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Any High level players in the game "Overwatch" use 60Hz monitors ?

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My question to you is simple.

Is a shitty TN 144Hz monitor, to overwatch, as useful as cleats for a football player ?

Is it a matter of ALL professional-wannabes using 144hz screens, like all footballers have cleats ?

60Hz = You are 40%+ more likely lose the game.

Correct ?

I am looking for a scientific answer either in thre form of research done or statistics showing high level players winning with 60hz vs 144gz counterparts
 
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Dunno about any scientific papers being available lol, but as someone with a 144Hz monitor, I can tell you that it makes a substantial difference. Yes, the advantage is real and worth going for. Of course, your system must be able to render at 144Hz without dropping frames for it to be of most benefit.

Looking at your specs, I can see that you'd need to upgrade both your CPU & GPU to hit 144Hz reliably.
 
I think he means any "professional Overwatchers". Even that doesn't quite make sense. People really shouldn't be so sloppy with their writing.

For that matter, is this game played professionally? I have no idea, but I know that I do like playing it online on my PS4 Pro with my friends. :) Feels a bit like Unreal Tournament.
 
There is no way you're going to run a 144hz monitor with that setup, so first off get your "professional" (oh god what a false name) desktop.
 
My definition of "professional" gamer is those who make a living with it. I don't think Overwatch has tournaments with cash prize..., does it?

Anyway, like Toothless says, your whole rig needs upgrading, and like everyone says right now, "wait for Ryzen".
 
My definition of "professional" gamer is those who make a living with it. I don't think Overwatch has tournaments with cash prize..., does it?
That's it, I have no idea. I guess Googling for it would likely provide the answer, but I'm really not interested enough to bother.
 
My definition of "professional" gamer is those who make a living with it. I don't think Overwatch has tournaments with cash prize..., does it?.
Overwatch seems to be a TF2 version of CS:GO which whenever I see someone say "im a pro gamer" I sit back and laugh at them and their C2D junk.
 
South Korea seems to hold a lot of real tournament with pretty nice cash. But, you won't have fancy 144ghz gears there. You go to a certain place where computers are set up equally and play there in front of camera.

There is even a visual novel about their lives => http://www.sc2vn.com/
 
M'lady, I believe I've answered your question.

Professional gamers make a living by winning tournament prizes, and they must go to designated places with equal hardware and play against each other.

Your question was regarding possible cheating among professional Overwatch players, and I've answered it regarding professional gamers. I don't think there are any professional Overwatch tournaments yet. Hardware spec should not matter when it comes to professional gamers because they get to use the same hardware.
 
term Professional was used to indicate Level not money made.

I know what the dictionary says, but in context you can tell i mean Level of skill not revenue.
Why would I discuss revenue and monitors?

Take a team with 6 high level players with 80% Victory rate.
Give one player a 60Hz monitor and leave the rest with 144Hz.
Did you reduce their victory stats ?
 
term Professional was used to indicate Level not money made.

I know what the dictionary says, but in context you can tell i mean Level of skill not revenue.
Why would I discuss revenue and monitors?

Very well, so pro-wannabes you are talking about. In that case, the answer'd be different.

And, yep, 144ghz monitors will give an edge over those with 60ghz. Having said that, internet connection (quality in ping) will also matter. Actually, I think every piece of hardware will matter. It's a matter of how has deeper pocket.
 
@Fif23 Seriously dude, just fix the typo please, it looks awful and is doing my head in! :D

Anyway, glad I answered your question, but please don't take it out on the others. They're trying to help too and it helps you to be as clear as possible when asking a question.

Talking about monitor refresh again, I think one can actually get 200Hz monitors now. I'd love to see what an fps game feels like to play on one of those with no dropped frames. Mouthwateringly smooth, I'll bet. :cool:
 
In that case could you classify the non human factors by IMPACT level in your opinion ?

How can I change the title in the App? It does not let me
 
Give one player a 60Hz monitor and leave the rest with 144Hz.
Did you reduce their victory stats ?


Yes it will on FPS games if the computer or internet connection are not a limiting factor.

Going from 60Hz to 144Hz is quite noticable.

@Fif23Talking about monitor refresh again, I think one can actually get 200Hz monitors now. I'd love to see what an fps game feels like to play on one of those with no dropped frames. Mouthwateringly smooth, I'll bet. :cool:
I don't think it will make that much difference from say 144Hz.

60Hz isn't that fast so increasing to 75 Hz makes a marked difference- but I can't honestly tell the difference between 120Hz and 144Hz so IME the benefits of increasing frame rate diminish once you get above 120Hz ish.
 
In that case could yoo classify the non human factors by IMPACT level in your opinion ?

Some will swear by ping. Lower the ping the better. Some argue ping is the most important factor which I tend to agree.

So, for me, non-human factors would be like this.

1. Adequate hardware in CPU, GPU, RAM.
2. Ping (lower the better)
3. Monitor (144ghz > 60ghz)
4. Mice and keyboard that work the best for you.
 
In that case could you classify the non human factors by IMPACT level in your opinion ?

How can I change the title in the App? It does not let me
I don't understand your first sentence. :confused:

Use the thread tools link at the top to edit the title.
 
Probably depends as much on the player and what they are used to. A bad player would probably be just as bad with 144hz or 60 hz.

Back in the day pro gamers used CRT monitors because they were so much faster than LCD at that time.
 
Firstly, I considered closing this down, only because if you hear a comment you don't like and therefore have to raise an insult to respond the thread is already on a downhill slope but in the hope that maturity can still rule I will hold out.

I always thought that the main factors in relation to gaming and any potential advantage/disadvantage in relation to In Game performance were around things such as screen response time (if it takes you longer to see something happen, chances are it takes longer to react to them (firing back for example), I am no expert in this but higher resolution screens where the Graphics Card may struggle to maintain frame rates may also cause delays which might also factor as well as possibly insufficient Graphics memory so again if your system has to swap between system Ram that could also cause a delay. I have not heard of any actual evidence that a high screen resolution coupled with a sufficient graphics card would add advantage but as I said...... I am no expert so it might be the case.
 
Mr Tatty I deleted my problematic response post, all good.

Now let me read your thoughts ;)
 
I always thought that the main factors in relation to gaming and any potential advantage/disadvantage in relation to In Game performance were around things such as screen response time (if it takes you longer to see something happen, chances are it takes longer to react to them (firing back for example), I am no expert in this but higher resolution screens where the Graphics Card may struggle to maintain frame rates may also cause delays which might also factor as well as possibly insufficient Graphics memory so again if your system has to swap between system Ram that could also cause a delay. I have not heard of any actual evidence that a high screen resolution coupled with a sufficient graphics card would add advantage but as I said...... I am no expert so it might be the case.

I think the OP was talking about refresh not resolution.
 
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