Introduction
NVIDIA today announced the GeForce GTX 780 graphics card, which has a lot in common with the GeForce GTX TITAN. The pricing of GeForce GTX 780 makes setting up 2-card SLI just 30% pricier than a GTX TITAN, with the prospect of a huge performance lead. A single GTX 780 presents some fascinating performance numbers compared to the GTX TITAN and its predecessor, the GTX 680. Find out more in the single-card reviews linked below.
In this review, we explore how a 2-card SLI setup of GeForce GTX 780s fares against the four-figure league of the GeForce GTX TITAN, GeForce GTX 690, and Radeon HD 7990. We also explore how the performance scales up from single-card, and in just how many games it does. We used a combination of NVIDIA- and GIGABYTE-branded cards, both of which are made to run at NVIDIA-reference clock speeds.
Test System
Test System - VGA Rev. 27 |
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Processor: | Intel Core i7-3770K @ 4.6 GHz (Ivy Bridge, 8192 KB Cache) |
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Motherboard: | ASUS Maximus V Gene Intel Z77 |
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Memory: | 2x 4096 MB Corsair Vengeance PC3-12800 DDR3 @ 1600 MHz 9-9-9-24 |
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Harddisk: | WD Caviar Blue WD5000AAKS 500 GB |
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Power Supply: | Antec HCP-1200 1200W |
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Software: | Windows 7 64-bit Service Pack 1 |
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Drivers: | NVIDIA: 314.22 WHQL GTX 780: 320.18 Beta ATI: Catalyst 13.3 Beta 3 (newer than 13.4) HD 7990: 13.5 Beta 2 |
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Display: | LG Flatron W3000H 30" 2560x1600 3x Hanns.G HL225DBB 21.5" 1920x1080 |
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Benchmark scores in other reviews are only comparable when this exact same configuration is used.- All video card results were obtained on this exact system with exactly the same configuration.
- All games were set to their highest quality setting unless indicated otherwise.
- AA and AF are applied via in-game settings, not via the driver's control panel.
Each benchmark was tested at the following settings and resolutions:
- 1280 x 800, 2x Anti-aliasing. Common resolution for most smaller flatscreens today (17" - 19"). A bit of eye candy turned on in the drivers.
- 1680 x 1050, 4x Anti-aliasing. Most common widescreen resolution on larger displays (19" - 22"). Very good looking driver graphics settings.
- 1920 x 1200, 4x Anti-aliasing. Typical widescreen resolution for large displays (22" - 26"). Very good looking driver graphics settings.
- 2560 x 1600, 4x Anti-aliasing. Highest possible resolution for commonly available displays (30"). Very good looking driver graphics settings.
Assassin's Creed 3
Assassin's Creed III, published in 2012, sees series protagonist Desmond Miles relive the memories of his 18th century ancestor Ratonhnhaké:ton (aka. Connor), giving you an experience many of the series' fans craved: that of an assassin in colonial America during the American Revolution.
Based on a rehashed AnvilNext game engine that uses DirectX 11 and Havok CPU physics,
Assassin's Creed III is the most graphics-intensive member of the franchise, depicting North American landscapes in great detail.