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OFFICIAL Elder Scrolls V : Skyrim (Discussion)

It's not an MMO. Steam or a local store.

Thanks, so you can play it on multiple PCs without transferring files. and will it play on a C2D 7300 with a 5750? ok
 
It would be awesomely amazing to have a mod that causes the cold to have more of a NPC and environment effect on other characters like animals.

Indeed. As I said earlier like the NPCs in Morrowind shielding their faces from the ash storms. So you too read this today? If not that's a noteable coincidence! :)

First awesome use of CK:

8uKJA.png
 
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Exactly what I like about it VS any MMO I ever tried. I hate having to teamplay on MMO's, here you can wander and take your time, build your levels of magic or weapons and sneak by just killing everything and then go kick some ass, not having to worry about others and their fag plans.

You dislike the MMO part of MMOrpg, everything you dislike about an MMO is the whole point of an MMO :laugh: You just shouldn't play MMOs, it's enjoyable to work as a team and kill things that take coordination of many people rather than Ramboing and being a single man killing dragons that could easily step on you.
 
It would be awesomely amazing to have a mod that causes the cold to have more of a NPC and environment effect on other characters like animals.
been actually talkin about this since last year hehe, not only having NPC and animal reaction but having variedt friction as well, for example mountain slopes with lots of ice, or a frozen swamp, maybe there would be a "survival" perk where it contains how your character can cope to the environment properly like being resistant to sliding on icy region, resistance to cold, being able to effectively use armors/coats in reducing the cold effect etc.
 
Rambo'ing is way cooler than being part of the A-Team. :laugh:
 
I want to kill a bear with my knife. IRL that is. I think I could do it.

There is no we in team.
 
There is if you spell it tweam ... just saying.

The cold is realistic in Skyrim. Not much different than Wisconsin. We don't walk around with our arms in front of our faces.
 
been actually talkin about this since last year hehe, not only having NPC and animal reaction but having variedt friction as well, for example mountain slopes with lots of ice, or a frozen swamp, maybe there would be a "survival" perk where it contains how your character can cope to the environment properly like being resistant to sliding on icy region, resistance to cold, being able to effectively use armors/coats in reducing the cold effect etc.

Yeah...or we could at least start by having them not out waltzing around showing skin in a blizzard.
 
There is if you spell it tweam ... just saying.

The cold is realistic in Skyrim. Not much different than Wisconsin. We don't walk around with our arms in front of our faces.

well, your a cheesehead, and I was in Wisconsin right before Christmas for a week and it was cold, but not as cold as we get here. (-20 without the windchill) even though your cold is a bit more piercing with the higher humidity, and your beer sucks. :eek:



People turn their faces down and away from cold wind, put their hands in pockets, animals herd closer, rabbits and foxes don't venture out in a storm unless absolutely needed, so the player or NPC's having a rabbit or fox spring up from their feet in the mountains or snow is way more realistic. I have only twice been attacked by a wold pack....

Yeah...or we could at least start by having them not out waltzing around showing skin in a blizzard.


People here do that when they are drunk or seeking attention, commonly known as the snow bunny.
 
well, your a cheesehead, and I was in Wisconsin right before Christmas for a week and it was cold, but not as cold as we get here. (-20 without the windchill) even though your cold is a bit more piercing with the higher humidity, and your beer sucks. :eek:

Yes, we've had an amazingly warm winter this year (still in the 30s and 40s in February). It's usually about 10 to 20 below this time of year. Yes, our beer sucks ... but it's cheap and there is a LOT of it.

I suppose that they could have added more detailed animations to the NPCs, but all things considered they did a fine job. Have you checked out the ants crawling on the stumps?
I've never seen anyone put ants into a game to flesh out an ecology before.
 
Were you drunk when you noticed the ants?


I haven't and it is in depth, but we are saying what we would like to see improved. Kinda like I have a new car, and its great but......

Champagne of beers my ass, tastes like keystone light with some leaves and dirt added to fill out the flavor.

But I do like the "stay classy" commercials with Will Ferrel.
 
I agree with you Steevo, just making conversation.
I think there is always room for improvement, especially when it comes to immersion.

For the record, I usually don't drink WI beers. I have a Guiness Stout in front of me at the moment.
 
I have a laptop, and I'm at work. Soon it will be a cold one or two or perhaps some colorado high country whiskey......


I'm not fighting either, just shooting the shit so to speak. Where do you live in WI?
 
Live in south central WI, about a hour north of Madison.

