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Games that require more 24 VRAM...

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I created this thread specially to inspect with games requires more 24 VRAM, running max settings. Owns RTX 3090, RtX 4090, RX 7900 XTX be helpful. Why? We want see a RTX 5090s or new top AMD RX Radeon at least 32 VRAM, to receive max resolution available the best image quality and stable performance.

First game that require more 24 VRAM at 8K resolution max settings + RT is Ratchet and Clank.
 
Absolutely none currently. Also, such hardware doesn't exist in the consumer realm.
 
Using 8K to test for “stable performance” is… a take.
And I somehow doubt that the new flagships will receive 32 gigs of VRAM because holy shit, talk about unnecessary. And if the rumors are correct and we are moving to GDDR7, that would also be eyewateringly expensive both to produce and, obviously, buy.
 
First game that require more 24 VRAM at 8K resolution max settings + RT is Ratchet and Clank.
I think I can safely say, for the vast vaaaaaaaaaaast majority, this isn't going to be an issue for likely the better part of a decade.

4k has barely 'taken off', let alone 8k.

Sure, top end cards have had 24GB for 2 gens now, perhaps the next ultra-enthusiast-sell-a-kidney-card will have 32GB, why not, it's for content creators and boundary pushers anyway,

Will games require this for several years to come? no.

I'm absolutely certain you can push multiple games into silly VRAM territory if you choose to create that situation, it's easy to get results you want if you control the testing methodology... just ask HUB.
 
i don't see next gen having more then 24gb, nothing comes close to using it so no need for more. Very few even use 12gb outside few that known to use as much vram as possible like avatar yet still run fine on 8gb.
 
8K DLSS Ultra Performance would run at 30FPS most of the time on 4090.

Even if 5090 double the perf of 4090 (big if) it would still be too slow for 8K.

I would gladly pay premium for 32GB vs 16GB VRAM if it provide like 10%fps uplift across all games, but not really when it only benefit edge cases
 
I think it would be more useful to find out the games that require more than 12 and 16GB of VRAM.

The performance of the gpus is the major factor that limits playability, not the vram amount in 97% of the times.

I don’t see a point looking beyond the 24GB when there’s no hardware capable to run.
 
Skyrim with 4-8-16k textures (100Gb+), fully paralaxed can eat up 20Gb+ vram.

AI, ChatGPT, Picture generation etc can eat up endless vram.
 
Can't really answer the question of what games eat up 24GB of VRAM, besides the aforementioned modded Skyrim. Even 16GB VRAM usage is not reached in many games.

What does use 24GB RAM or >16GB however is AI image and video generation, and models training, with Stable Diffusion for example. Especially at high resolutions.
 
I have a 3090 I think at 3440x1440 that I play at the gpu will run out of horsepower to run games at max setting before utilizing all 24gb vram.
 
Buy a server GPU if you're going to be running server tasks.
I don't have to, most of the generation runs fine on average cards.
But i do have a few tesla and radeon pro cards.
More complex things, more the vram needed.

Without GPU you can use GPT but not a very complex one:
GPT4All

Generate pictures, stable diffusion offline needs GPU (without GPU is not efficient, using all my overclocked 18 core i9 and eats up 400w)
Portable version.
RtAnnCQxaVJNYgA4LbBhuJ.png
It is fast enough to generate 512x512 pictures, but with more vram it can generate larger more complex pictures.
The most important is the vram size and speed, average nvidia cards are faster. (optimized for cuda)
I got 4-6 images/minute with a cheap mining card (P104-100 ~GTX1070) but my second A770 16Gb is much faster, but cant do cuda so a lot of tweaking needed to use the intel Arc AI acceleration.

Im currently working to make skyrim chatgpt all npc mod to run localy. (now i use openai.com API but that is not free) That need a second cuda capable GPU to run offline.

 
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Absolutely none currently. Also, such hardware doesn't exist in the consumer realm.

Never mind with reasonable power usages.
 
You can run around 97% of the games that exist at highest '4K settings' on an 8GB VRAM GPU.


Or to put it another way, most gamers don't need a GPU that has more than 8GB of VRAM.

The vast majority of gamers still play at 1080p or 1440p and this will remain unchanged for at least 5 years.
 
I'm over here with a laptop with a 2560x1600 screen running 1080p on most games. I'll get to 8k in the next 15yrs.
 
All of the PS exclusives that get ported eat tons of vram. I would like to see what Horizon FW at 8k with RT would consume.
 
You can run around 97% of the games that exist at highest '4K settings' on an 8GB VRAM GPU.


Or to put it another way, most gamers don't need a GPU that has more than 8GB of VRAM.

The vast majority of gamers still play at 1080p or 1440p and this will remain unchanged for at least 5 years.
Just because a game accepts certain settings on certain amounts of VRAM doesn’t mean that the user will get the highest possible visuals.
Some games may reduce texture resolution dynamically and/or progressively during gaming.
Just keep that in mind…
 
I have an RX 7900 XTX and I have yet to see more than 13GB of use at any one time. I have never even heard of a game that requires 24GB and that's not a surprise because no developer would create a game that needs so much VRAM that less than 1% of the population could actually play it.
 
Some games are coded to eat up as much vram possible but dont actually use it all.

example msi ab/ memory usage shows taken amount
memory usage process shows actual used
 
Some games are coded to eat up as much vram possible but dont actually use it all.

example msi ab/ memory usage shows taken amount
memory usage process shows actual used
Snowdrop game engine does that. Avatar is shown to use a lot of memory but still runs just fine on 8gb card even when on other cards eats 14gb+
 
Snowdrop game engine does that. Avatar is shown to use a lot of memory but still runs just fine on 8gb card even when on other cards eats 14gb+
Yeah, the old "Allocation vs. Usage" conundrum.... :laugh:
 
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