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Intel GMA X4500M
- Graphics Processor
- Eaglelake
- Cores
- 80
- TMUs
- 10
- ROPs
- 1
- Memory Size
- System Shared
- Memory Type
- System Shared
- Bus Width
- System Shared
Recommended Gaming Resolutions:
-
640x480
-
1280x720
-
1366x768
The GMA X4500M was a mobile integrated graphics solution by Intel, launched on October 1st, 2008. Built on the 65 nm process, and based on the Eaglelake graphics processor, the device supports DirectX 10.0. Since GMA X4500M does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 80 shading units, 10 texture mapping units, and 1 ROP. The GPU is operating at a frequency of 400 MHz.
Its power draw is rated at 13 W maximum.
Graphics Processor
- GPU Name
-
Eaglelake
- Architecture
- Generation 5.0
- Foundry
- Intel
- Process Size
- 65 nm
- Transistors
- unknown
- Die Size
- unknown
Clock Speeds
- GPU Clock
- 400 MHz
- Memory Clock
-
System Shared
Memory
- Memory Size
-
System Shared
- Memory Type
- System Shared
- Memory Bus
-
System Shared
- Bandwidth
-
System Dependent
Render Config
- Shading Units
-
80
- TMUs
-
10
- ROPs
-
1
- Execution Units
-
10
Theoretical Performance
- Pixel Rate
-
400.0 MPixel/s
- Texture Rate
-
4.000 GTexel/s
- FP32 (float)
-
64.00 GFLOPS
Board Design
- Slot Width
- IGP
- TDP
- 13 W
- Outputs
- Portable Device Dependent
Graphics Features
- DirectX
- 10.0
- OpenGL
-
2.0
- OpenCL
- N/A
- Vulkan
- N/A
- Shader Model
- 4.0
Eaglelake GPU Notes
B43, G41, G43, G45, Q43 and Q45 Chipsets |