handle (it's more intelligent in delegating tasks).

As a member of Beyond3D, A forum that has quite a few console developers registered giving tech talk on game engines I can say with 100% FACT that all the above is a load of shit.
 
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Well i remember a few years ago they said they where keeping cell for the PS4 which i can believe i mean they can modify or upgrade that to get more performance but it really depends on how much RAM they use and what gpu core they go with. I say RAM because at the start of the PS3 and 360 life the RAM was fine but it really has limited developers later on like how they said they had to take out features in crysis 2 for consoles due to RAM limitations.
 

Frick

Fishfaced Nincompoop
Joined
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As a member of Beyond3D, A forum that has quite a few console developers registered giving tech talk on game engines I can say with 100% FACT that all the above is a load of shit.

Links and links please.
 
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