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NVIDIA GeForce 8800GT Review by VR-Zone

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It looks like nobody cares about the NDA. VR-Zone has published quite an article regarding NVIDIA's latest GeForce 8800GT video cards. I'm sure you'll find a lot of answers to your questions with this review. Link to NVIDIA Geforce 8800GT Review.



Ed. by W1zzard: We do care about the NDA.

View at TechPowerUp Main Site
 
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Very nicely done NV!! Its nice to know, that if my GTX would break down I could get me one of these for a low price until the next 9800gtx get released??! Keep up the great work NV, now the only thing you need to do is release better drivers for both MB & GFX cards, and release the 9800! :)

Ps. Lets see how well the new ATI cards can compete with these GT´s??
 
holy crap it makes me almost sick to know i've got a lowly 320 gts 8800 boo lol i should get 2 of those lol
 
Wow,that is a good price,mmmm cant wait till they're in stock.
 
Hmm, nice. I am still happy with my 2900 pro, but that is a REALLY nice card.
 
Well, thats going to be my video card on my wishlist of Newegg
 
My 2900xt is already out the door, the GT is on its merry way in.:toast:
 
Who the hell is Qimonda :wtf:


Never heard of them till now....
 
Those are some nice results. Looks like a lot of people will be either getting a gt or 3850/70 in the next 2 weeks. My only concern is that it's not 10.1 ready. Lets face it, 10.1 is coming. Just as soon as we saw DX10 games (be it hybrid or otherwise) I am sure we will start seeing 10.1 games in 2008 (well I hope).
 
dude dont worry about DX10.1, its a minor update is all to fix some problems that were part of DX10 First release, Speaking of Updates MS continues to Update DX9C, latest is November 2007.
 
I'm curious how the new ATIs will stand up to those, especially at the market price. ATI kinda likes to keep their stuff overpriced. But, if ATI have learned anything from their 2900XTs, hopefuly they'll make up for that blunder with the new line of 3ks.

Still not an nVidia fan, but I've gotta say they release some of the prettiest GPU's - very professional looking compared to ATI's commando-red approach . . . and that single slot cooler looks awesome, too. I just don't like the thought of having to give up an expansion slot for stock card . . .
 
dude dont worry about DX10.1, its a minor update is all to fix some problems that were part of DX10 First release, Speaking of Updates MS continues to Update DX9C, latest is November 2007.

Please don't give me that, come next year sometime there will be no more DX10, only DX10.1 and DX9. There will be no DX10/DX10.1/DX9! Do you have any idea what DX10.1 is all about? Here, have a look:


 
dude pretty sure that DX10.1 is just an update kind of like a service pack

direct-x is just software
 
its a minor update just like DX9C gets every so often, nothing special about it.
 
It takes to much time for a developer to just make something like DX10 vanish like that.. DX10.1 is what everything is when its goes in to the "." state. An update to the exsiting program, or form of tech. DX10 is going to be something that lasts longer than a year and a half or so...
 
NIce to know some sites just dont follow NDAs. BTW, impressive card.
 
dude pretty sure that DX10.1 is just an update kind of like a service pack

direct-x is just software


It takes to much time for a developer to just make something like DX10 vanish like that.. DX10.1 is what everything is when its goes in to the "." state. An update to the exsiting program, or form of tech. DX10 is going to be something that lasts longer than a year and a half or so...


Pretty obvious you don't know what DX10.1 offers nor did you read what I've posted :slap:

In any case the 8800GT is good for what it does for DX10.
 
The difference between DX10 and DX10.1 is like the difference between DX9 and DX9c.

DX9 offers the majority of the feaures, but DX9c offers a few extra features. DX9 video cards(ie ATI x800 series) can usually play DX9c games, but without the DX9c features.
 
NIce to know some sites just dont follow NDAs. BTW, impressive card.

I'm no expert in this matter, but

Published on October 29, 2007, 4:59 am

and doesn't the 8800gt NDA end today (oct 29)? It's already 3am here also, vr-zone must be somewhere is Asia. If NDA means you have to wait for the country the company is based on to reach the NDA date, then they jumped the gun, but that would be silly.
 
DX10.1 whitepaper leaks:
http://www.teamati.com/DirectX 10_1 White Paper v0.4.pdf

edit: and this isn't ment to be an ATI intrusion to NVIDIA thread, just about DX 10.1 features that was discussed earlier in this thread. I'm looking forward getting one of these 8800gt:s too closer to x-mas :)

edit2: did I read it right that 4xAA isn't forced on in every DX10.1 game on DX10.1 GPUs, but DX10.1 games must provide at least 4xMSAA support. That would make more sense and doesn't affect the performance at all, if player doesn't want to enable AA.
 
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DX10.1 whitepaper leaks:
http://www.teamati.com/DirectX 10_1 White Paper v0.4.pdf

edit: and this isn't ment to be an ATI intrusion to NVIDIA thread, just about DX 10.1 features that was discussed earlier in this thread. I'm looking forward getting one of these 8800gt:s too closer to x-mas :)

Thanks...here is one example:

...
The most commonly used anti-aliasing technique today is multi-sample anti-aliasing (MSAA),
but this only works on polygon edges; it doesn't address texture aliasing or shader aliasing...

DirectX 10.1 allows custom anti-aliasing filters to be implemented with pixel shaders. Custom
filters can offer improved quality in certain cases where standard MSAA can have issues, such as with HDR lighting and deferred shading techniques. All DirectX 10.1 compatible hardware must support a minimum of 4x MSAA. The specification now includes some pre-defined AA sample patterns, in contrast to earlier versions of DirectX where they were left entirely up to each particular GPU to define.
A new feature of DirectX 10.1 allows all AA buffers to be accessed directly by shaders.
Previously, it was only possible to access multi-sampled color buffers; it was impossible to access information from a depth buffer for each sample individually. This allows developers to
implement more advanced custom AA techniques using a combination of shaders and dedicated
hardware, much like ATI Radeon HD GPUs do today with CFAA

In a nutshell
...DirectX 10.1 finally gives developers the tools they need to eliminate all types of
aliasing artifacts from interactive real-time games, delivering a major increase in image
quality.
Who's going to use DX10.1? Who use DX10?

But as I said before the 8800GT does look good for DX10 games though.
 
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I get where your getting at Eastcoasthandle. I got at it on the first post and know what the new directX 10.1 is offering. But its just an update that allows what they couldn't do in beginning. If the 8800gt has the new directx then its going to be a bigger plus on getting it. I just hope what the vr-zone people show is true... I'm a ATI AMD person, but if you can sell me something better than I'm all for that..
 
I get where your getting at Eastcoasthandle. I got at it on the first post and know what the new directX 10.1 is offering. But its just an update that allows what they couldn't do in beginning. If the 8800gt has the new directx then its going to be a bigger plus on getting it. I just hope what the vr-zone people show is true... I'm a ATI AMD person, but if you can sell me something better than I'm all for that..
I liken it to the ATI driver for Oblivion. Not needed but soo nice having HDR AND AA. Its very similar, with more additions as well. I know devs have to write for it, tho Im thinking some of the features will be able to be forced by new drivers
 
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