AMD Wii U GPU
Graphics Processor
| GPU Name: | Latte |
|---|---|
| Process Size: | 40 nm |
| Transistors: | 716 million |
| Die Size: | 118 mm² |
Graphics Card
| Released: | Nov 18th, 2012 |
|---|---|
| Production Status: | Active |
| Bus Interface: | PCI |
Clock Speeds
| GPU Clock: | 550 MHz |
|---|---|
| Memory Clock: |
800 MHz
3200 MHz effective |
Memory
| Memory Size: | 1024 MB |
|---|---|
| Memory Type: | GDDR5 |
| Memory Bus: | 64 bit |
| Bandwidth: | 25.6 GB/s |
Render Config
| Shading Units: | 320 |
|---|---|
| TMUs: | 16 |
| ROPs: | 8 |
| Compute Units: | 4 |
| Pixel Rate: | 4.40 GPixel/s |
| Texture Rate: | 8.80 GTexel/s |
| Floating-point performance: | 352.0 GFLOPS |
Reference Board
| Slot Width: | IGP |
|---|---|
| TDP: | 45 W |
Graphics Features
| DirectX: | None |
|---|---|
| OpenGL: | unknown |
| OpenCL: | n/a |
| Shader Model: | 5.0 |
Latte GPU Notes
| Wii U GPU |