News Posts matching #Season of Blood

Return to Keyword Browsing

Diablo IV: Vessel of Hatred Expansion Announced at BlizzCon 2023

On November 3, Diablo general manager Rod Ferguson and production directors Tiffany Wat and Chris Wilson took the stage at BlizzCon's opening ceremony to recap the plethora of quality-of-life updates released for Diablo IV since Season of Blood began on October 17, and to provide a glimpse at the fiendish adventures coming to Diablo IV. For our first Expansion, you'll be taken somewhere more sinister than ever before—a place where hatred's influence continues to strangle Sanctuary into submission…

Vessel of Hatred continues the grim tale that began in Diablo IV, as you learn the fate of the prime evil Mephisto and his demonic plans for Sanctuary. To do that, you'll be visiting a region new to Diablo IV, known by the locals as Nahantu. With this continuation of the campaign's story comes new ways to play, new evils to vanquish, and a brand-new Class never before seen in the Diablo universe. Vessel of Hatred releases late next year, and we can't wait to share more about it with you next summer.

Diablo IV's Future to be Discussed at BlizzCon '23 Campfire Chat

Sanctuary beckons you forth, wanderer. On November 4, at 2:30 pm PDT, a glimpse into the future of Diablo IV will be revealed live to all at BlizzCon. Join associate game director Brent Gibson, production director Tiffany Wat, lead game producer Kalyeigh Calder, game director Joe Shely, and associate director of community Adam Fletcher, who will introduce content releasing during Season of Blood and beyond.

On the first day of BlizzCon, Q&A questions for the Campfire Chat will be gathered in-person from a box in the Diablo hall, along with any from social media. Then, we'll have a Q&A segment at the end of the stream where the team will answer questions collected from the community.

Diablo IV 1.2 Patch to Bring Community-requested Updates

Blizzard has released the release notes for Diablo IV 1.2 Patch that will be launching on October 17th, alongside Season of Blood. According to Blizzard, some updates come as a result of the community feedback, and include fixes for specific platforms and some that are general updates for all platforms.

The biggest update is that new Unique Items, that can only be acquired by playing on World Tier IV in either the Eternal or Seasonal Realms, are now much more powerful, something that has been requested by community. Blizzard has also updated Elemental Resistances, that will now be much more important, and includes extensive class overhauls, updating pretty much all classes and their abilities. The new Diablo IV 1.2 Patch also includes a bunch of gameplay, experience, balance, and Battle Pass updates, as well as comes with an extensive list of bug fixes.

Lords of the Fallen Launches With DLSS 3 On October 13th

Each week, we bring you news of the latest DLSS and ray tracing integrations in games and apps. Last week, The Lamplighters League and Lodestar launched with DLSS 2, DESORDRE: A Puzzle Game Adventure upgraded to full ray tracing, and Deliver Us Mars has added NVIDIA Hybrid Ray Tracing Translucency, further enhancing the game's graphics. This week, Lords of the Fallen launches with DLSS 3, the DLSS and Reflex-enhanced Call of Duty: Modern Warfare III Beta begins, action fans can try a length DLSS 3-enabled RoboCop: Rogue City demo, gamers can grab our new Alan Wake 2 GeForce RTX 40 Series bundle, and we're highlighting Highrise City, another indie title featuring DLSS.

Lords of the Fallen Launches October 13th With DLSS 3
HEXWORKS and CI Games' Lords of the Fallen launches October 13th with day-one support for DLSS 3 Frame Generation, enabling GeForce RTX 40 Series gamers to crank up the settings and multiply their frame rates. After an age of the cruelest tyranny, the demon God, Adyr, was finally defeated. But Gods do not fall forever. Now, aeons later, Adyr's resurrection draws nigh. As one of the fabled Dark Crusaders, journey through both the realms of the living and the dead in this expansive RPG experience, featuring colossal boss battles, fast challenging combat, thrilling character encounters, and deep, immersive storytelling. Will your legend be one of light… or one of darkness? A vast world awaits in an all-new, dark fantasy action-RPG, featuring a vast, interconnected world more than five times larger than the original game.

Diablo IV Coming to Steam on October 17

The gates of the Burning Hells have opened once more, welcoming more of Lilith's children home. Diablo IV is a game about slaying nightmarish creatures and acquiring powerful gear, but also about forging memories with new and old friends. We want to break down barriers to make it easier for wanderers everywhere to defend Sanctuary. Which is why we're honored to announce…Diablo IV will be available to play on Steam starting October 17! The Diablo IV Steam page is live now, and the game is available to wishlist.

Diablo IV's presence on Steam is in addition to Battle.net, Xbox Series X/S, Xbox One, PlayStation 5, and PlayStation 4, so wanderers playing the game on any existing platform need not make any changes. Those wanting to play on Steam will need to first purchase the game on that platform, then connect Diablo IV to a Battle.net account (as we require for all platforms). This enables cross-platform play and more. Players using Steam will have access to features specific to that platform, such as Steam achievements, their Steam friends list, and the option to invite those friends to play in-game. We're looking forward to seeing more defenders of Sanctuary band together and welcome any feedback you may have.

Diablo IV has Attracted over 12 Million Players

During last week's Gamescom presentation of Diablo IV's upcoming Season of Blood (due October 17), Rod Fergusson—general manager of the franchise—announced that the game's user base had surpassed 12 million. He also proudly declared that the active population has spent around 1.3 billion hours playing the extremely popular, and evidently highly addictive, action RPG. Number crunchers estimate that this works out as 100+ hours (on average) per player. Blizzard Entertainment and Activision have chosen to not release official sales figures for Diablo IV, but Fergusson's disclosure provides us with a rough picture of how well the game has sold since launching on June 5 across multiple platforms. It should be noted that the fourth entry in the long-running series has not been released via game subscription platforms.

Blizzard Entertainment has started teasing the second season of new content: "At the behest of their dark master, a newly turned army of ravenous vampires has set their sights on Sanctuary. The master's sinister plot remains a shrouded mystery but their pursuit for the blood of innocents has caused an uproar. You must learn to hunt the hunter—your fate depends on it. Season of Blood will introduce a new Questline for you to uncover, Vampiric Powers to wield against their originators, 5 additional endgame bosses with the ability to target specific Unique and Uber Unique items as a drop, and more."

Blizzard Announces Diablo IV Season of Blood Second Season at Gamescom Opening Night Live

Blizzard has officially announced the second season for Diablo IV, called Season of Blood. The Season of Blood will launch on October 17 and bring several updates, including a new questline, five additional endgame bosses, as well as some comunity-requested quality-of-life updates.

The announcement came at the Gamescom Opening Night Live, together with the new announce trailer, showing some of the updates. The trailer also introduces Erys, a vampire hunter that will be voiced by Gemma Chan.
Return to Keyword Browsing
Apr 29th, 2024 13:51 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts