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World Of Tanks

Discussion in 'Games' started by ivicagmc, Aug 12, 2011.

  1. KingPing

    KingPing

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    Totally forgot, my bad.:p


    I bought the Jagdtiger 8.8cm. Great tank, fun to play and earns a lot of cash, the rounds are dirt cheap also. I though the 88mm L71 will handicap the tank, but it totally compensates with the insane RoF. I'm glad i bought it, because the Dicker Max was a total let down, it earns to little, the rounds cost to much, the gun is unreliable at long ranges (this virtually kills it) and the MM is a SoB with this tank.
  2. Tatty_One

    Tatty_One Senior Moderator Staff Member

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    Funnily enough I killed a JT 8.8 last night in my first game with the T71, to be honest the JT was too far forward which made it easier for me, I rushed it head on, I took one shot to the front, rammed it in its side and then my 6 shot loader killed it off, all in about 15 seconds and it was on 100% when I started :)
  3. Fourstaff

    Fourstaff Moderator Staff Member

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    Lets compare VK3601 and (my) Tiger:

    Guns:
    Vk3601: 88/56
    Tiger: 88/71 (better), but currently 88/56, so draw

    Armour
    VK3601: 100/60/60, 100/80/80
    Tiger: 100/82/82, 82/82/65 slightly better sides, but hull down (which you should with paper armour) VK3601 better

    Performance
    VK3601: 760hp, 40km/h, 15.4hp/t, 24deg/s, turret 26deg/s
    Tiger: 1350hp, 30km/h, 11.1hp/t, 22deg/s, 23 deg/s. Hands down VK wins other than health

    So how is Tiger an upgrade to VK3601? The only two advantage is the 88/71 and more hp, but its worse in every other metric. HP and better gun is negated by the existence of Tiger P, and also tier 9 tanks. This kitten is one sad pile of metal :<
  4. Tatty_One

    Tatty_One Senior Moderator Staff Member

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    Simple answer? ...... you cannot go by armour thickness alone sadly, it's composition and angle that need to be factored also, so thinner armour can bounce many more rounds than thicker depending on the type, angle and composition, otherwise you would think that a round with 239mm pen (IS3's BL9) would penetrate ANY armour of lesser thickness (range dependant) but it's simply not the case.
    The hilarous thing was, I bounced a T92 Tier 8 arty round off a Panther once!
  5. Fourstaff

    Fourstaff Moderator Staff Member

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    On paper at least the Tiger is not much better than the 3601H. In practice, its even worse :<

    I will make my final conclusion when I get the 88/71 and the top engine with a good set of crew, but for now its a declawed kitten.
  6. entropy13

    entropy13

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    In practice, the Tiger is still better than the VK 3601H. But the matchmaker is unforgiving on the Tiger.
  7. Fourstaff

    Fourstaff Moderator Staff Member

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    I can probably do as well as Tiger P (about 53%) once I unlock the top gun, but damn the 88/56 is almost useless against IX vehicles, and with poor scouting it can be relatively difficult to flank without exposing to great risks. It even struggles against XIII opponents.
  8. entropy13

    entropy13

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    Tank check! lol

    | T28 Prototype, T26E4 Super Pershing, T29, T14, M7 Priest, M37, T18, T1E6 | Pz. VI Tiger, Hummel, StuG III, T-25 | M5A1 Stuart |
    | ELC AMX, Somua SAu-40, FCM36 PaK40 | IS-7, IS-3, T-150, Churchill III, Matilda IV, SU-85B, SU-18 | Cromwell, Churchill I |
  9. Tatty_One

    Tatty_One Senior Moderator Staff Member

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    If I remember back to my very old Tiger days, a VK's 88mm gun cannot pen the front armour of the Tiger, I remember on lots of occasions in the VK have to run away because I just was not stopping them advancing on me.


    What no T71...... you don't know what you are missing!
  10. Fourstaff

    Fourstaff Moderator Staff Member

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    Leopard, Pz IV, VK3601, Tiger, Tiger P, StuG III, Grille

    Currently using PzIV and VK3601 to farm credits for Tiger, Tiger P can take care of itself.
  11. KingPing

    KingPing

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    The problem with the Tiger is that it should be one tier lower, the IS2 didn't came out until mid/late 1943, and the T29 didn't even left the prototype stage in 1945. In fact this tanks were developed as a response to the Tiger, and should theoretically fight the Tiger II.

    Anyway, get the top engine and the 88mm L/71, it gets better once you have those but expect pain and frustration. The Tiger requires a lot of skill and a trained crew with 2 or 3 perks/skills to reach it's full potential.
  12. Fourstaff

    Fourstaff Moderator Staff Member

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    I have enough experience with playing Tiger P, I suspect Tiger should be played more or less the same way (minus the godlike front armour).
  13. KingPing

    KingPing

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    IMO it's way different. You have much more mobility, crap armor, great acceleration and engine power.
  14. Fourstaff

    Fourstaff Moderator Staff Member

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    Same guns, when you are in the bottom tier everything penetrates you, when you are in the top tier you still need to move around cautiously. The only difference is that you can and should actively relocate the Tiger, whereas its not always possible with the Tiger P.
  15. entropy13

    entropy13

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    [​IMG]
    [​IMG]
  16. johnspack

    johnspack

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    Why not.. installing it now. See if I can figure it out.
  17. burebista

    burebista

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    Welcome man.
    It's not hard, just take it easy and in low tiers try as many nations/tanks/SPG's/TD's as you can to make an idea about game and different playing styles divided by nations and classes.
    Keep in mind just some general advices:
    - training crew - 50% is bad, 75% is somehow decent, 100% with some secondary skills is uber.
    - learn maps
    - learn tanks weakspots
    - equip tank with modules/consumables

    In the first tiers all above doesn't matter much but starting from Tier 5 you should begin to take care of your crews/tanks.

    Have fun.
  18. entropy13

    entropy13

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    Strategy really is the great equalizer.

    9 of us with 47-49% winrate, one with 50% winrate, two with 52% winrate, one with 54% winrate, one with 56% winrate, and one with 59% winrate.

    We're up against 15 with at least 52% winrate, with one being 69% and another being 67%.
  19. johnspack

    johnspack

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    Heh, first time out today. As we Canadians say, I blowed up real good! Guess I just have to keep trying....
  20. johnspack

    johnspack

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    Okay, now have 7k in credits. Also says I have 2 gold stars to convert experience and 85 non gold stars for research... what does this stuff mean?
  21. entropy13

    entropy13

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    'Non-gold stars' are undistributed XP, exclusive for each tank. 'gold stars' are free XP, which can be used for researching anything on any tank possible. 5% of every XP you earn in every match is turned into free XP (this is not deducted from the XP you earn, so the undistributed XP is not 95% but rather still 100%).

    And since you're Canadian, the map 'Serene Coast' (you'd most likely first encounter it in Tier III) is actually Canada.
  22. johnspack

    johnspack

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    So I'm gathering applying research to a tank will improve it?
  23. entropy13

    entropy13

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    Yes, researching the 'modules' and buying them are essentially upgrades on the tanks. Doing so also would unlock the next tier of tanks in the tech tree.
  24. johnspack

    johnspack

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    Actually having fun with this... I might actually buy into it. Very well done, and lots of action. Almost as much fun as ROF!
  25. johnspack

    johnspack

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    Well, it's certain now. I either want to form a clan, which is doable, or join one. Not sure yet. Will be buying advanced crap... waiting for my paypal to load up.

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