• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

The Witcher 2 Contains Secret Sauce To 'Catch 100% Of Pirates'

I'm basing my "opinion" off of history, when PC gaming was actually supported. Where are yours coming from?

you mean before there were consoles that are comparable to pcs, right? more has happened in the last 20 years than piracy - and if you think bbs' and local communities didn't pirate on floppy disks... you're wrong again.

consoles have done more to kill desktop pc gaming than piracy EVER could. they are simple, easy, profit machines. publishers will never choose to support pc when the profit on consoles is so large, and that's despite piracy on consoles and imo very little if anything to do with piracy on pc. that is a scapegoat.

you are basing your opinion off of how you choose to interpret what portion of history you saw, not exactly what i would call a reliable source. mine are opinions, readily admitted. you purport your opinions as facts, when they aren't even very well formed opinions ;)

regardless, i'm done. i've had my fun in this piracy thread so .. later :)
 
thieves have no place in a civil society!!
 
that's right! looters and moochers! hang them up those bastards! pay for things, don't steal them!!! nooobsss!11111
 
It existed, but it was nowhere near as popular as it is today.

Ok look at in these concepts:

100 folk in 1988 had a console or computer able to play games. 3% pirated.

So 3 folk

100,000 folk in 2011 have a console or computer able to play games. 3% pirated

3000 folk

The % is the same, the numbers are vastly different.

Even if the % has went up its the digital age dude information is easy to come by.
The point stands many pirates, like I was, cant afford games so would not buy them.
 
that's right! looters and moochers! hang them up those bastards! pay for things, don't steal them!!! nooobsss!11111

I'd need to cut off your horns first though.
 
I believe you. My internet connection is crap and it's really tough to keep up with the posts in a hot thread.

I think that taking (or copying) something not intended to be yours is wrong, but that is an ethical discussion.

I truly believe that if people had the ability to get a reasonable refund on a game they did not like, they would be more likely to purchase it first as opposed to pirating it.
This of course, opens a whole 'nother can of worms about people buying then copying and then returning, but we really need to start somewhere to make the whole mess of purchasing computer/console games a little more palatable to all parties involved.

yes but the second point I keep trying to make is that even if party A: started the trend of pirating and in response party b: decides to put forth less effort in porting games better or making the experience better so party a: pirates even more loop -1
the point being is that party A: does not need to pay for anything party a: pays party b:'s bills if party a: is unhappy with party B: service that does not give party b: the right to make there service worse: ... its still the lieablity of party b: to ensure that there product is worth what they ask for it and that it will work as described
if that makes any sense to anyone I must really be getting good at this
 
DS said:
It existed, but it was nowhere near as popular as it is today.

Sure it was. I had a card in my computer some 20 years ago that would defeat almost every copy protection scheme on the market. The difference is the ability to distribute (via the interwebz) has changed the landscape dramatically. we used to have to have access to very private day-one site that were all modem based.
 
thieves!!!! go die in a fire!!!!!
 
thieves!!!! go die in a fire!!!!!
You are a mod aren't you?

Wouldn't say but that's the 3rd post you have made that's just trolling.
 
you're a troll. dont make this personal or get points!!! oh noes i didn't!!!!!!! thieves be bad you trolling thieving whore!!!
 
Sure it was. I had a card in my computer some 20 years ago that would defeat almost every copy protection scheme on the market. The difference is the ability to distribute (via the interwebz) has changed the landscape dramatically. we used to have to have access to very private day-one site that were all modem based.

The Anti-piracy jingle still sucks though. "Don't Copy That Floppy!" :laugh::laugh::laugh:
 
you're a troll. dont make this personal or get points!!! oh noes i didn't!!!!!!! thieves be bad you trolling thieving whore!!!

Mate, reported. I dont need this from a mod.
 
Ok look at in these concepts:

100 folk in 1988 had a console or computer able to play games. 3% pirated.

So 3 folk

100,000 folk in 2011 have a console or computer able to play games. 3% pirated

3000 folk

The % is the same, the numbers are vastly different.

Even if the % has went up its the digital age dude information is easy to come by.
The point stands many pirates, like I was, cant afford games so would not buy them.

