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Intel G31

Intel G31 Image
The G31 was a mobile n integrated graphics solution by Intel, launched in May 2007. Built on the 90 nm process, and based on the GMA 3100 graphics processor, the card supports DirectX 9.0c. It features 8 pixel shaders and 1 vertex shaders, 8 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 400 MHz.
Its power draw is rated at 13 W maximum. G31 is connected to the rest of the system using a PCIe 1.0 x16 interface.

Graphics Processor

GPU Name: GMA 3100
Process Size: 90 nm
Transistors: unknown
Die Size: unknown

Graphics Card

Released: May 9th, 2007
Production Status: End-of-life
Bus Interface: PCIe 1.0 x16

Clock Speeds

GPU Clock: 400 MHz
Memory Clock: System Shared


Memory Size: System Shared
Memory Type: System Shared
Memory Bus: System Shared
Bandwidth: System Dependent

Render Config

Pixel Shaders: 8
Vertex Shaders: 1
TMUs: 8
ROPs: 1
Pixel Rate: 0.400 GPixel/s
Vertex Rate: 0.1000 GVertices/s
Texture Rate: 3.20 GTexel/s

Board Design

Slot Width: IGP
TDP: 13 W

Graphics Features

DirectX: 9.0c
OpenGL: 2.0
OpenCL: n/a
Shader Model: 3.0


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