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Is it the time for 32GB Ram?

i think even with gaming, 32gb ram might not be overkill because despite having a lite version of windows 10 with all crap removed, when i am multitasking with browser and 3-4 other apps open in background i sometimes easily cross 90% ram usage so if you're a heavy multitasker with normal windows then it might be helpful.
 
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you cant actually disable page files, windows creates them as needed these days - you're just increasing writes on your SSD by doing so
nd if you force it off it really suffers

What is "swap"? Is this another name for paging file?
yeah i call it swap as the data is swaped out of ram
idk where i picked that up if thats not standard
 
I force mine off, no suffering, no crashing. Have been for years.
 
I force mine off, no suffering, no crashing. Have been for years.
odd mins always had problems
maybe you dident click the button hard enough? (:
 
No one has ever asked me that before :D

Maybe..
 
Because I went Threadripper, I went 4x8GB for 32GB to run quad channel memory. I can honestly say you do feel the difference going from 8 to 32GB.
 
I'd disagree based on the facts. I see more than 10GB of main system memory usage (not allocation) on average when gaming. If you have a GPU with less VRAM than the game requires, that amount will go up as well. It's more common now that VRAM has remained stagnant.
10 > 16 > 32GB

Quite a leap there dont you think? Even with more system ram in use through gaming... which is not at all common, that is if you buy a new high end GPU that isnt stuck at 6-8 GB when it should in fact have quite a bit more. But even then... 10 != 32

On my 8GB GPU at 3440x1440 Ive never seen RAM go past 10-11GB while gaming.
 
I bought 32GB E-Die for $140 in late 2019, which is not even really that expensive in the grand scheme of things.
 
10 > 16 > 32GB

Quite a leap there dont you think? Even with more system ram in use through gaming... which is not at all common, that is if you buy a new high end GPU that isnt stuck at 6-8 GB when it should in fact have quite a bit more. But even then... 10 != 32

On my 8GB GPU at 3440x1440 Ive never seen RAM go past 10-11GB while gaming.

The same was said when going from 2GB to 4GB and 4GB to 8GB. It's not that you need 32GB, it's that memory is always a multiple of 2. Not unless you are doing a odd setup like 3 sticks, which isn't advisable. There are 16GB memory modules and there are 8GB memory modules and nothing in between.
 
I have run 48GB on a MSI X570 Pro. It was 2 16GB kits and 2 8 GB kits of Adata D60. It ran the XMP 3600 Mhz no problem. For modern Games (circa late 2020 to now) it would seem that having 32GB of RAM to be advantageous; if you game at 1440P or above and have the accoutrements turned on like Depth of Field and such. If you game at 1080P 16GB is more than enough for your purposes. I find that if you have AM4 with a 6000 series GPU that running your GPU memory at 2000 MHz (latest driver, or above your Memory clock) is the sweet spot for latency as most of the data seems to be loaded to the GPU memory, but I was playing Outriders today and HWinfo64 showed 26705 MB of Memory used so the GPU buffer was fully utilized and we were using 10GB of system memory. If you have 16 GB that leaves 6 GB for everything else (including streaming).
 
As an update for y'all, its time for 24GB of ram since one of my 8GB sticks died in my second PC
we can all go home now
 
As an update for y'all, its time for 24GB of ram since one of my 8GB sticks died in my second PC
we can all go home now
its fine ive realised in my sever pc a stick of ram fell out and its been running on 4
thats why its been gabrage

APPARENTLY their is a reason you dont use boards with broken ram clips
 
Yup, chip creep is still real and relevant. At the shop I worked at until current events took over had to push ram down every 8-12 months. Crazy.

HP..
 
yeah i call it swap as the data is swaped out of ram
idk where i picked that up if thats not standard
Actually a later build of Windows 10 started doing compression in memory before paging out too the page file.
 