On topic : One thing that I found rather disappointing with Skyrim was the decided lack of new armor styles available. It's not bad for new people to the ES series, but I would like to see more "regional" armor variations. I can't believe that the smiths' in Skyrim all had the same trainers and the ones in Cryrodill (forgive the spelling if it's wrong). It would be cool to see local variations on the basic armors (steel, glass, ebony, etc.). I know the modders will take care of it, but that's not my point. ;)
 
well its possible more armors can be made and added, its also rather easy for armors to be ported from Oblivion meaning any base armor you saw in Oblivion can be ported to skyrim, no ones done it yet but it can be done, just as mods get ported over,

Essentially if someone was so inclined they could in theory remake the Morrowind armors and oblivion Armors and add them to the game, the Main issue would then be balance and the skill tree, how do you add new armors to forge to the skill tree itself,

examples being chittin armor, boiled netch leather, etc how to add those to the game, as skills needed to craft them, etc its all possible just no ones tried because there was no Construction set.

Now that the Construction set is out, just give it time Kreij and new armors designs will flood the game.

the biggest problem would be seperating the armors defence ratings enough to make it all fit, or be worth upgrading there would need to be a rebalancing of the game itself.
 
I just meant different looking armor, Crazy. I don't really care if there are 3 identically spec'd leather armors (and all can be made under leather skill, similar to steel and imperial), it just would be nice to pick the one I liked or felt fit more with the personification of my character.
The look of a character is not so much specs, but the role playing aspect.
My character uses light armor and is still in mostly leather because that's how I envision him to be.
 
Live in south central WI, about a hour north of Madison.

On topic : One thing that I found rather disappointing with Skyrim was the decided lack of new armor styles available. It's not bad for new people to the ES series, but I would like to see more "regional" armor variations. I can't believe that the smiths' in Skyrim all had the same trainers and the ones in Cryrodill (forgive the spelling if it's wrong). It would be cool to see local variations on the basic armors (steel, glass, ebony, etc.). I know the modders will take care of it, but that's not my point. ;)

I went to a special place close by Madison called sugar shack the night before I left. It was quite fun, although the manager tossed out one of the female employees for being too friendly with me. :laugh:
 
Is Skyboost r4 compatible with patch 1.4?
 
For the record, I usually don't drink WI beers. I have a Guiness Stout in front of me at the moment.

Not even New Glarus? :)

Yeah...the ants are awesome but at times at feels the world needs many more such details.
 
Is Skyboost r4 compatible with patch 1.4?

stop using Skyboost R4, the 1.4 patch fixed what Skyboost was trying to fix...... :rolleyes:

to the point performance is usually worse with both of them, and the patch offers better frame rates then Skyboost ever did.
 
Downloaded and bout to fire up. Not touching my Textures folder for now.
 
http://atomhard.99k.org/pub/Skyrim HD textures/Skyrim HD.html

better image to judge by, improvement is noticeable might not be on par with mods but heres the kicker this works on all in game objects and isnt a piece meal compilation of users works that dont always match up in terms of style etc. so keep that in mind, and anything your mods dont fix these texture improve so its really a win win

thanks for that. the side by side looked the same, but this really shows they arent.
 
i assume Wars in Skyrim would be the "replacement" of Martigen's Monster mod?

Yeah...or we could at least start by having them not out waltzing around showing skin in a blizzard.
The nords already have resistance to cold (spells at least), was thinkin it could also apply outside of combat like actual cold resistance (and will justify them showing skin during blizzards), Now for those cold blooded Argonians...
Khajits and Argonians will have bonus resistance to terrain, like less likely to stumble/topple/slide on icy grounds.
Blizzards and snow can slow down movement (can be improved by skills/perk/enchantment)
Will also affect NPC and animal/monster behavior on when they venture out.

Also some thoughts, i thought there is a mod named "True Yield" where when your opponent is in pain or begging for mercy, he/she/it would no longer try t fight and just flee if regained health (or attack you anyway randomly, depends)
 
thanks for that. the side by side looked the same, but this really shows they arent.

The pics are not "Wow!" but not a chance they looked the same though yes the side-by-side is a way better way to really judge. Especially with that cool ass slider feature.

And just played for ten mins just running around the mountain south of the College but indeed everything just looks so much better. Note I did not italicize the "so". But a very nice overall visual improvement on every aspect from the lockpick to the skeletons to the mountains in the map. Opening a book for the first time made me say "Nice!" out loud.
 
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