FordGT90Concept
"I go fast!1!11!1!"
- Joined
- Oct 13, 2008
- Messages
- 26,259 (4.61/day)
- Location
- IA, USA
System Name | BY-2021 |
---|---|
Processor | AMD Ryzen 7 5800X (65w eco profile) |
Motherboard | MSI B550 Gaming Plus |
Cooling | Scythe Mugen (rev 5) |
Memory | 2 x Kingston HyperX DDR4-3200 32 GiB |
Video Card(s) | AMD Radeon RX 7900 XT |
Storage | Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM |
Display(s) | Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI) |
Case | Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay |
Audio Device(s) | Realtek ALC1150, Micca OriGen+ |
Power Supply | Enermax Platimax 850w |
Mouse | Nixeus REVEL-X |
Keyboard | Tesoro Excalibur |
Software | Windows 10 Home 64-bit |
Benchmark Scores | Faster than the tortoise; slower than the hare. |
Keep in mind that DirectX is far more than just a competitor to OpenGL. That's just the Direct3D component. There's also XInput (keyboard, mice, Xbox controller, generic joystick support, etc.), DirectSound (OpenAL competes with it), DirectCompute (OpenCL competes with it), DirectDraw (2D GPU acceleration), DirectMusic, and DirectPlay (networking). DirectX is pretty much all inclusive for game development and there's nothing unifying like it in the open source community.
The API used on consoles always has to be unique from PC because of the hardware differences in the consoles. Sure, it makes it easier to port between similar APIs but the fact they are still different results in a lot of costly debugging. That's not going away.
What Valve needs to do is get a licensing agreement with Microsoft to get a stripped-down copy of Windows NT for cheap (maybe like $20-30 per unit). If they could, its success would likely be assured.
The API used on consoles always has to be unique from PC because of the hardware differences in the consoles. Sure, it makes it easier to port between similar APIs but the fact they are still different results in a lot of costly debugging. That's not going away.
What Valve needs to do is get a licensing agreement with Microsoft to get a stripped-down copy of Windows NT for cheap (maybe like $20-30 per unit). If they could, its success would likely be assured.