While we're on this subject, I have 16 GB of ram and a Samsung 850 Pro SSD with paging file off. I know there's been differences of opinions on the paging file, since Moby Dick was a minnow, should I just leave mine off?
I used to have paging disabled until Adobe Premiere decided to throw hissy fits while rendering, apparently due to virtual memory not existing. Allocated 16 GB to the paging file off of a secondary SSD and it works just fine now. I have 32 GB and only rendering at 1080p so, that's weird ¯\_(ツ)_/¯
 
There is no difference between a slow 32gb kit and a fast 16gb kit when run at the same speed. AIDA64 does show a difference in the kits read speeds and latency, but as a human you cannot tell the difference.

Superposition bench run with 16gb samsung b-die kit and 32gb hynix kit both at 3666mhz with vastly different timings, results were identical.

zzsuperpos.jpg

zen timings for both kits

zzentimings 16&32gb.jpg
 
The same was said when going from 2GB to 4GB and 4GB to 8GB. It's not that you need 32GB, it's that memory is always a multiple of 2. Not unless you are doing a odd setup like 3 sticks, which isn't advisable. There are 16GB memory modules and there are 8GB memory modules and nothing in between.
Guess I didnt consider the RAMifications there True that.
 
I did testing today with my VR system as one of the 4 RAM sticks died, and theres like a 2% performance loss throwing a 3rd stick in there for hybrid dual channel, as long as the speeds match

Even 3x8 + 1x4 gave the same benches, so i suppose we can totally run 24GB as an in between
 
I force mine off, no suffering, no crashing. Have been for years.
Without a page file there is no memory dump. And nothing to gain.

A memory dump is a process in which the contents of memory are displayed and stored in case of an application or system crash. Memory dump helps software developers and system administrators to diagnose, identify and resolve the problem that led to application or system failure.

As far as 32 Gb, well its cheap and it can't hurt. but if you don't need it fine. 16 is enough for most
I think the question should be, if your on a tight budget, is 8Gb enough?
 
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There is no difference between a slow 32gb kit and a fast 16gb kit when run at the same speed. AIDA64 does show a difference in the kits read speeds and latency, but as a human you cannot tell the difference.

Superposition bench run with 16gb samsung b-die kit and 32gb hynix kit both at 3666mhz with vastly different timings, results were identical.

View attachment 195322

zen timings for both kits

View attachment 195323
I basically only halved tRFC and didn't bother with anything else, just left the rest on XMP. Got a nice 7ns latency reduction while being stable.
 
Lifetime warranty! Use your rights! :D
oh i snapped in half and threw it in the bin, it was old, slow, and third hand when i got it years ago
it also triggered a migraine with crashes in VR so it deserved what it got
 
Without a page file there is no memory dump. And nothing to gain.

A memory dump is a process in which the contents of memory are displayed and stored in case of an application or system crash. Memory dump helps software developers and system administrators to diagnose, identify and resolve the problem that led to application or system failure.

As far as 32 Gb, well its cheap and it can't hurt. but if you don't need it fine. 16 is enough for most
I think the question should be, if your on a tight budget, is 8Gb enough?
That’s exactly what I want and why I do it. I know why it crashed, because of something I did.. those dumps can be large, and after a few times it adds up.
 
I force mine off, no suffering, no crashing. Have been for years.
Some systems run fine without it, it's recommended you use a minimum of your ram size divided by 8, so 4gb for 32gb ram. I set mine manually to the recommended setting and 8gb max. Games will crash if I turn it off completely, though I did run it at 16mb for a while until that caused an issue with a game.

vmem.jpg
 
I just upgraded to 16gb very recently because somebody was selling a kit for a price I simply couldn't pass up. Used to run with 8. I don't play the most modern games, but I did have problems with 7 Days to Die lagging hard and sometimes straight up crashing with only 8GB in older versions. It ran much better after Alpha 15 somethingorother hit, but having 16GB would have likely avoided the issue altogether. Going forward, for gaming anyway, I think 16GB will be just fine for a good few years. If I were building a new rig eventually when new platforms are out with DDR5 support today with the intention of keeping it for a while, I would consider 32. Too much RAM is never a bad thing and only contributes to the longevity of your rig, unless you go completely overboard thinking you need 128GB for gaming.
 
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