Wednesday, August 21st 2013

Corsair Unveils the Force LS Series Solid State Drives

Corsair has today announced a new addition to its solid state drive offer, the Force LS Series models which are powered by a Phison controller and make use of Toshiba MLC NAND Flash memory. These SSDs have a 2.5-inch form factor (7 mm high), SATA 6.0 Gbps connectivity, TRIM support, and deliver sequential read/write speeds of up to 560/535 MB/s.

The Force LS SSDs are backed by a three-year warranty and come in 60 GB ($70), 120 GB ($110) and 240 GB ($200) capacities.
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14 Comments on Corsair Unveils the Force LS Series Solid State Drives

#1
Prima.Vera
I think is time for some more PCIe SSDs. This is getting ridiculous. Already ALL new released SATA 3 drives are capped to max ~550MB/s, and this is going on for a couple of years now.
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#2
Aquinus
Resident Wat-man
Prima.VeraI think is time for some more PCIe SSDs. This is getting ridiculous. Already ALL new released SATA 3 drives are capped to max ~550MB/s, and this is going on for a couple of years now.
Why? Even in RAID-0 1GB/s doesn't make the computer feel any more responsive unless your copying files or doing something that demands a ton of I/O.
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#3
Prima.Vera
AquinusWhy? Even in RAID-0 1GB/s doesn't make the computer feel any more responsive unless your copying files or doing something that demands a ton of I/O.
Are you serious ?? Don't tell me that you forgot that the SSD is still the SLOWEST component of a PC/Laptop ??!?

P.S.

Play Skyrim or Mass Effect 3 with Ultra-textures at 4096x4096 and tell me about the loading times... ;)
Rest my case.
Posted on Reply
#4
BarbaricSoul
Uh, what monitor are you using that is capable of 4096x4096 resolution?
Posted on Reply
#5
Sinzia
BarbaricSoulUh, what monitor are you using that is capable of 4096x4096 resolution?
That's the res of the textures, not of the monitor.

The higher res on a texture, the better the "item" in game looks: armor, weapons, even the ground.

Think high-res texture pack.
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#6
RCoon
SinziaThat's the res of the textures, not of the monitor.

The higher res on a texture, the better the "item" in game looks: armor, weapons, even the ground.

Think high-res texture pack.
Think 4K textures.
Posted on Reply
#7
Jorge
PCIe SSDs will be taken over the marketplace in the next two years as they are cost effective to produce and have much higher throughput. Obviously their advanatge is only when data needs to be written or read so system gains are based on individual usage.
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#8
RejZoR
Prima.VeraAre you serious ?? Don't tell me that you forgot that the SSD is still the SLOWEST component of a PC/Laptop ??!?

P.S.

Play Skyrim or Mass Effect 3 with Ultra-textures at 4096x4096 and tell me about the loading times... ;)
Rest my case.
Good game engines stream the texture data so thy don't even need to load levels apart from first time you run the game. So, SSD's become a bit less important...
Posted on Reply
#9
Prima.Vera
RejZoRGood game engines stream the texture data so thy don't even need to load levels apart from first time you run the game. So, SSD's become a bit less important...
The most used engines currently on the market, Unreal Engine 3, HeroEngine or Frostbite Engine, are all streaming textures and data at the beginning of every level, and the higher settings you have the longer it takes for the game to load. I'm speaking from experience here...
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#10
Aquinus
Resident Wat-man
Prima.VeraAre you serious ?? Don't tell me that you forgot that the SSD is still the SLOWEST component of a PC/Laptop ??!?
...or maybe because it doesn't need to be? Also just because it is the slowest does not mean that it is inadequate. Also mass storage is always slower than other components that are closer to the CPU in the memory hierarchy.
Prima.VeraPlay Skyrim or Mass Effect 3 with Ultra-textures at 4096x4096 and tell me about the loading times...
Rest my case.
You mean when you have to load 2gb worth of textures? 2 seconds vs 4 seconds assuming only disk I/O? Yes, that makes all the difference since you load games more often than you're playing them. :slap:

Most users aren't playing Skyrim or Mass Effect 3, let alone with 4k textures. There is also a point of diminishing returns. Also I think you would be surprised how much time is spent not actually doing disk I/O when you have an SSD and that most of the time you spend "waiting" is setting up the state of the game and processing anything that needs to be done before hand.

Adding an SSD makes I/O a much smaller bottleneck and when it's not the limiting factor, you're just wasting your money if your only goal is performance.
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#11
NeoXF
To Hell with the speed or the I/O... why aren't SSDs dropping in price anymore? :|
Posted on Reply
#12
Athlon2K15
HyperVtX™
NeoXFTo Hell with the speed or the I/O... why aren't SSDs dropping in price anymore? :|
artificial flash shortage
Posted on Reply
#13
Aquinus
Resident Wat-man
NeoXFTo Hell with the speed or the I/O... why aren't SSDs dropping in price anymore? :|
This! I would like to be able to buy 4TB of SSD storage for less than 4,000 USD. :banghead:
Posted on Reply
#14
buildzoid
AquinusThis! I would like to be able to buy 4TB of SSD storage for less than 4,000 USD. :banghead:
You already can the crucial m500 960gb cost sub 700$
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