Ok, completed my replay of
Batman Arkham Asylum the OG flow combat game (AssCreed I know but Batman feels like it really solidified and then perfected the formula in subsequent games).
Its been maybe 15? Years since I last played Batman, and damn it's still great. Smaller and more interconnected than it's sequels, it feels more like a Metroidvania with tight interconnected maps that open up as you get tools, opening up new areas in places you've already been.
Riddler trophies aren't nearly as annoying to find and get thanks to less visual clutter and the aforementioned backtrack with new gadgets element.
It was good to experience the combat, because it doesn't really flow nearly as well as I remembered.
Rocksteady and Monolith really tweaked and perfected the system in the sequels and Shadow series, and I think my mind sort of assumed the responsiveness, generous timing windows, multi-parry, gadgets, etc from later games were present here.
They're not and much like Mad Max which I recently completed there are definitely some cheap hits and frustrating moments that take you out of the power fantasy. Again it rarely results in a death, but it does sometimes feel unfair.
The detective vision is a gift and a curse. On one hand it's a great tool for picking out items in the highly detailed and visually fun environments, but it's so useful that I'm sure many people just play though the whole game with detective vision on and miss the colors and details and obvious fun Rocksteady had in designing Arkham Island.
The story is pure Batman though, and the juxtaposition of the zany rogues gallery against Conroy's deadpan and steely Batman portrayal is great. It's one really bad night for the Bat. Scarecrow, Killer Croc, Poison Ivy, Harley Quinn, Bane, Joker of course. Tons of Easter eggs and collectables related to the rest of the gallery that don't make an appearance.
Not much else to really say about it. Its a 2000's classic, and holds up really well today. Looks good, plays good, feels good man.
Kids definitely eat a lot of your gaming time but that's definitely worth it.
I've been able to game a lot more since I retired in March but my son definitely takes up the majority of my time, can't wait to build him a pc when he is old enough.
Glad that mod seems to be working out for you in Clair Obscur. I play a lot of souls like so the systems are pretty similar.
-They really don't have to.
Granted I don't game much more than a couple hours a week at this point, but I generally try and play "cinematic" games that the kids generally like to snuggle up and watch while I play (Like Batman for example, or Mad Max although that was just a poor parenting decision on my part due to the graphic content of the game).
If we're going to spend an hour cozying on the couch watching TV before bed, what difference does it make if it's a cinematic game or a YouTube or Disney + show?
When we were all playing through Hogwarts Legacy, the kids or wife would play and it would be a sort of group gaming sesh we where we would give advice (or heckle!) whoever was playing at a given time.
My wife walks by while I'm gaming and the kids are geeking out and she mutters "I hope you know what a lucky man your are, GodisanAtheist".