Great stuff man similar to what I was trying to say on the last post.

People never seem to take the figures into account with these things.

Their are over a billion computers in the world today!

So of course the numbers are going to seem higher today, but proportionately I doubt there is all that much of a difference.
 
The Anti-piracy jingle still sucks though. "Don't Copy That Floppy!" :laugh::laugh::laugh:

Yeah, it was hysterical.
I have to give them credit though, some of the old anti-copying schemes were a lot more inventive (and effetive) than what we have today.
 
for the sake of just because I have the time ill attempt to recite the pre-writen reply from a self admitted pirate ..... not that it will change anything ...
you use the word "condone' like "sharing" or as called by the people that claim to be righteously driven call it "piracy". is wrong
people have been _sharing_ for just as long as copyrights and the selling of goods for monetary gain have existed and people will always buy what they feel is worth there cash even if there are "free" alternatives or non-legal alternatives this is a FACT

if you could magically control all the traffic in the world and 'stop' the sharing of games and music and movies you would NOT see a sudden jump in sales what would be very likely is that there would be little change for the first few months followed by a slow decline and eventually down to sub 1990's revenue.
simply because the consumers "exposure' to said products would be even more limited you CAN NOT FORCE SOMEONE TO BUY SOMETHING Simply by removing ANY other alternatives its not possible MANY people have tried over the century and with little to no success.
even if said person _wants_ said product if they don't have the money for it IT will not be bought PERIOD How ever if it could be found for free or created by ones self ... it will still exist .... and most of the time when you drive someone to find "another way" the end result is the _best way_
examples
RADIO
TV
the internet
???????

Use what ever excuse, one thing i have learned is a theif will always have a excuse to make him or her self feel better about ripping company's \ people off.

If it's payware pay for it or not bother with it in the 1st place.. Did you steal all your computer parts too ?. i guess it be right for me to come knocking steal your computer too.


Theft is theft plain and simple.
 
I 100% support this.

How would you feel if all your hard work/time/effort/resources/creativity was stolen by some twat who's too cheap to purchase a $50 game, but has no problem spending 700 bucks on a HD6990/GTX590...etc

It's not fair and all these Developers/publishers have every rite to do what they think is necessary to protect their product.

Anyone who thinks otherwise that there's nothing wrong with piracy, well just forward me your address so I can come over and steal all your crap. There's no difference.

I've been PC gaming for years and it bothers me to see pc gamers who mock console players, then go whine and complain how every game now is a console port or start a petition because a publisher decided not to bring a certain game to pc.

Well why do you think??!?!?! You keep robbing them and then expect to be treated like a God afterwards? Super hypocrisy to the max.
 
u mad, bros?
 
Really funny topic, on the subject of sales though with such things that Damn_Smooth brought up. You should really take a look at the incredible piracy rate that the 360 has run up, the only real reason that the console sales are so much higher is because they dwarf how many people game on PC. As well as PC gamers just plain are more picky, at least I know I am.
 
Use what ever excuse, one thing i have learned is a theif will always have a excuse to make him or her self feel better about ripping company's \ people off.

If it's payware pay for it or not bother with it in the 1st place.. Did you steal all your computer parts too ?. i guess it be right for me to come knocking steal your computer too.


Theft is theft plain and simple.



If you took his computer he'd be pissed, if you came round and copied his computer I'm sure he wouldn't give a shit.

( which is what piracy is)



Any-whom I'm off to bed, thanks for the interesting discussion chaps and for most people remaining polite and civil about their differences.

:toast:
 
Out of curiosity, I wonder if they plan to bring in the probably fifty percent of their actual sales that probably pirated the game because not being able to try the game before hand in this modern day is suicide with console ports and just badly coded games in general.

Reference please.
 
Can we shift the topic a little?
We've disucssed piracy to no end in a bajiliion threads, but we never really all tossed in our thoughts about refunds or returns.

If I buy something (physical) that I don't like or does not meet my expectations I can usually return it.
That's a little difficult with virtual items as they could have been copied before return.
What do you think would be a fair return policy for both the buyers and sellers in this case?
 
Back
Top